Player Matchup

Olorun
Olorun
Bignaruto06
Olorun
Level 27
God Stats
11W - 15L
1,494 SR
Queue Stats
47W - 65L
1,367 Elo+
Party 1
Guan Yu
Guan Yu
Chaslougerd
Guan Yu
Level 24
God Stats
3W - 8L
1,483 SR
Queue Stats
563W - 647L
1,482 Elo+
Party 2
Xing Tian
Xing Tian
VyperHyper
Xing Tian
Level 27
God Stats
31W - 33L
1,738 SR
Queue Stats
425W - 508L
1,468 Elo+
Party 2
Susano
Susano
blooddragneel
Susano
Level 25
God Stats
2W - 3L
1,550 SR
Queue Stats
304W - 414L
1,460 Elo+
Party 2
Hachiman
Hachiman
derpyman298
Hachiman
Level 8
God Stats
0W - 2L
1,136 SR
Queue Stats
1W - 4L
1,433 Elo+
Party 1
Team Averages
Level 22
1,480 SR
1,442 Elo+

VS

Team Averages
Level 26
1,476 SR
1,502 Elo+
Scylla
Scylla
AppaTheory
Scylla
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
164W - 162L
1,546 Elo+
Solo
Set
Set
Belumii
Set
Level 17
God Stats
3W - 3L
1,363 SR
Queue Stats
7W - 11L
1,281 Elo+
Party 3
Ymir
Ymir
ItsGojo
Ymir
Level 29
God Stats
12W - 4L
1,704 SR
Queue Stats
337W - 321L
1,563 Elo+
Solo
Apollo
Apollo
JokersFAV
Apollo
Level 27
God Stats
4W - 3L
1,323 SR
Queue Stats
34W - 21L
1,572 Elo+
Party 3
Mulan
Mulan
MilkGMen22
Mulan
Level 28
God Stats
7W - 7L
1,489 SR
Queue Stats
58W - 51L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
0 / 8 / 1
8,109
405
1,260
11,741
3,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Chaslougerd
Guan Yu
15
1 / 5 / 2
9,316
466
9,632
22,730
19,385
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
VyperHyper
Xing Tian
13
2 / 9 / 0
9,054
453
7,141
19,552
13,550
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 7 / 1
8,756
438
5,666
19,168
6,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
derpyman298
Hachiman
12
0 / 12 / 2
7,489
374
4,383
14,902
3,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AppaTheory
Scylla
20
14 / 0 / 3
13,492
675
19,580
9,693
3,722
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Set
15
4 / 3 / 7
10,843
542
6,716
16,393
12,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
ItsGojo
Ymir
15
6 / 1 / 6
12,406
620
5,853
18,264
17,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
JokersFAV
Apollo
17
12 / 3 / 7
12,473
624
19,768
20,598
7,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
17
4 / 1 / 2
11,546
577
13,394
17,404
20,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
65
6
Kills
40
41
Deaths
8
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Scylla
AppaTheory
Scylla
14
0
3
15.5
W
Set
4
3
7
2.5
L
Olorun
0
8
1
0.06
L
Guan Yu
Chaslougerd
Guan Yu
1
5
2
0.4
W
Ymir
ItsGojo
Ymir
6
1
6
9
W
Apollo
JokersFAV
Apollo
12
3
7
5.17
W
Mulan
4
1
2
5
L
Xing Tian
VyperHyper
Xing Tian
2
9
0
0.22
L
3
7
1
0.5
L
Hachiman
derpyman298
Hachiman
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,082
Damage
65,311
88,093
Taken
82,352
46,974
Mitigated
61,144
22,148
Healing
31,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AppaTheory
Scylla
19,580
1,625
0
3,754
9,693
3,722
2,409
2,261
7,432
80,173
0
W
Set
6,716
3,308
0
4,329
16,393
12,162
1,202
2,446
13,947
0
62,900
L
Olorun
1,260
537
19
952
11,741
3,583
250
8,329
3,412
34,369
1,800
L
Guan Yu
Chaslougerd
Guan Yu
9,632
2,006
1,198
8,448
22,730
19,385
581
3,826
18,904
0
48,719
W
Ymir
ItsGojo
Ymir
5,853
2,156
0
4,466
18,264
17,241
909
5,899
12,365
47,054
0
W
Apollo
JokersFAV
Apollo
19,768
14,909
0
12,312
20,598
7,144
6,281
5,197
15,401
0
94,610
W
Mulan
13,394
3,967
0
6,957
17,404
20,875
2,417
1,377
16,027
0
69,441
L
Xing Tian
VyperHyper
Xing Tian
7,141
978
0
3,931
19,552
13,550
904
5,950
13,602
36,363
0
L
5,666
846
0
5,340
19,168
6,722
0
2,768
16,400
0
48,898
L
Hachiman
derpyman298
Hachiman
4,383
3,419
0
2,260
14,902
3,734
2,178
4,560
10,342
0
24,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,724
Gold Earned
60,760
352
Minions Killed
555
0
Camps Cleared
0
1,580,167
Distance Traveled
1,789,002
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,492
675
153
8
0
355,844
2
W
Set
10,843
542
81
4
0
367,144
1
L
Olorun
8,109
405
69
3
0
256,117
3
L
Guan Yu
9,316
466
101
5
0
366,403
1
W
Ymir
12,406
620
70
4
0
345,535
5
W
Apollo
12,473
624
121
6
0
347,608
1
W
Mulan
11,546
577
130
7
0
372,871
5
L
Xing Tian
9,054
453
51
3
0
317,698
0
L
Susano
8,756
438
84
4
0
357,879
0
L
Hachiman
7,489
374
47
2
0
282,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role