Player Matchup

Awilix
Awilix
Dragon_Slayer_Cy
Awilix
Level 89
God Stats
48W - 50L
1,676 SR
Queue Stats
415W - 488L
1,483 Elo+
Solo
Anhur
Anhur
MattWracher
Anhur
Level 122
God Stats
9W - 8L
1,534 SR
Queue Stats
385W - 395L
1,488 Elo+
Solo
Kuzenbo
Kuzenbo
TYxREAPER
Kuzenbo
Level 77
God Stats
18W - 17L
1,727 SR
Queue Stats
671W - 680L
1,479 Elo+
Solo
Chang'e
Chang'e
YingTheBoy
Chang'e
Level 129
God Stats
20W - 13L
1,633 SR
Queue Stats
272W - 265L
1,449 Elo+
Solo
Zhong Kui
Zhong Kui
juaninpe
Zhong Kui
Level 75
God Stats
30W - 23L
1,573 SR
Queue Stats
228W - 264L
1,455 Elo+
Solo
Team Averages
Level 98
1,628 SR
1,471 Elo+

VS

Team Averages
Level 98
1,511 SR
1,520 Elo+
Fenrir
Fenrir
 
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
LuxoUwU
Athena
Level 86
God Stats
2W - 1L
1,723 SR
Queue Stats
24W - 23L
1,535 Elo+
Solo
Scylla
Scylla
VaniIIaBun
Scylla
Level 104
God Stats
15W - 18L
1,107 SR
Queue Stats
477W - 437L
1,530 Elo+
Solo
Apollo
Apollo
markin_golero
Apollo
Level 67
God Stats
23W - 10L
1,722 SR
Queue Stats
280W - 259L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 2 / 7
7,332
611
6,075
6,638
2,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 2 / 4
6,621
552
2,995
6,002
1,579
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
TYxREAPER
Kuzenbo
10
0 / 0 / 9
6,272
523
2,663
6,754
4,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
YingTheBoy
Chang'e
14
3 / 0 / 3
8,128
677
6,374
7,583
3,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
juaninpe
Zhong Kui
12
1 / 2 / 4
7,239
603
2,944
6,752
4,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 3 / 2
6,335
528
3,805
8,806
2,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chronos
 
Chronos
10
2 / 3 / 2
5,573
464
3,403
5,854
3,829
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
LuxoUwU
Athena
10
0 / 2 / 3
5,459
455
4,123
8,241
6,606
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
VaniIIaBun
Scylla
10
1 / 5 / 1
5,890
491
2,333
5,309
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 3
5,722
477
2,999
6,122
1,643
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
15
Kills
6
6
Deaths
15
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
3
2
1
L
Chronos
 
Chronos
2
3
2
1
W
7
2
7
5.25
L
Athena
LuxoUwU
Athena
0
2
3
0.75
W
4
2
4
3
W
Kuzenbo
TYxREAPER
Kuzenbo
0
0
9
4.5
L
Scylla
VaniIIaBun
Scylla
1
5
1
0.3
W
Chang'e
YingTheBoy
Chang'e
3
0
3
4.5
W
Zhong Kui
juaninpe
Zhong Kui
1
2
4
1.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,051
Damage
16,663
33,729
Taken
34,332
16,161
Mitigated
15,885
14,416
Healing
8,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,805
1,088
0
3,628
8,806
2,662
0
2,503
6,215
0
36,869
L
Chronos
 
Chronos
3,403
1,013
0
1,112
5,854
3,829
0
1,879
3,963
18,745
0
W
6,075
2,676
0
507
6,638
2,559
731
1,059
5,579
0
29,830
L
Athena
LuxoUwU
Athena
4,123
1,012
0
240
8,241
6,606
0
3,964
4,277
25,704
0
W
2,995
1,567
0
1,751
6,002
1,579
631
2,091
3,911
0
32,791
W
Kuzenbo
TYxREAPER
Kuzenbo
2,663
975
0
2,211
6,754
4,530
135
1,907
4,847
10,793
0
L
Scylla
VaniIIaBun
Scylla
2,333
67
0
854
5,309
1,145
0
1,651
3,574
30,201
0
W
Chang'e
YingTheBoy
Chang'e
6,374
804
906
5,820
7,583
3,263
878
3,096
4,487
50,356
0
W
Zhong Kui
juaninpe
Zhong Kui
2,944
272
0
3,221
6,752
4,230
0
1,781
4,971
40,626
0
L
2,999
1,838
0
2,724
6,122
1,643
0
1,800
4,322
0
28,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,592
Gold Earned
28,979
315
Minions Killed
278
0
Camps Cleared
0
1,215,802
Distance Traveled
1,147,495
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,335
528
75
6
0
236,045
2
L
Chronos
5,573
464
41
3
0
236,685
3
W
Awilix
7,332
611
33
3
0
271,354
1
L
Athena
5,459
455
55
5
0
250,696
2
W
Anhur
6,621
552
62
5
0
224,361
1
W
Kuzenbo
6,272
523
17
1
0
254,182
0
L
Scylla
5,890
491
54
5
0
217,507
4
W
Chang'e
8,128
677
110
9
0
233,457
2
W
Zhong Kui
7,239
603
93
8
0
232,448
0
L
Apollo
5,722
477
53
4
0
206,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role