Player Matchup

Chang'e
Chang'e
DerGunz
Chang'e
Level 16
God Stats
1W - 1L
1,398 SR
Queue Stats
27W - 32L
1,552 Elo+
Solo
Merlin
Merlin
GapingWhole
Merlin
Level 87
God Stats
35W - 30L
1,579 SR
Queue Stats
201W - 186L
1,580 Elo+
Solo
Sol
Sol
Jesuriiwn__
Sol
Level 27
God Stats
1W - 0L
1,723 SR
Queue Stats
31W - 27L
1,616 Elo+
Solo
Artemis
Artemis
Operator007
Artemis
Level 160
God Stats
80W - 80L
1,632 SR
Queue Stats
1,055W - 1,071L
1,586 Elo+
Solo
Ares
Ares
TylerSnapcast
Ares
Level 108
God Stats
8W - 4L
1,667 SR
Queue Stats
311W - 228L
1,593 Elo+
Solo
Team Averages
Level 80
1,600 SR
1,585 Elo+

VS

Team Averages
Level 64
1,628 SR
1,618 Elo+
Fenrir
Fenrir
 
Fenrir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Atwa13
Izanami
Level 136
God Stats
2W - 8L
1,295 SR
Queue Stats
134W - 116L
1,597 Elo+
Solo
Sylvanus
Sylvanus
OhhSheDifferent
Sylvanus
Level 15
God Stats
0W - 1L
1,829 SR
Queue Stats
2W - 2L
1,651 Elo+
Party 1
Neith
Neith
Sebalibili_
Neith
Level 15
God Stats
1W - 2L
1,543 SR
Queue Stats
1W - 2L
1,651 Elo+
Party 1
Ra
Ra
iGankMom
Ra
Level 33
God Stats
4W - 2L
1,974 SR
Queue Stats
92W - 54L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DerGunz
Chang'e
15
5 / 0 / 8
9,759
976
8,376
6,670
2,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
15
0 / 1 / 10
8,132
813
10,156
5,866
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
10 / 2 / 6
10,453
1,045
15,209
11,062
5,635
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Operator007
Artemis
14
1 / 1 / 9
7,871
787
7,160
5,043
2,084
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 2 / 9
8,745
875
4,677
13,424
16,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
1 / 2 / 5
7,392
739
4,366
9,355
4,818
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Atwa13
Izanami
14
2 / 3 / 2
8,147
815
4,385
8,915
3,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
11
0 / 6 / 1
5,930
593
1,946
12,191
6,229
Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 5 / 0
5,976
598
4,499
11,227
3,889
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 2 / 3
8,510
851
10,622
7,626
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
18
Kills
6
6
Deaths
18
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
5
1.75
L
Izanami
Atwa13
Izanami
2
3
2
1
W
Chang'e
DerGunz
Chang'e
5
0
8
9
W
Merlin
0
1
10
5
W
10
2
6
6.5
L
Sylvanus
0
6
1
0.08
W
Artemis
Operator007
Artemis
1
1
9
5.5
L
0
5
0
0
W
2
2
9
3.25
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,578
Damage
25,818
42,065
Taken
49,314
29,152
Mitigated
21,079
16,689
Healing
12,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,366
494
0
2,130
9,355
4,818
0
6,156
3,199
288
5,867
L
Izanami
Atwa13
Izanami
4,385
2,754
0
2,234
8,915
3,294
0
6,844
2,071
0
31,630
W
Chang'e
DerGunz
Chang'e
8,376
337
3,133
3,152
6,670
2,334
637
2,123
4,547
30,589
0
W
Merlin
10,156
679
0
661
5,866
2,195
99
614
5,252
42,277
0
W
15,209
5,025
312
6,102
11,062
5,635
3,680
4,390
6,672
32,590
0
L
Sylvanus
1,946
1,196
1,634
1,803
12,191
6,229
0
10,353
1,838
7,411
0
W
Artemis
Operator007
Artemis
7,160
2,937
0
1,546
5,043
2,084
1,322
1,767
3,276
0
28,063
L
4,499
2,260
0
1,219
11,227
3,889
0
9,885
1,342
0
14,227
W
4,677
161
0
1,783
13,424
16,904
0
4,768
8,656
12,390
0
L
10,622
1,033
1,386
1,699
7,626
2,849
0
5,406
2,220
45,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,960
Gold Earned
35,955
269
Minions Killed
218
11
Camps Cleared
6
986,905
Distance Traveled
928,145
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,392
739
8
1
1
214,796
2
L
Izanami
8,147
815
83
8
1
172,771
4
W
Chang'e
9,759
976
59
6
2
213,979
1
W
Merlin
8,132
813
72
7
5
216,032
4
W
Sol
10,453
1,045
66
7
0
187,996
0
L
Sylvanus
5,930
593
13
1
1
159,295
0
W
Artemis
7,871
787
54
5
2
178,934
3
L
Neith
5,976
598
21
2
0
162,670
0
W
Ares
8,745
875
18
2
2
189,964
0
L
Ra
8,510
851
93
9
3
218,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role