Player Matchup

Thoth
Thoth
Danhibiki37
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 119L
1,641 Elo+
Solo
Cthulhu
Cthulhu
Mater Donled
Cthulhu
Level 4
God Stats
3W - 2L
1,805 SR
Queue Stats
4W - 6L
1,833 Elo+
Solo
Thor
Thor
UtyMcGuty
Thor
Level 9
God Stats
7W - 5L
1,729 SR
Queue Stats
18W - 18L
1,696 Elo+
Solo
Baron Samedi
Baron Samedi
Wheresyacrit
Baron Samedi
Level 14
God Stats
7W - 1L
1,732 SR
Queue Stats
56W - 43L
1,663 Elo+
Solo
Bakasura
Bakasura
Zephyr_Soul
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,916 Elo+
Solo
Team Averages
Level 12
1,653 SR
1,750 Elo+

VS

Team Averages
Level 21
1,630 SR
1,531 Elo+
Chaac
Chaac
 
Chaac
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Dubstepworld732
Izanami
Level 29
God Stats
13W - 8L
1,679 SR
Queue Stats
107W - 100L
1,529 Elo+
Solo
Hel
Hel
Plz Cryy
Hel
Level 12
God Stats
6W - 0L
1,886 SR
Queue Stats
32W - 24L
1,480 Elo+
Solo
Athena
Athena
SavageSenpai667
Athena
Level 14
God Stats
6W - 3L
1,583 SR
Queue Stats
32W - 23L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 0
8,495
472
5,456
7,766
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Mater Donled
Cthulhu
13
0 / 12 / 1
7,587
422
8,972
15,769
10,540
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
13
1 / 6 / 2
7,694
427
2,740
11,250
5,132
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Wheresyacrit
Baron Samedi
12
1 / 7 / 0
7,496
416
11,875
12,057
4,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Zephyr_Soul
Bakasura
3
0 / 5 / 0
5,109
284
891
4,439
782
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
10 / 1 / 0
12,340
686
7,865
16,866
8,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
 
Bastet
18
9 / 0 / 8
11,441
636
11,205
13,779
5,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 1 / 4
10,949
608
3,418
11,539
4,273
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 2 / 6
9,281
516
9,088
12,517
6,087
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 0 / 4
11,069
615
6,273
17,060
20,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
4
Kills
34
35
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
10
1
0
10
W
Bastet
 
Bastet
9
0
8
13
L
2
5
0
0.4
W
2
1
4
4
L
Cthulhu
Mater Donled
Cthulhu
0
12
1
0.04
W
4
2
6
3.5
W
9
0
4
11
L
Thor
1
6
2
0.33
L
Baron Samedi
Wheresyacrit
Baron Samedi
1
7
0
0.14
L
Bakasura
Zephyr_Soul
Bakasura
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,934
Damage
37,849
51,281
Taken
71,761
23,474
Mitigated
44,987
6,109
Healing
39,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,865
3,711
0
5,422
16,866
8,873
1,558
5,795
11,039
0
74,427
W
Bastet
 
Bastet
11,205
3,476
0
9,594
13,779
5,384
52
5,100
8,679
0
66,187
L
5,456
0
0
1,051
7,766
2,135
0
1,014
6,752
57,961
0
W
3,418
2,062
0
7,444
11,539
4,273
3,222
4,195
7,344
0
95,804
L
Cthulhu
Mater Donled
Cthulhu
8,972
1,504
0
0
15,769
10,540
0
4,091
11,678
38,576
0
W
9,088
749
5,577
7,911
12,517
6,087
2,441
6,602
5,915
48,696
0
W
6,273
1,777
0
3,310
17,060
20,370
1,454
4,611
12,449
36,292
0
L
Thor
2,740
679
0
750
11,250
5,132
0
4,391
6,859
0
29,466
L
Baron Samedi
Wheresyacrit
Baron Samedi
11,875
524
454
3,710
12,057
4,885
0
5,249
6,808
42,273
0
L
Bakasura
Zephyr_Soul
Bakasura
891
711
0
144
4,439
782
0
616
3,823
0
5,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,381
Gold Earned
55,080
311
Minions Killed
562
0
Camps Cleared
0
1,229,693
Distance Traveled
1,663,435
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,340
686
127
7
0
303,720
0
W
Bastet
11,441
636
118
7
0
360,942
1
L
Thoth
8,495
472
115
6
0
253,177
1
W
Izanami
10,949
608
168
9
0
333,251
3
L
Cthulhu
7,587
422
66
4
0
273,597
0
W
Hel
9,281
516
94
5
0
309,276
2
W
Athena
11,069
615
55
3
0
356,246
0
L
Thor
7,694
427
57
3
0
301,246
0
L
Baron Samedi
7,496
416
63
4
0
246,956
2
L
Bakasura
5,109
284
10
1
0
154,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role