Player Matchup

Tsukuyomi
Tsukuyomi
DivineScorpion
Tsukuyomi
Level 25
God Stats
1W - 0L
1,717 SR
Queue Stats
11W - 7L
1,631 Elo+
Solo
Merlin
Merlin
KyleWowry
Merlin
Level 68
God Stats
13W - 4L
2,030 SR
Queue Stats
116W - 32L
1,945 Elo+
Party 2
Cerberus
Cerberus
Wolfie22
Cerberus
Level 27
God Stats
19W - 5L
1,803 SR
Queue Stats
167W - 36L
1,846 Elo+
Party 2
Team Averages
Level 40
1,850 SR
1,807 Elo+

VS

Team Averages
Level 32
1,500 SR
1,620 Elo+
Fafnir
Fafnir
Krypt2switch1
Fafnir
Level 65
God Stats
19W - 11L
1,660 SR
Queue Stats
351W - 194L
1,651 Elo+
Party 1
Heimdallr
Heimdallr
MammothL
Heimdallr
Level 24
God Stats
0W - 1L
1,341 SR
Queue Stats
53W - 33L
1,612 Elo+
Party 1
Kukulkan
Kukulkan
ShadoxExe
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DivineScorpion
Tsukuyomi
14
3 / 4 / 7
10,023
668
10,864
10,544
4,580
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
KyleWowry
Merlin
18
7 / 0 / 3
11,442
763
16,323
12,744
6,944
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Wolfie22
Cerberus
14
1 / 1 / 9
10,791
719
6,287
11,603
12,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
10,168
678
9,951
21,891
24,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
MammothL
Heimdallr
13
1 / 7 / 2
9,033
602
8,306
11,673
3,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
ShadoxExe
Kukulkan
9
0 / 2 / 2
7,990
533
3,616
4,581
1,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
11
Kills
4
5
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DivineScorpion
Tsukuyomi
3
4
7
1.63
L
3
2
2
2
W
Merlin
KyleWowry
Merlin
7
0
3
8.5
L
Heimdallr
MammothL
Heimdallr
1
7
2
0.29
L
Kukulkan
ShadoxExe
Kukulkan
0
2
2
0.5
W
Cerberus
Wolfie22
Cerberus
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,474
Damage
21,873
34,891
Taken
38,145
23,914
Mitigated
29,512
6,054
Healing
7,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DivineScorpion
Tsukuyomi
10,864
3,395
0
60
10,544
4,580
880
4,484
6,060
0
39,005
L
9,951
2,824
512
6,043
21,891
24,328
0
11,140
10,751
25,771
0
W
Merlin
KyleWowry
Merlin
16,323
1,917
120
3,562
12,744
6,944
1,514
4,990
7,754
80,102
0
L
Heimdallr
MammothL
Heimdallr
8,306
3,494
0
53
11,673
3,801
0
8,255
3,418
0
34,670
L
Kukulkan
ShadoxExe
Kukulkan
3,616
263
0
980
4,581
1,383
156
3,215
1,366
15,325
0
W
Cerberus
Wolfie22
Cerberus
6,287
228
0
2,312
11,603
12,390
191
4,093
7,510
24,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,256
Gold Earned
27,191
213
Minions Killed
128
0
Camps Cleared
0
879,100
Distance Traveled
612,282
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,023
668
48
3
0
290,665
2
L
Fafnir
10,168
678
21
1
0
266,326
4
W
Merlin
11,442
763
125
8
0
283,678
5
L
Heimdallr
9,033
602
74
5
0
208,159
0
L
Kukulkan
7,990
533
33
2
0
137,797
0
W
Cerberus
10,791
719
40
3
0
304,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role