Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Andrebob07
Ah Muzen Cab
Level 28
God Stats
22W - 16L
1,574 SR
Queue Stats
51W - 57L
1,410 Elo+
Party 3
Cthulhu
Cthulhu
davibi
Cthulhu
Level 25
God Stats
7W - 8L
1,565 SR
Queue Stats
51W - 53L
1,456 Elo+
Party 3
Arachne
Arachne
edanoud
Arachne
Level 18
God Stats
18W - 9L
1,665 SR
Queue Stats
29W - 22L
1,394 Elo+
Party 2
Athena
Athena
rikybo2000
Athena
Level 31
God Stats
1W - 2L
1,267 SR
Queue Stats
84W - 87L
1,462 Elo+
Party 3
Eset
Eset
swidix
Eset
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,382 Elo+
Party 2
Team Averages
Level 25
1,514 SR
1,421 Elo+

VS

Team Averages
Level 12
1,413 SR
1,329 Elo+
Bellona
Bellona
MAKEA2001
Bellona
Level 2
God Stats
0W - 2L
1,299 SR
Queue Stats
0W - 2L
1,121 Elo+
Solo
Nox
Nox
NorGamma
Nox
Level 11
God Stats
0W - 1L
1,190 SR
Queue Stats
7W - 7L
1,418 Elo+
Party 1
Chiron
Chiron
QUITUCHO
Chiron
Level 16
God Stats
6W - 5L
1,607 SR
Queue Stats
82W - 100L
1,435 Elo+
Solo
Mercury
Mercury
SomeMina
Mercury
Level 25
God Stats
16W - 11L
1,469 SR
Queue Stats
136W - 114L
1,448 Elo+
Solo
Serqet
Serqet
iMaslice
Serqet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Andrebob07
Ah Muzen Cab
13
3 / 3 / 1
7,753
517
8,562
9,477
3,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
davibi
Cthulhu
14
5 / 1 / 1
8,412
561
5,653
12,816
7,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
edanoud
Arachne
11
3 / 5 / 2
7,719
515
3,873
10,399
3,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
rikybo2000
Athena
12
0 / 2 / 3
7,503
500
2,837
10,770
7,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
swidix
Eset
13
2 / 3 / 2
7,806
520
4,508
7,232
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MAKEA2001
Bellona
8
3 / 1 / 1
6,123
408
3,245
3,679
2,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 0 / 3
6,608
441
4,214
4,090
1,858
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
QUITUCHO
Chiron
11
2 / 4 / 2
7,012
467
5,985
11,250
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Mercury
SomeMina
Mercury
13
7 / 4 / 0
8,509
567
10,889
10,580
3,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
iMaslice
Serqet
8
0 / 4 / 3
5,754
384
1,787
7,182
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
13
Kills
14
14
Deaths
13
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Andrebob07
Ah Muzen Cab
3
3
1
1.17
L
Bellona
MAKEA2001
Bellona
3
1
1
3.5
L
2
0
3
3.5
L
Chiron
QUITUCHO
Chiron
2
4
2
0.75
L
Mercury
SomeMina
Mercury
7
4
0
1.75
W
Cthulhu
davibi
Cthulhu
5
1
1
5.5
W
Arachne
edanoud
Arachne
3
5
2
0.8
L
Serqet
iMaslice
Serqet
0
4
3
0.38
W
Athena
rikybo2000
Athena
0
2
3
0.75
W
Eset
swidix
Eset
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,433
Damage
26,120
50,694
Taken
36,781
24,680
Mitigated
13,602
15,667
Healing
6,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Andrebob07
Ah Muzen Cab
8,562
4,930
0
3,532
9,477
3,037
1,210
560
8,917
0
51,383
L
Bellona
MAKEA2001
Bellona
3,245
761
0
313
3,679
2,399
277
838
2,647
0
16,888
L
4,214
532
0
342
4,090
1,858
342
1,249
2,745
16,826
0
L
Chiron
QUITUCHO
Chiron
5,985
2,896
493
4,132
11,250
3,282
0
1,399
9,792
0
43,126
L
Mercury
SomeMina
Mercury
10,889
6,199
0
485
10,580
3,061
0
5,231
4,696
0
59,700
W
Cthulhu
davibi
Cthulhu
5,653
621
0
5,710
12,816
7,594
613
1,389
11,207
39,988
0
W
Arachne
edanoud
Arachne
3,873
2,137
0
1,945
10,399
3,909
405
772
9,627
0
35,211
L
Serqet
iMaslice
Serqet
1,787
251
0
396
7,182
3,002
0
2,903
3,844
0
10,101
W
Athena
rikybo2000
Athena
2,837
442
0
3,412
10,770
7,820
465
1,829
8,941
23,989
0
W
Eset
swidix
Eset
4,508
546
190
878
7,232
2,320
1,453
0
7,082
27,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,193
Gold Earned
34,006
303
Minions Killed
299
0
Camps Cleared
0
1,458,264
Distance Traveled
1,316,656
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,753
517
77
5
0
296,805
0
L
Bellona
6,123
408
36
2
0
164,710
0
L
Nox
6,608
441
54
4
0
286,384
3
L
Chiron
7,012
467
82
5
0
263,848
2
L
Mercury
8,509
567
101
7
0
308,831
1
W
Cthulhu
8,412
561
68
5
0
278,548
0
W
Arachne
7,719
515
51
3
0
304,282
0
L
Serqet
5,754
384
26
2
0
292,883
4
W
Athena
7,503
500
45
3
0
284,944
4
W
Eset
7,806
520
62
4
0
293,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role