Player Matchup

Tiamat
Tiamat
KadenWiggans
Tiamat
Level 45
God Stats
1W - 0L
1,158 SR
Queue Stats
6W - 7L
1,461 Elo+
Solo
Ymir
Ymir
LordPalta1
Ymir
Level 129
God Stats
4W - 1L
1,592 SR
Queue Stats
20W - 18L
1,489 Elo+
Party 1
Izanami
Izanami
dAkinE004
Izanami
Level 126
God Stats
1W - 0L
1,541 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
sergiorg122
Erlang Shen
Level 145
God Stats
1W - 0L
1,341 SR
Queue Stats
20W - 18L
1,489 Elo+
Party 1
Team Averages
Level 111
1,408 SR
1,485 Elo+

VS

Team Averages
Level 114
1,518 SR
1,530 Elo+
Sobek
Sobek
 
Sobek
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Calibur91
Hachiman
Level 18
God Stats
0W - 1L
1,659 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Horus
Horus
Whitehunter8201
Horus
Level 158
God Stats
0W - 1L
1,179 SR
Queue Stats
67W - 65L
1,576 Elo+
Party 2
Chang'e
Chang'e
thejeix
Chang'e
Level 139
God Stats
1W - 3L
1,732 SR
Queue Stats
79W - 74L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
0 / 2 / 9
9,946
710
8,385
7,614
3,776
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 0 / 7
10,933
781
7,855
12,650
14,191
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Izanami
dAkinE004
Izanami
19
9 / 5 / 1
12,119
866
15,347
12,841
5,171
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
sergiorg122
Erlang Shen
17
3 / 3 / 10
12,043
860
12,956
21,027
18,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
6 / 3 / 2
10,862
776
11,116
16,157
18,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hachiman
Calibur91
Hachiman
16
2 / 4 / 5
10,084
720
10,708
11,688
4,882
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 4 / 5
9,663
690
10,435
16,340
10,999
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
thejeix
Chang'e
15
1 / 5 / 2
9,710
694
8,122
13,773
5,836
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
16
Kills
10
10
Deaths
16
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
6
3
2
2.33
L
Hachiman
Calibur91
Hachiman
2
4
5
1.13
W
Tiamat
0
2
9
2.25
W
4
0
7
7.5
L
1
4
5
0.88
W
Izanami
dAkinE004
Izanami
9
5
1
1.9
W
Erlang Shen
sergiorg122
Erlang Shen
3
3
10
2.67
L
Chang'e
thejeix
Chang'e
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,543
Damage
40,381
54,132
Taken
57,958
41,211
Mitigated
40,130
10,450
Healing
16,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
11,116
460
0
6,058
16,157
18,413
364
5,624
10,533
31,930
0
L
Hachiman
Calibur91
Hachiman
10,708
6,412
0
976
11,688
4,882
1,192
3,373
8,315
0
45,406
W
Tiamat
8,385
594
695
2,320
7,614
3,776
566
2,820
4,794
30,208
0
W
7,855
549
0
630
12,650
14,191
137
4,755
7,895
35,477
0
L
10,435
5,322
1,185
3,183
16,340
10,999
0
6,455
9,885
0
25,665
W
Izanami
dAkinE004
Izanami
15,347
11,004
963
3,098
12,841
5,171
2,218
4,795
8,046
0
60,591
W
Erlang Shen
sergiorg122
Erlang Shen
12,956
4,933
0
2,744
21,027
18,073
810
7,382
13,645
5,684
31,746
L
Chang'e
thejeix
Chang'e
8,122
1,052
1,679
3,013
13,773
5,836
878
3,459
10,314
33,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,041
Gold Earned
40,319
249
Minions Killed
205
12
Camps Cleared
9
1,051,822
Distance Traveled
931,269
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,862
776
48
3
1
249,006
2
L
Hachiman
10,084
720
56
4
6
236,833
1
W
Tiamat
9,946
710
55
4
2
250,160
2
W
Ymir
10,933
781
55
4
2
281,627
3
L
Horus
9,663
690
33
2
1
231,577
2
W
Izanami
12,119
866
101
7
5
226,478
1
W
Erlang Shen
12,043
860
38
3
3
293,557
2
L
Chang'e
9,710
694
68
5
1
213,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role