Player Matchup

Sol
Sol
Bronze III
Fierceangel
Sol
Bronze III
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,430 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 98
1,500 SR
1,430 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 86
1,009 SR
629 MMR
Zhong Kui
Zhong Kui
Bronze V
adyrthit
Zhong Kui
Bronze V
Level 86
God Stats
0W - 8L
1,009 SR
Queue Stats
25W - 98L
629 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 0
12,655
904
13,293
15,293
6,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
UllrPoseidonSkadiChronosSet

VS

Bans
HadesIzanamiAh Muzen CabHe BoAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
adyrthit
Zhong Kui
16
1 / 6 / 0
9,977
713
11,211
15,889
14,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
6
Kills
1
1
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
1
0
6
L
Zhong Kui
adyrthit
Zhong Kui
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,293
Damage
11,211
15,293
Taken
15,889
6,220
Mitigated
14,073
10,453
Healing
4,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,293
5,988
0
10,453
15,293
6,220
2,801
10,655
4,082
96,157
0
L
Zhong Kui
adyrthit
Zhong Kui
11,211
1,078
0
4,419
15,889
14,073
1,073
13,293
2,596
57,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,655
Gold Earned
9,977
170
Minions Killed
120
0
Camps Cleared
0
263,021
Distance Traveled
223,152
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,655
904
170
12
0
263,021
2
L
Zhong Kui
9,977
713
120
9
0
223,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role