Player Matchup

Ganesha
Ganesha
ShloyXCthUwU
Ganesha
Level 108
God Stats
21W - 10L
1,701 SR
Queue Stats
322W - 317L
1,570 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SirJorgitu
Morgan Le Fay
Level 14
God Stats
2W - 1L
1,724 SR
Queue Stats
7W - 6L
1,560 Elo+
Party 1
Ares
Ares
dear-calculus0
Ares
Level 20
God Stats
8W - 4L
1,521 SR
Queue Stats
45W - 45L
1,405 Elo+
Solo
Artemis
Artemis
milkers666
Artemis
Level 3
God Stats
1W - 0L
1,259 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Pele
Pele
tatuteu
Pele
Level 18
God Stats
3W - 1L
1,455 SR
Queue Stats
9W - 6L
1,572 Elo+
Party 1
Team Averages
Level 33
1,532 SR
1,521 Elo+

VS

Team Averages
Level 16
1,495 SR
1,379 Elo+
Artemis
Artemis
HulkSmash60
Artemis
Level 29
God Stats
7W - 6L
1,341 SR
Queue Stats
83W - 77L
1,503 Elo+
Solo
Merlin
Merlin
MaitoMax03
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,418 Elo+
Party 2
Susano
Susano
ShadowWarrior182
Susano
Level 22
God Stats
1W - 3L
1,633 SR
Queue Stats
81W - 52L
1,513 Elo+
Solo
Jormungandr
Jormungandr
SirJuliusCooper
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,248 Elo+
Solo
King Arthur
King Arthur
manjul1424
King Arthur
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ShloyXCthUwU
Ganesha
14
0 / 3 / 7
9,423
471
7,136
16,147
15,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
SirJorgitu
Morgan Le Fay
17
9 / 3 / 1
10,774
539
12,684
11,591
4,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 2 / 4
8,642
432
4,440
11,935
7,535
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
milkers666
Artemis
13
0 / 4 / 3
8,002
400
3,857
7,067
2,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
tatuteu
Pele
18
11 / 4 / 2
11,701
585
14,145
18,049
6,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HulkSmash60
Artemis
17
9 / 4 / 2
11,291
565
18,829
13,785
4,673
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
MaitoMax03
Merlin
11
1 / 8 / 2
7,183
359
3,745
10,833
4,122
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 4 / 2
10,410
521
9,579
15,685
8,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
SirJuliusCooper
Jormungandr
11
0 / 3 / 6
7,284
364
1,960
6,066
3,424
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
manjul1424
King Arthur
14
3 / 4 / 1
8,721
436
9,266
20,191
12,990
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
23
Kills
16
16
Deaths
23
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
HulkSmash60
Artemis
9
4
2
2.5
L
Merlin
MaitoMax03
Merlin
1
8
2
0.25
L
3
4
2
1
W
Ganesha
ShloyXCthUwU
Ganesha
0
3
7
1.17
W
Morgan Le Fay
SirJorgitu
Morgan Le Fay
9
3
1
3.17
L
Jormungandr
SirJuliusCooper
Jormungandr
0
3
6
1
W
3
2
4
2.5
L
King Arthur
manjul1424
King Arthur
3
4
1
0.88
W
Artemis
milkers666
Artemis
0
4
3
0.38
W
Pele
tatuteu
Pele
11
4
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,262
Damage
43,379
64,789
Taken
66,560
37,762
Mitigated
33,346
12,049
Healing
14,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
HulkSmash60
Artemis
18,829
11,563
0
3,425
13,785
4,673
187
5,065
8,720
0
75,744
L
Merlin
MaitoMax03
Merlin
3,745
700
0
577
10,833
4,122
0
6,439
4,394
28,792
0
L
9,579
2,353
0
6,994
15,685
8,137
476
2,275
13,410
0
80,523
W
Ganesha
ShloyXCthUwU
Ganesha
7,136
738
0
2,292
16,147
15,913
0
2,221
13,926
40,306
0
W
Morgan Le Fay
SirJorgitu
Morgan Le Fay
12,684
1,868
161
3,557
11,591
4,940
1,057
1,530
10,061
63,632
0
L
Jormungandr
SirJuliusCooper
Jormungandr
1,960
729
0
250
6,066
3,424
66
1,511
4,555
17,737
0
W
4,440
515
0
285
11,935
7,535
489
1,361
10,574
25,275
0
L
King Arthur
manjul1424
King Arthur
9,266
1,521
0
3,333
20,191
12,990
0
9,200
10,991
39
36,276
W
Artemis
milkers666
Artemis
3,857
1,904
0
0
7,067
2,485
0
604
6,463
0
35,844
W
Pele
tatuteu
Pele
14,145
2,378
0
5,754
18,049
6,889
0
337
17,712
0
93,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,542
Gold Earned
44,889
437
Minions Killed
389
0
Camps Cleared
0
1,724,188
Distance Traveled
1,575,615
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,291
565
110
6
0
297,978
1
L
Merlin
7,183
359
50
3
0
302,279
0
L
Susano
10,410
521
133
7
0
417,772
6
W
Ganesha
9,423
471
23
1
0
334,263
3
W
Morgan Le Fay
10,774
539
138
7
0
359,876
3
L
Jormungandr
7,284
364
36
2
0
199,353
0
W
Ares
8,642
432
35
2
0
395,364
1
L
King Arthur
8,721
436
60
3
0
358,233
2
W
Artemis
8,002
400
104
5
0
264,836
1
W
Pele
11,701
585
137
7
0
369,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role