Player Matchup

Guan Yu
Guan Yu
Foximann
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,813 Elo+
Solo
Ravana
Ravana
K0bart
Ravana
Level 28
God Stats
25W - 28L
1,754 SR
Queue Stats
117W - 118L
1,583 Elo+
Solo
Loki
Loki
Morneve
Loki
Level 6
God Stats
0W - 1L
1,260 SR
Queue Stats
5W - 3L
1,713 Elo+
Solo
Apollo
Apollo
SirBlueSky
Apollo
Level 28
God Stats
8W - 6L
1,715 SR
Queue Stats
100W - 107L
1,552 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sorkim46
Morgan Le Fay
Level 27
God Stats
9W - 5L
1,681 SR
Queue Stats
15W - 9L
1,633 Elo+
Solo
Team Averages
Level 19
1,582 SR
1,659 Elo+

VS

Team Averages
Level 19
1,438 SR
1,706 Elo+
Mercury
Mercury
Enixla
Mercury
Level 28
God Stats
1W - 1L
1,313 SR
Queue Stats
60W - 23L
1,807 Elo+
Party 1
Raijin
Raijin
RaggedyRager
Raijin
Level 15
God Stats
3W - 1L
1,305 SR
Queue Stats
74W - 77L
1,543 Elo+
Solo
Bellona
Bellona
SprayinSpastics
Bellona
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 34L
1,823 Elo+
Party 1
Izanami
Izanami
Yyuda
Izanami
Level 17
God Stats
5W - 2L
1,573 SR
Queue Stats
10W - 8L
1,582 Elo+
Solo
Baron Samedi
Baron Samedi
aprok
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Foximann
Guan Yu
12
4 / 9 / 6
7,903
416
7,203
16,705
11,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
K0bart
Ravana
13
0 / 6 / 3
7,890
415
4,354
11,831
3,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
Morneve
Loki
1
0 / 1 / 0
5,136
270
184
480
65
Mace

Mace

+10
Physical Power

Apollo
SirBlueSky
Apollo
16
7 / 5 / 2
9,428
496
11,483
15,723
4,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Sorkim46
Morgan Le Fay
17
2 / 5 / 1
9,525
501
12,060
13,901
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Enixla
Mercury
20
6 / 0 / 5
12,646
666
7,652
16,599
6,112
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
20
9 / 0 / 4
12,710
669
13,163
10,296
4,399
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 2 / 2
12,443
655
9,247
18,894
14,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Yyuda
Izanami
18
6 / 4 / 2
11,741
618
10,772
14,009
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
aprok
Baron Samedi
13
1 / 7 / 7
9,013
474
7,162
13,267
4,096
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
13
Kills
26
26
Deaths
13
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mercury
Enixla
Mercury
6
0
5
8.5
L
Guan Yu
Foximann
Guan Yu
4
9
6
0.78
L
Ravana
K0bart
Ravana
0
6
3
0.25
L
Loki
Morneve
Loki
0
1
0
0
W
Raijin
9
0
4
11
L
Apollo
SirBlueSky
Apollo
7
5
2
1.6
L
Morgan Le Fay
Sorkim46
Morgan Le Fay
2
5
1
0.5
W
4
2
2
2.5
W
Izanami
Yyuda
Izanami
6
4
2
1.75
W
Baron Samedi
aprok
Baron Samedi
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,284
Damage
47,996
58,640
Taken
73,065
24,596
Mitigated
32,285
12,149
Healing
36,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Enixla
Mercury
7,652
5,346
0
11,390
16,599
6,112
2,032
3,069
13,530
0
108,204
L
Guan Yu
Foximann
Guan Yu
7,203
1,901
388
1,202
16,705
11,563
442
7,076
9,382
0
20,020
L
Ravana
K0bart
Ravana
4,354
723
0
2,604
11,831
3,766
0
708
10,817
0
36,270
L
Loki
Morneve
Loki
184
96
0
0
480
65
0
0
480
0
204
W
Raijin
13,163
645
397
5,274
10,296
4,399
0
4,567
5,729
80,541
0
L
Apollo
SirBlueSky
Apollo
11,483
6,967
0
4,967
15,723
4,585
728
5,500
10,223
0
63,446
L
Morgan Le Fay
Sorkim46
Morgan Le Fay
12,060
1,261
0
2,988
13,901
4,617
328
7,219
6,552
69,424
0
W
9,247
3,016
0
9,043
18,894
14,074
832
4,142
14,752
178
99,822
W
Izanami
Yyuda
Izanami
10,772
6,774
0
5,829
14,009
3,604
2,959
333
13,676
0
89,000
W
Baron Samedi
aprok
Baron Samedi
7,162
1,377
785
3,810
13,267
4,096
448
2,118
11,149
22,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,882
Gold Earned
58,553
333
Minions Killed
690
0
Camps Cleared
0
1,377,321
Distance Traveled
1,804,573
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,646
666
178
9
0
472,753
1
L
Guan Yu
7,903
416
31
2
0
343,682
1
L
Ravana
7,890
415
88
5
0
332,844
2
L
Loki
5,136
270
1
0
0
34,097
0
W
Raijin
12,710
669
146
8
0
360,867
1
L
Apollo
9,428
496
105
6
0
341,007
0
L
Morgan Le Fay
9,525
501
108
6
0
325,691
2
W
Bellona
12,443
655
191
10
0
346,073
4
W
Izanami
11,741
618
157
8
0
324,812
0
W
Baron Samedi
9,013
474
18
1
0
300,068
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role