Player Matchup

Chernobog
Chernobog
Modudishu
Chernobog
Level 18
God Stats
2W - 2L
1,597 SR
Queue Stats
27W - 27L
1,505 Elo+
Solo
Fafnir
Fafnir
Snuhtred
Fafnir
Level 13
God Stats
3W - 8L
1,387 SR
Queue Stats
75W - 96L
1,171 Elo+
Party 1
Thanatos
Thanatos
Ziegenmond
Thanatos
Level 15
God Stats
28W - 42L
1,500 SR
Queue Stats
204W - 285L
1,315 Elo+
Solo
Yemoja
Yemoja
anamissm
Yemoja
Level 29
God Stats
31W - 41L
1,503 SR
Queue Stats
55W - 81L
1,340 Elo+
Solo
Anubis
Anubis
cjuppi98
Anubis
Level 9
God Stats
23W - 27L
1,304 SR
Queue Stats
65W - 78L
1,259 Elo+
Party 1
Team Averages
Level 17
1,458 SR
1,318 Elo+

VS

Team Averages
Level 20
1,493 SR
1,389 Elo+
Heimdallr
Heimdallr
BeansOnBread23
Heimdallr
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
87W - 93L
1,683 Elo+
Party 2
Cerberus
Cerberus
CruzeyCuh
Cerberus
Level 11
God Stats
3W - 7L
1,276 SR
Queue Stats
104W - 105L
1,213 Elo+
Party 2
King Arthur
King Arthur
FluxOnyour4Head
King Arthur
Level 16
God Stats
11W - 15L
1,524 SR
Queue Stats
34W - 38L
1,371 Elo+
Party 2
Zhong Kui
Zhong Kui
KochanaPaulina
Zhong Kui
Level 27
God Stats
2W - 0L
1,678 SR
Queue Stats
241W - 231L
1,407 Elo+
Solo
Fenrir
Fenrir
Vovunchos
Fenrir
Level 21
God Stats
5W - 9L
1,486 SR
Queue Stats
25W - 47L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Modudishu
Chernobog
16
12 / 7 / 2
11,460
441
26,140
21,899
7,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
Snuhtred
Fafnir
17
1 / 8 / 2
12,495
481
10,879
23,197
20,442
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Ziegenmond
Thanatos
17
3 / 12 / 2
10,848
417
11,836
23,377
8,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
anamissm
Yemoja
16
1 / 8 / 5
11,703
450
11,606
22,935
26,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
cjuppi98
Anubis
17
3 / 10 / 2
10,983
422
24,059
27,064
13,616
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BeansOnBread23
Heimdallr
18
6 / 5 / 12
11,834
455
23,445
27,026
9,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
CruzeyCuh
Cerberus
18
2 / 4 / 3
11,672
449
4,187
17,502
12,178
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

King Arthur
FluxOnyour4Head
King Arthur
20
16 / 1 / 6
15,313
589
22,924
34,269
33,722
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
KochanaPaulina
Zhong Kui
20
16 / 4 / 11
14,730
567
35,528
26,171
15,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Vovunchos
Fenrir
15
4 / 7 / 6
10,914
420
7,992
16,685
6,839
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
82
20
Kills
44
45
Deaths
21
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BeansOnBread23
Heimdallr
6
5
12
2.4
W
Cerberus
CruzeyCuh
Cerberus
2
4
3
0.88
W
King Arthur
FluxOnyour4Head
King Arthur
16
1
6
19
W
Zhong Kui
KochanaPaulina
Zhong Kui
16
4
11
5.38
L
Chernobog
Modudishu
Chernobog
12
7
2
1.86
L
Fafnir
Snuhtred
Fafnir
1
8
2
0.25
W
Fenrir
Vovunchos
Fenrir
4
7
6
1
L
Thanatos
Ziegenmond
Thanatos
3
12
2
0.33
L
Yemoja
anamissm
Yemoja
1
8
5
0.44
L
Anubis
cjuppi98
Anubis
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,520
Damage
94,076
118,472
Taken
121,653
77,237
Mitigated
77,983
29,181
Healing
49,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BeansOnBread23
Heimdallr
23,445
14,462
0
14,492
27,026
9,248
1,965
9,668
17,358
0
78,424
W
Cerberus
CruzeyCuh
Cerberus
4,187
455
0
6,795
17,502
12,178
746
3,582
13,920
48,542
0
W
King Arthur
FluxOnyour4Head
King Arthur
22,924
4,559
0
13,571
34,269
33,722
969
16,795
17,474
0
106,318
W
Zhong Kui
KochanaPaulina
Zhong Kui
35,528
10,323
0
14,065
26,171
15,996
5,915
15,216
10,955
104,253
0
L
Chernobog
Modudishu
Chernobog
26,140
18,049
0
3,055
21,899
7,929
1,891
5,542
16,266
0
67,408
L
Fafnir
Snuhtred
Fafnir
10,879
3,057
0
2,272
23,197
20,442
372
5,843
17,220
57,681
0
W
Fenrir
Vovunchos
Fenrir
7,992
1,201
0
112
16,685
6,839
0
1,594
15,091
0
37,290
L
Thanatos
Ziegenmond
Thanatos
11,836
4,841
0
9,833
23,377
8,254
0
6,820
16,298
0
52,641
L
Yemoja
anamissm
Yemoja
11,606
2,148
842
2,818
22,935
26,996
444
4,059
18,762
41,824
0
L
Anubis
cjuppi98
Anubis
24,059
5,147
0
10,361
27,064
13,616
702
16,193
10,211
82,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,489
Gold Earned
64,463
449
Minions Killed
573
0
Camps Cleared
0
2,073,249
Distance Traveled
2,281,533
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,834
455
89
3
0
427,411
6
W
Cerberus
11,672
449
92
4
0
471,286
6
W
King Arthur
15,313
589
189
7
0
487,229
2
W
Zhong Kui
14,730
567
159
6
0
425,505
4
L
Chernobog
11,460
441
91
4
0
466,487
4
L
Fafnir
12,495
481
103
4
0
385,024
0
W
Fenrir
10,914
420
44
2
0
470,102
0
L
Thanatos
10,848
417
79
3
0
407,165
0
L
Yemoja
11,703
450
52
2
0
454,416
1
L
Anubis
10,983
422
124
5
0
360,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role