Player Matchup

Osiris
Osiris
Gold IV
 
Osiris
Gold IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold III
 
Heimdallr
Gold III
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold IV
GibsonIsland24
Yemoja
Gold IV
Level 102
God Stats
3W - 2L
1,583 SR
Queue Stats
193W - 197L
1,471 MMR
Solo
Thor
Thor
Silver I
Juito 9866yt
Thor
Silver I
Level 88
God Stats
0W - 2L
1,465 SR
Queue Stats
58W - 62L
1,409 MMR
Solo
Kukulkan
Kukulkan
Gold II
z J 0 R D A N z
Kukulkan
Gold II
Level 129
God Stats
2W - 1L
1,803 SR
Queue Stats
220W - 217L
1,421 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,570 SR
1,460 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,445 SR
1,451 MMR
Freya
Freya
Gold IV
 
Freya
Gold IV
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Bronze III
KingTaine
Zeus
Bronze III
Level 100
God Stats
7W - 6L
1,500 SR
Queue Stats
39W - 47L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
MegaMawileEx
Baron Samedi
Gold III
Level 146
God Stats
24W - 20L
1,576 SR
Queue Stats
238W - 242L
1,429 MMR
Solo
Chaac
Chaac
Gold IV
WinterFresh44
Chaac
Gold IV
Level 120
God Stats
37W - 53L
1,496 SR
Queue Stats
157W - 167L
1,405 MMR
Solo
Cernunnos
Cernunnos
Gold IV
crazykiller911
Cernunnos
Gold IV
Level 140
God Stats
2W - 1L
1,154 SR
Queue Stats
136W - 123L
1,419 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 2 / 0
5,824
485
4,841
11,464
9,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
 
Heimdallr
10
0 / 2 / 1
5,661
472
2,428
4,881
1,521
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 5 / 1
5,893
491
3,401
12,050
4,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 1 / 1
6,596
550
2,562
6,977
2,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
10
1 / 6 / 0
5,918
493
1,579
7,015
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
PersephoneSetDanzaburouAthena

VS

Bans
ArachneTiamatThanatosSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
4 / 1 / 2
7,063
589
3,434
7,033
2,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zeus
13
6 / 1 / 2
7,817
651
8,745
4,518
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
MegaMawileEx
Baron Samedi
12
0 / 0 / 2
6,870
573
5,634
4,976
3,960
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 0 / 4
6,422
535
4,325
7,850
7,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
crazykiller911
Cernunnos
12
4 / 1 / 1
7,044
587
6,555
6,475
2,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
16
16
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
2
0
0
L
Heimdallr
 
Heimdallr
0
2
1
0.25
W
Freya
 
Freya
4
1
2
5
L
1
5
1
0.3
L
1
1
1
1.5
W
Zeus
6
1
2
7
W
Baron Samedi
MegaMawileEx
Baron Samedi
0
0
2
1
W
2
0
4
4
W
Cernunnos
crazykiller911
Cernunnos
4
1
1
4.5
L
Kukulkan
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,811
Damage
28,693
42,387
Taken
30,852
21,295
Mitigated
17,969
11,316
Healing
17,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,841
1,028
0
4,748
11,464
9,921
0
6,259
5,205
0
30,783
L
Heimdallr
 
Heimdallr
2,428
958
0
745
4,881
1,521
0
668
4,181
0
29,527
W
Freya
 
Freya
3,434
1,260
0
2,929
7,033
2,947
118
394
6,593
31,126
7,069
L
3,401
813
410
1,708
12,050
4,896
0
3,801
8,103
15,234
0
L
2,562
708
0
2,705
6,977
2,283
0
1,337
5,608
0
33,528
W
Zeus
8,745
894
0
1,808
4,518
1,506
581
1,451
2,991
39,831
0
W
Baron Samedi
MegaMawileEx
Baron Samedi
5,634
264
160
3,663
4,976
3,960
0
0
4,976
40,161
0
W
4,325
396
0
5,284
7,850
7,045
42
1,863
5,978
0
24,395
W
Cernunnos
crazykiller911
Cernunnos
6,555
3,034
0
4,105
6,475
2,511
968
1,296
5,179
0
40,622
L
Kukulkan
1,579
234
0
1,000
7,015
2,674
0
4,858
1,888
28,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,892
Gold Earned
35,216
290
Minions Killed
337
0
Camps Cleared
0
1,019,244
Distance Traveled
1,118,560
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,824
485
60
5
0
212,546
1
L
Heimdallr
5,661
472
62
5
0
214,330
5
W
Freya
7,063
589
65
5
0
220,812
2
L
Yemoja
5,893
491
22
2
0
199,492
5
L
Thor
6,596
550
76
6
0
200,027
2
W
Zeus
7,817
651
77
6
0
208,233
3
W
Baron Samedi
6,870
573
72
6
0
218,766
0
W
Chaac
6,422
535
38
3
0
238,186
2
W
Cernunnos
7,044
587
85
7
0
232,563
3
L
Kukulkan
5,918
493
70
6
0
192,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role