Player Matchup

Nemesis
Nemesis
Neoshka2
Nemesis
Level 28
God Stats
1W - 6L
1,500 SR
Queue Stats
134W - 174L
1,453 Elo+
Solo
Chaac
Chaac
Profhed
Chaac
Level 8
God Stats
3W - 1L
1,727 SR
Queue Stats
6W - 2L
1,607 Elo+
Party 2
Baba Yaga
Baba Yaga
Skeletdrache
Baba Yaga
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 27L
1,496 Elo+
Party 2
Kumbhakarna
Kumbhakarna
iZoRix
Kumbhakarna
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 28L
1,496 Elo+
Party 2
Apollo
Apollo
imjoackimKR
Apollo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,472 Elo+
Solo
Team Averages
Level 23
1,545 SR
1,505 Elo+

VS

Team Averages
Level 16
1,385 SR
1,366 Elo+
Khepri
Khepri
Efoon
Khepri
Level 21
God Stats
7W - 11L
1,450 SR
Queue Stats
98W - 101L
1,255 Elo+
Party 1
Hel
Hel
LoreIei
Hel
Level 18
God Stats
3W - 5L
1,097 SR
Queue Stats
17W - 18L
1,308 Elo+
Party 1
Neith
Neith
RedKiuq
Neith
Level 7
God Stats
2W - 3L
1,379 SR
Queue Stats
4W - 7L
1,479 Elo+
Solo
Amaterasu
Amaterasu
Viprosia
Amaterasu
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 58L
1,262 Elo+
Party 1
Thanatos
Thanatos
Аkаtоsh
Thanatos
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 29L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Neoshka2
Nemesis
16
4 / 4 / 3
9,887
520
8,501
15,161
5,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
Profhed
Chaac
15
6 / 4 / 4
9,565
503
8,040
15,405
11,598
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
Skeletdrache
Baba Yaga
17
5 / 6 / 6
10,925
575
11,724
11,324
4,008
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
iZoRix
Kumbhakarna
14
1 / 3 / 9
9,499
500
3,619
11,177
9,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
13
4 / 7 / 3
8,810
464
6,070
12,004
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Efoon
Khepri
13
0 / 1 / 3
7,953
419
2,453
5,810
5,426
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hel
14
0 / 5 / 3
8,887
468
6,769
8,749
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
RedKiuq
Neith
15
3 / 4 / 2
9,232
486
5,495
8,126
3,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Viprosia
Amaterasu
12
1 / 7 / 3
8,130
428
7,121
14,151
13,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Аkаtоsh
Thanatos
18
18 / 3 / 1
12,272
646
18,721
15,371
6,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
34
20
Kills
22
24
Deaths
20
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Khepri
Efoon
Khepri
0
1
3
1.5
L
Hel
0
5
3
0.3
W
Nemesis
Neoshka2
Nemesis
4
4
3
1.38
W
Chaac
Profhed
Chaac
6
4
4
2
L
Neith
RedKiuq
Neith
3
4
2
1
W
Baba Yaga
Skeletdrache
Baba Yaga
5
6
6
1.33
L
Amaterasu
Viprosia
Amaterasu
1
7
3
0.36
W
Kumbhakarna
iZoRix
Kumbhakarna
1
3
9
1.83
W
Apollo
4
7
3
0.79
L
Thanatos
Аkаtоsh
Thanatos
18
3
1
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,954
Damage
40,559
65,071
Taken
52,207
34,849
Mitigated
31,236
15,459
Healing
19,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Efoon
Khepri
2,453
239
0
0
5,810
5,426
780
2,270
3,540
17,513
0
L
Hel
6,769
597
1,174
2,310
8,749
3,274
2,672
2,485
6,264
51,647
0
W
Nemesis
Neoshka2
Nemesis
8,501
4,006
0
6,192
15,161
5,928
0
937
14,224
0
67,396
W
Chaac
Profhed
Chaac
8,040
1,545
0
2,970
15,405
11,598
1,271
1,866
13,539
0
39,139
L
Neith
RedKiuq
Neith
5,495
2,231
0
1,149
8,126
3,038
2,013
2,957
5,169
0
64,275
W
Baba Yaga
Skeletdrache
Baba Yaga
11,724
1,596
132
3,492
11,324
4,008
1,603
2,676
8,648
57,652
0
L
Amaterasu
Viprosia
Amaterasu
7,121
3,928
0
2,522
14,151
13,219
942
2,253
11,898
0
28,484
W
Kumbhakarna
iZoRix
Kumbhakarna
3,619
523
0
689
11,177
9,223
784
1,294
9,835
13,455
0
W
Apollo
6,070
3,333
0
1,984
12,004
4,092
906
2,298
9,603
0
38,809
L
Thanatos
Аkаtоsh
Thanatos
18,721
7,655
0
11,964
15,371
6,279
0
5,378
9,993
0
84,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,686
Gold Earned
46,474
351
Minions Killed
399
0
Camps Cleared
0
1,751,802
Distance Traveled
1,715,306
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,953
419
29
2
0
372,312
0
L
Hel
8,887
468
113
6
0
310,183
0
W
Nemesis
9,887
520
109
6
0
407,043
3
W
Chaac
9,565
503
73
4
0
293,016
2
L
Neith
9,232
486
107
6
0
320,121
0
W
Baba Yaga
10,925
575
78
4
0
339,127
5
L
Amaterasu
8,130
428
47
2
0
338,041
1
W
Kumbhakarna
9,499
500
19
1
0
369,124
1
W
Apollo
8,810
464
72
4
0
343,492
0
L
Thanatos
12,272
646
103
5
0
374,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role