Player Matchup

Hercules
Hercules
FrFgoldDfire
Hercules
Level 16
God Stats
34W - 32L
1,328 SR
Queue Stats
56W - 105L
1,229 Elo+
Party 2
Sol
Sol
Kyude
Sol
Level 41
God Stats
12W - 14L
1,609 SR
Queue Stats
80W - 181L
1,351 Elo+
Party 2
Izanami
Izanami
XxtiantxX
Izanami
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 105L
1,227 Elo+
Party 2
Team Averages
Level 33
1,479 SR
1,269 Elo+

VS

Team Averages
Level 23
1,441 SR
1,204 Elo+
Sobek
Sobek
JayTheSavagee
Sobek
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
414W - 531L
1,252 Elo+
Party 1
Neith
Neith
Obed-Baruc
Neith
Level 14
God Stats
0W - 2L
1,208 SR
Queue Stats
6W - 33L
916 Elo+
Solo
Arachne
Arachne
l Perexy l
Arachne
Level 29
God Stats
2W - 2L
1,617 SR
Queue Stats
211W - 166L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FrFgoldDfire
Hercules
13
2 / 1 / 10
8,466
770
7,582
11,140
9,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
Kyude
Sol
13
8 / 2 / 4
9,428
857
12,654
6,214
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
XxtiantxX
Izanami
11
4 / 2 / 5
8,286
753
7,426
7,931
2,787
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
7,285
662
4,813
17,080
16,220
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
9
0 / 3 / 1
6,368
579
1,672
5,420
1,682
Arachne
l Perexy l
Arachne
11
5 / 7 / 0
8,582
780
9,841
15,220
5,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
14
Kills
5
5
Deaths
14
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
FrFgoldDfire
Hercules
2
1
10
7
L
0
4
3
0.38
W
Sol
Kyude
Sol
8
2
4
5
L
Neith
0
3
1
0.17
W
Izanami
XxtiantxX
Izanami
4
2
5
3.25
L
Arachne
l Perexy l
Arachne
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,662
Damage
16,326
25,285
Taken
37,720
14,143
Mitigated
23,731
11,617
Healing
7,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
FrFgoldDfire
Hercules
7,582
2,279
664
5,441
11,140
9,446
366
3,117
8,023
3,848
14,892
L
4,813
783
0
3,234
17,080
16,220
100
6,356
10,288
13,601
0
W
Sol
Kyude
Sol
12,654
3,870
146
2,243
6,214
1,910
1,100
722
5,492
35,709
0
L
Neith
1,672
312
0
234
5,420
1,682
394
1,827
3,455
0
7,435
W
Izanami
XxtiantxX
Izanami
7,426
6,142
720
2,403
7,931
2,787
1,035
974
6,957
0
31,236
L
Arachne
l Perexy l
Arachne
9,841
6,073
0
4,280
15,220
5,829
139
4,841
10,101
0
24,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,180
Gold Earned
22,235
134
Minions Killed
56
0
Camps Cleared
0
607,721
Distance Traveled
591,353
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,466
770
18
2
0
226,800
0
L
Sobek
7,285
662
13
1
0
207,917
0
W
Sol
9,428
857
54
5
0
188,367
0
L
Neith
6,368
579
16
1
0
168,501
0
W
Izanami
8,286
753
62
6
0
192,554
1
L
Arachne
8,582
780
27
2
0
214,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role