Player Matchup

Discordia
Discordia
KronkHog
Discordia
Level 48
God Stats
2W - 5L
1,397 SR
Queue Stats
49W - 78L
1,402 Elo+
Party 2
Guan Yu
Guan Yu
monkeybomber91
Guan Yu
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 73L
1,344 Elo+
Party 2
Rama
Rama
rapidflood
Rama
Level 63
God Stats
0W - 1L
1,726 SR
Queue Stats
19W - 39L
1,252 Elo+
Party 2
Team Averages
Level 76
1,541 SR
1,333 Elo+

VS

Team Averages
Level 113
1,500 SR
1,471 Elo+
Odin
Odin
Bzzard
Odin
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 45L
1,482 Elo+
Party 1
Agni
Agni
Foxylovеz
Agni
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 94L
1,460 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xEridiumx
Tsukuyomi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KronkHog
Discordia
15
4 / 6 / 1
10,653
666
11,054
12,646
5,166
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 7 / 4
10,341
646
4,883
16,458
17,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 6 / 4
9,556
597
4,800
11,582
3,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Bzzard
Odin
17
10 / 0 / 9
12,044
753
12,425
12,228
10,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
1 / 4 / 18
10,691
668
9,251
10,911
3,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
xEridiumx
Tsukuyomi
17
8 / 3 / 10
11,891
743
12,232
13,203
4,689
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
7
Kills
19
19
Deaths
7
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Odin
Bzzard
Odin
10
0
9
14.5
W
1
4
18
2.5
L
Discordia
KronkHog
Discordia
4
6
1
0.75
L
2
7
4
0.57
L
1
6
4
0.5
W
Tsukuyomi
xEridiumx
Tsukuyomi
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,737
Damage
33,908
40,686
Taken
36,342
26,180
Mitigated
18,795
7,472
Healing
6,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Bzzard
Odin
12,425
1,261
426
761
12,228
10,437
652
2,941
9,287
0
29,795
W
9,251
526
1,386
1,447
10,911
3,669
1,372
3,691
7,220
55,847
0
L
Discordia
KronkHog
Discordia
11,054
219
0
1,589
12,646
5,166
320
1,907
10,739
51,400
0
L
4,883
406
1,082
4,605
16,458
17,595
0
5,830
10,628
0
19,930
L
4,800
3,314
0
196
11,582
3,419
813
1,514
10,068
0
20,360
W
Tsukuyomi
xEridiumx
Tsukuyomi
12,232
3,152
0
2,028
13,203
4,689
628
4,422
8,781
0
42,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,550
Gold Earned
34,626
155
Minions Killed
169
0
Camps Cleared
0
761,378
Distance Traveled
916,462
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,044
753
37
2
0
320,344
1
W
Agni
10,691
668
93
6
0
282,073
1
L
Discordia
10,653
666
92
6
0
244,173
1
L
Guan Yu
10,341
646
28
2
0
268,757
3
L
Rama
9,556
597
35
2
0
248,448
0
W
Tsukuyomi
11,891
743
39
2
0
314,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role