Player Matchup

Kukulkan
Kukulkan
MmmmmSpaghetti
Kukulkan
Level 143
God Stats
0W - 2L
1,657 SR
Queue Stats
33W - 33L
1,548 Elo+
Party 1
Apollo
Apollo
MorganLeGay
Apollo
Level 119
God Stats
0W - 1L
1,636 SR
Queue Stats
35W - 31L
1,502 Elo+
Party 1
Artio
Artio
Theadrine
Artio
Level 127
God Stats
1W - 1L
1,658 SR
Queue Stats
39W - 18L
1,702 Elo+
Party 1
Team Averages
Level 130
1,651 SR
1,584 Elo+

VS

Team Averages
Level 65
1,408 SR
1,518 Elo+
Chang'e
Chang'e
Munnai
Chang'e
Level 47
God Stats
13W - 7L
1,699 SR
Queue Stats
32W - 27L
1,536 Elo+
Party 2
Hercules
Hercules
SleightlySleepy
Hercules
Level 59
God Stats
2W - 4L
1,259 SR
Queue Stats
39W - 38L
1,506 Elo+
Party 2
Serqet
Serqet
krystianekmalut2
Serqet
Level 89
God Stats
1W - 0L
1,266 SR
Queue Stats
20W - 23L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
2 / 0 / 1
7,526
684
9,017
3,131
1,035
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
9
0 / 6 / 3
6,661
606
6,708
10,648
3,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Theadrine
Artio
9
1 / 4 / 2
7,051
641
5,627
12,166
10,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Munnai
Chang'e
11
3 / 0 / 7
7,590
690
9,037
7,138
2,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
12
4 / 1 / 5
8,043
731
7,884
10,200
6,220
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
3 / 2 / 3
7,277
662
4,805
12,106
5,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
3
Kills
10
10
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
0
1
2.5
L
Apollo
0
6
3
0.25
W
Chang'e
Munnai
Chang'e
3
0
7
6.5
W
Hercules
4
1
5
6.5
L
Artio
Theadrine
Artio
1
4
2
0.5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,352
Damage
21,726
25,945
Taken
29,444
15,147
Mitigated
13,869
5,043
Healing
11,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
9,017
984
0
659
3,131
1,035
0
427
2,410
44,363
0
L
Apollo
6,708
4,263
0
1,336
10,648
3,684
0
3,280
6,996
0
20,745
W
Chang'e
Munnai
Chang'e
9,037
1,288
3,520
3,742
7,138
2,370
126
3,693
3,445
28,720
0
W
Hercules
7,884
2,807
615
3,068
10,200
6,220
0
4,272
5,928
0
23,296
L
Artio
Theadrine
Artio
5,627
776
336
2,712
12,166
10,428
0
5,330
6,596
10,313
0
W
4,805
835
0
250
12,106
5,279
0
6,679
5,427
0
16,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,238
Gold Earned
22,910
124
Minions Killed
110
0
Camps Cleared
0
561,151
Distance Traveled
608,685
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,526
684
87
8
0
191,767
2
L
Apollo
6,661
606
28
3
0
175,378
1
W
Chang'e
7,590
690
49
4
0
205,836
4
W
Hercules
8,043
731
35
3
0
211,674
4
L
Artio
7,051
641
9
1
0
194,006
1
W
Serqet
7,277
662
26
2
0
191,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role