Player Matchup

Nemesis
Nemesis
Vera174
Nemesis
Level 28
God Stats
8W - 7L
1,666 SR
Queue Stats
139W - 112L
1,532 Elo+
Solo
Nike
Nike
hiagoP7359
Nike
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
legzzzboy
Neith
Level 14
God Stats
4W - 3L
1,783 SR
Queue Stats
16W - 22L
1,408 Elo+
Solo
Chiron
Chiron
samueldax2890
Chiron
Level 18
God Stats
5W - 4L
1,524 SR
Queue Stats
42W - 52L
1,370 Elo+
Solo
Artio
Artio
v DesMond v
Artio
Level 29
God Stats
1W - 1L
1,755 SR
Queue Stats
75W - 86L
1,380 Elo+
Solo
Team Averages
Level 19
1,646 SR
1,438 Elo+

VS

Team Averages
Level 19
1,567 SR
1,392 Elo+
Chang'e
Chang'e
AdrianStatic_
Chang'e
Level 29
God Stats
13W - 12L
1,480 SR
Queue Stats
64W - 52L
1,440 Elo+
Party 1
Nike
Nike
AquaNinja4218
Nike
Level 23
God Stats
3W - 0L
1,749 SR
Queue Stats
84W - 105L
1,451 Elo+
Solo
Merlin
Merlin
Drazilking
Merlin
Level 10
God Stats
3W - 2L
1,480 SR
Queue Stats
11W - 22L
1,327 Elo+
Solo
Izanami
Izanami
Foxy8920
Izanami
Level 18
God Stats
5W - 3L
1,628 SR
Queue Stats
20W - 28L
1,372 Elo+
Party 1
Thor
Thor
Greybeard_0352
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Vera174
Nemesis
8
5 / 1 / 0
5,145
735
1,267
3,464
947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 1 / 0
3,360
480
732
2,321
713
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
legzzzboy
Neith
7
0 / 2 / 1
3,869
553
3,804
4,205
938
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
1,410
201
0
0
0
6
0 / 2 / 1
3,996
571
277
4,749
1,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
7
1 / 0 / 2
4,627
661
2,397
4,279
677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

7
1 / 0 / 0
4,451
636
574
2,514
1,353
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Drazilking
Merlin
7
0 / 3 / 3
4,483
640
935
2,893
684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Foxy8920
Izanami
8
2 / 0 / 1
4,487
641
2,475
2,910
921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
1 / 2 / 1
4,403
629
895
3,659
895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
5
Kills
5
6
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
1
0
2
2
W
1
0
0
1
W
Merlin
Drazilking
Merlin
0
3
3
0.5
W
Izanami
Foxy8920
Izanami
2
0
1
2.5
W
1
2
1
0.75
L
Nemesis
Vera174
Nemesis
5
1
0
5
L
0
1
0
0
L
Neith
legzzzboy
Neith
0
2
1
0.25
L
0
0
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,080
Damage
7,276
14,739
Taken
16,255
4,550
Mitigated
4,530
3,136
Healing
6,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
2,397
631
928
1,963
4,279
677
0
132
4,147
11,792
0
W
574
243
0
702
2,514
1,353
0
0
2,514
1,993
13,783
W
Merlin
Drazilking
Merlin
935
222
0
320
2,893
684
736
0
2,893
12,519
0
W
Izanami
Foxy8920
Izanami
2,475
1,907
0
981
2,910
921
169
61
2,765
0
18,890
W
895
177
0
1,131
3,659
895
220
0
3,659
0
14,671
L
Nemesis
Vera174
Nemesis
1,267
498
0
497
3,464
947
0
443
3,021
0
19,381
L
732
121
0
300
2,321
713
198
492
1,829
0
5,966
L
Neith
legzzzboy
Neith
3,804
1,232
82
1,228
4,205
938
0
1,254
2,951
0
24,219
L
0
0
0
0
0
0
0
0
0
0
0
L
277
0
106
923
4,749
1,952
0
1,143
3,606
5,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,780
Gold Earned
22,451
112
Minions Killed
162
0
Camps Cleared
0
469,896
Distance Traveled
625,949
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
4,627
661
25
4
0
116,801
4
W
Nike
4,451
636
39
6
0
125,736
2
W
Merlin
4,483
640
27
4
0
132,569
3
W
Izanami
4,487
641
38
5
0
119,879
0
W
Thor
4,403
629
33
5
0
130,964
0
L
Nemesis
5,145
735
43
6
0
123,870
0
L
Nike
3,360
480
12
2
0
87,773
1
L
Neith
3,869
553
47
7
0
118,711
0
L
Chiron
1,410
201
0
0
0
0
0
L
Artio
3,996
571
10
1
0
139,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role