Player Matchup

Khepri
Khepri
Feroxious
Khepri
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 11L
1,470 Elo+
Party 3
Mercury
Mercury
Fraser028
Mercury
Level 87
God Stats
13W - 9L
1,452 SR
Queue Stats
228W - 209L
1,560 Elo+
Party 4
Eset
Eset
Hooflefuff
Eset
Level 129
God Stats
6W - 5L
1,392 SR
Queue Stats
270W - 277L
1,548 Elo+
Party 4
Ullr
Ullr
Vaedrien
Ullr
Level 42
God Stats
1W - 2L
1,376 SR
Queue Stats
159W - 142L
1,570 Elo+
Party 3
Artio
Artio
gogoPWRrangars
Artio
Level 116
God Stats
7W - 3L
1,520 SR
Queue Stats
240W - 226L
1,565 Elo+
Party 3
Team Averages
Level 88
1,448 SR
1,543 Elo+

VS

Team Averages
Level 89
1,457 SR
1,500 Elo+
Thoth
Thoth
BringBackParagon
Thoth
Level 66
God Stats
2W - 2L
1,432 SR
Queue Stats
31W - 34L
1,441 Elo+
Party 1
Amaterasu
Amaterasu
Dragoniard034
Amaterasu
Level 89
God Stats
6W - 10L
1,499 SR
Queue Stats
148W - 140L
1,558 Elo+
Party 2
Cthulhu
Cthulhu
LordBapple
Cthulhu
Level 88
God Stats
13W - 8L
1,641 SR
Queue Stats
196W - 196L
1,453 Elo+
Solo
Hachiman
Hachiman
Spoderzeusman
Hachiman
Level 87
God Stats
1W - 3L
1,408 SR
Queue Stats
106W - 94L
1,479 Elo+
Party 1
Set
Set
Supp0cto
Set
Level 116
God Stats
1W - 4L
1,304 SR
Queue Stats
401W - 366L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Feroxious
Khepri
14
1 / 1 / 18
8,840
442
6,147
8,794
8,280
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Fraser028
Mercury
19
12 / 0 / 6
11,975
599
13,215
13,358
6,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
8 / 1 / 7
10,878
544
22,895
11,426
5,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
19
4 / 2 / 3
11,387
569
9,134
13,596
6,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 3 / 4
10,386
519
10,257
17,541
17,021
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 0
9,232
462
10,003
12,035
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Dragoniard034
Amaterasu
11
0 / 7 / 1
7,085
354
2,983
18,408
11,577
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
LordBapple
Cthulhu
16
3 / 4 / 0
9,748
487
12,450
22,984
16,187
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
Spoderzeusman
Hachiman
16
1 / 4 / 0
9,807
490
7,191
11,306
3,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 7 / 3
9,153
458
6,856
15,932
5,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
11
27
Kills
7
7
Deaths
27
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Amaterasu
Dragoniard034
Amaterasu
0
7
1
0.07
W
Khepri
Feroxious
Khepri
1
1
18
10
W
Mercury
Fraser028
Mercury
12
0
6
15
W
8
1
7
11.5
L
Cthulhu
LordBapple
Cthulhu
3
4
0
0.75
L
Hachiman
Spoderzeusman
Hachiman
1
4
0
0.25
L
2
7
3
0.5
W
Ullr
4
2
3
2.75
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,648
Damage
39,483
64,715
Taken
80,665
42,976
Mitigated
40,253
24,516
Healing
22,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,003
447
0
2,760
12,035
3,068
0
6,786
5,249
73,431
0
L
Amaterasu
Dragoniard034
Amaterasu
2,983
485
632
1,461
18,408
11,577
0
9,448
8,960
0
22,477
W
Khepri
Feroxious
Khepri
6,147
1,079
345
808
8,794
8,280
0
3,700
5,094
15,570
0
W
Mercury
Fraser028
Mercury
13,215
7,291
0
5,097
13,358
6,060
657
3,297
10,061
0
79,394
W
22,895
2,826
1,382
3,926
11,426
5,474
2,227
4,378
7,048
85,620
0
L
Cthulhu
LordBapple
Cthulhu
12,450
2,213
0
8,373
22,984
16,187
223
14,969
8,015
64,525
0
L
Hachiman
Spoderzeusman
Hachiman
7,191
4,023
0
3,265
11,306
3,474
0
1,595
9,711
0
71,417
L
6,856
2,792
0
5,706
15,932
5,947
0
6,501
9,431
0
53,714
W
Ullr
9,134
5,220
0
3,826
13,596
6,141
616
2,388
11,208
0
89,745
W
10,257
1,876
847
8,285
17,541
17,021
410
8,690
8,851
72,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,466
Gold Earned
45,025
587
Minions Killed
551
0
Camps Cleared
0
1,949,946
Distance Traveled
1,841,814
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,232
462
149
7
0
359,487
5
L
Amaterasu
7,085
354
32
2
0
350,694
5
W
Khepri
8,840
442
17
1
0
408,197
8
W
Mercury
11,975
599
129
6
0
470,428
0
W
Eset
10,878
544
142
7
0
380,973
9
L
Cthulhu
9,748
487
132
7
0
374,797
3
L
Hachiman
9,807
490
142
7
0
358,831
8
L
Set
9,153
458
96
5
0
398,005
3
W
Ullr
11,387
569
161
8
0
320,193
1
W
Artio
10,386
519
138
7
0
370,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role