Player Matchup

Athena
Athena
Bartierboy
Athena
Level 26
God Stats
13W - 7L
1,488 SR
Queue Stats
202W - 205L
1,421 Elo+
Solo
Ymir
Ymir
Goat249566
Ymir
Level 3
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 7L
1,143 Elo+
Party 1
Jormungandr
Jormungandr
IckyCoder904073
Jormungandr
Level 7
God Stats
14W - 13L
1,317 SR
Queue Stats
19W - 22L
1,306 Elo+
Party 1
Zeus
Zeus
Tay_Tunez
Zeus
Level 28
God Stats
22W - 19L
1,474 SR
Queue Stats
224W - 244L
1,409 Elo+
Solo
Izanami
Izanami
therealalexhorn
Izanami
Level 26
God Stats
8W - 6L
1,729 SR
Queue Stats
86W - 61L
1,470 Elo+
Solo
Team Averages
Level 18
1,502 SR
1,350 Elo+

VS

Team Averages
Level 17
1,522 SR
1,308 Elo+
Izanami
Izanami
ALUCARD75957181
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 129L
1,332 Elo+
Solo
Hel
Hel
AngeryPanda13
Hel
Level 28
God Stats
62W - 64L
1,548 SR
Queue Stats
350W - 390L
1,433 Elo+
Solo
Bellona
Bellona
Monsoon43333
Bellona
Level 28
God Stats
18W - 18L
1,561 SR
Queue Stats
242W - 260L
1,400 Elo+
Solo
Thor
Thor
Santi_yt_
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,175 Elo+
Party 2
Jormungandr
Jormungandr
benjaluq12
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bartierboy
Athena
19
8 / 1 / 30
11,454
1,041
14,927
14,601
20,469
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
5 / 2 / 39
11,819
1,074
10,224
12,317
14,394
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
IckyCoder904073
Jormungandr
20
8 / 3 / 40
12,037
1,094
15,483
14,074
17,182
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
19
12 / 3 / 20
12,240
1,113
24,093
12,593
4,375
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
16 / 4 / 25
13,971
1,270
32,615
12,114
5,051
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

220

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 11 / 7
11,438
1,040
15,710
18,653
5,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 1 / 9
11,166
1,015
11,162
14,544
8,175
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Monsoon43333
Bellona
18
6 / 9 / 6
12,312
1,119
21,120
25,666
13,045
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
17
1 / 17 / 6
10,194
927
8,853
24,300
8,781
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
benjaluq12
Jormungandr
17
0 / 15 / 7
9,698
882
3,047
25,900
9,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

203
Kill Participation
48
49
Kills
13
13
Deaths
53
154
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
11
7
0.68
L
2
1
9
6.5
W
Athena
Bartierboy
Athena
8
1
30
23
W
5
2
39
12.25
W
Jormungandr
IckyCoder904073
Jormungandr
8
3
40
9.33
L
Bellona
Monsoon43333
Bellona
6
9
6
1
L
Thor
1
17
6
0.24
W
Zeus
12
3
20
7.33
L
Jormungandr
benjaluq12
Jormungandr
0
15
7
0.23
W
16
4
25
7.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,342
Damage
59,892
65,699
Taken
109,063
61,471
Mitigated
45,265
1,502
Healing
13,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,710
9,911
0
957
18,653
5,596
0
9,610
7,557
0
33,933
L
11,162
769
4,717
4,183
14,544
8,175
0
7,768
6,776
35,926
0
W
Athena
Bartierboy
Athena
14,927
4,262
0
0
14,601
20,469
0
3,912
10,689
26,507
0
W
10,224
2,545
0
0
12,317
14,394
0
2,184
10,133
14,649
0
W
Jormungandr
IckyCoder904073
Jormungandr
15,483
4,781
0
0
14,074
17,182
0
4,433
9,641
27,950
0
L
Bellona
Monsoon43333
Bellona
21,120
7,795
0
3,317
25,666
13,045
0
15,767
9,899
0
31,759
L
Thor
8,853
3,944
0
0
24,300
8,781
0
17,210
7,090
0
26,079
W
Zeus
24,093
8,647
709
226
12,593
4,375
0
1,667
10,926
37,183
0
L
Jormungandr
benjaluq12
Jormungandr
3,047
1,373
0
0
25,900
9,668
0
14,372
11,528
12,205
0
W
32,615
21,244
0
567
12,114
5,051
0
2,013
10,101
0
63,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,521
Gold Earned
54,808
172
Minions Killed
171
1
Camps Cleared
1
993,233
Distance Traveled
949,332
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,438
1,040
35
3
0
186,956
0
L
Hel
11,166
1,015
54
5
1
202,201
0
W
Athena
11,454
1,041
31
3
0
218,893
0
W
Ymir
11,819
1,074
16
1
0
213,387
0
W
Jormungandr
12,037
1,094
22
2
0
184,916
0
L
Bellona
12,312
1,119
23
2
0
220,642
0
L
Thor
10,194
927
42
4
0
176,838
1
W
Zeus
12,240
1,113
29
3
0
204,273
0
L
Jormungandr
9,698
882
17
2
0
162,695
1
W
Izanami
13,971
1,270
74
7
1
171,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role