Player Matchup

Serqet
Serqet
AdrianSelestial
Serqet
Level 28
God Stats
5W - 6L
1,420 SR
Queue Stats
54W - 61L
1,583 Elo+
Solo
Ra
Ra
Axolotl_Queen420
Ra
Level 22
God Stats
6W - 2L
1,619 SR
Queue Stats
101W - 87L
1,548 Elo+
Solo
Heimdallr
Heimdallr
DreamsOfLoki
Heimdallr
Level 19
God Stats
1W - 2L
1,729 SR
Queue Stats
23W - 20L
1,570 Elo+
Solo
Sol
Sol
GeoRgEe___99
Sol
Level 24
God Stats
6W - 9L
1,505 SR
Queue Stats
363W - 384L
1,549 Elo+
Solo
King Arthur
King Arthur
NotImport
King Arthur
Level 29
God Stats
58W - 39L
1,613 SR
Queue Stats
160W - 135L
1,553 Elo+
Solo
Team Averages
Level 24
1,577 SR
1,561 Elo+

VS

Team Averages
Level 25
1,697 SR
1,492 Elo+
Horus
Horus
FrontRowOpera
Horus
Level 28
God Stats
2W - 1L
1,784 SR
Queue Stats
25W - 14L
1,589 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MRC DooM
Morgan Le Fay
Level 24
God Stats
6W - 7L
1,591 SR
Queue Stats
11W - 21L
1,362 Elo+
Solo
Amaterasu
Amaterasu
Toddthegreatest
Amaterasu
Level 26
God Stats
1W - 1L
1,708 SR
Queue Stats
1W - 5L
1,417 Elo+
Solo
Anhur
Anhur
hyper Ekun
Anhur
Level 19
God Stats
4W - 7L
1,500 SR
Queue Stats
329W - 364L
1,497 Elo+
Solo
Mercury
Mercury
xDBxBigDaddy
Mercury
Level 29
God Stats
4W - 1L
1,902 SR
Queue Stats
158W - 139L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 8
9,906
521
8,261
13,796
7,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 4 / 13
9,830
517
9,863
14,263
14,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
DreamsOfLoki
Heimdallr
15
9 / 3 / 5
10,261
540
13,705
13,223
5,059
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 2 / 9
10,421
548
8,528
9,953
3,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
NotImport
King Arthur
17
12 / 0 / 10
11,636
612
22,290
23,604
19,635
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 7
9,372
493
5,127
20,514
18,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
MRC DooM
Morgan Le Fay
16
10 / 5 / 2
10,531
554
18,670
13,159
5,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Toddthegreatest
Amaterasu
11
0 / 9 / 2
7,007
369
4,417
16,255
9,531
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
12
0 / 9 / 7
7,548
397
5,506
13,523
4,627
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
xDBxBigDaddy
Mercury
14
3 / 6 / 3
8,728
459
7,820
14,841
6,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
36
35
Kills
15
15
Deaths
35
45
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
6
8
1.33
W
5
4
13
2.88
W
Heimdallr
DreamsOfLoki
Heimdallr
9
3
5
3.83
L
2
6
7
0.92
W
5
2
9
4.75
L
Morgan Le Fay
MRC DooM
Morgan Le Fay
10
5
2
2.2
W
King Arthur
NotImport
King Arthur
12
0
10
17
L
Amaterasu
Toddthegreatest
Amaterasu
0
9
2
0.11
L
Anhur
0
9
7
0.39
L
Mercury
xDBxBigDaddy
Mercury
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,647
Damage
41,540
74,839
Taken
78,292
49,689
Mitigated
44,919
25,601
Healing
10,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,261
1,919
0
3,245
13,796
7,240
92
5,193
8,427
0
55,523
W
9,863
1,660
841
2,302
14,263
14,104
305
3,214
10,690
48,054
0
W
Heimdallr
DreamsOfLoki
Heimdallr
13,705
6,237
0
3,490
13,223
5,059
722
3,232
9,885
0
56,154
L
5,127
2,693
1,475
2,933
20,514
18,336
204
4,271
15,874
0
20,437
W
8,528
2,561
0
5,412
9,953
3,651
1,983
1,633
8,240
46,977
6,431
L
Morgan Le Fay
MRC DooM
Morgan Le Fay
18,670
2,112
0
360
13,159
5,716
172
1,975
10,181
65,118
0
W
King Arthur
NotImport
King Arthur
22,290
4,815
0
10,311
23,604
19,635
0
5,335
17,851
0
80,314
L
Amaterasu
Toddthegreatest
Amaterasu
4,417
1,007
0
939
16,255
9,531
0
3,199
12,330
0
24,616
L
Anhur
5,506
2,186
0
1,606
13,523
4,627
1,479
3,797
9,726
0
34,997
L
Mercury
xDBxBigDaddy
Mercury
7,820
4,246
0
2,923
14,841
6,709
0
4,477
9,732
0
56,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,054
Gold Earned
43,186
470
Minions Killed
342
0
Camps Cleared
0
1,891,615
Distance Traveled
1,761,963
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,906
521
91
5
0
375,383
5
W
Ra
9,830
517
69
4
0
374,198
5
W
Heimdallr
10,261
540
90
5
0
314,563
1
L
Horus
9,372
493
16
1
0
380,429
3
W
Sol
10,421
548
90
5
0
402,049
0
L
Morgan Le Fay
10,531
554
110
6
0
360,251
2
W
King Arthur
11,636
612
130
7
0
425,422
5
L
Amaterasu
7,007
369
54
3
0
326,795
2
L
Anhur
7,548
397
64
3
0
312,032
2
L
Mercury
8,728
459
98
5
0
382,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role