Player Matchup

Cthulhu
Cthulhu
Arhunt96
Cthulhu
Level 18
God Stats
11W - 4L
1,608 SR
Queue Stats
18W - 18L
1,295 Elo+
Solo
Loki
Loki
DaLaneMane
Loki
Level 29
God Stats
17W - 26L
1,496 SR
Queue Stats
51W - 73L
1,355 Elo+
Party 1
Pele
Pele
ImDirtyDan8043
Pele
Level 39
God Stats
18W - 20L
1,448 SR
Queue Stats
38W - 58L
1,342 Elo+
Party 1
Baron Samedi
Baron Samedi
WeGotOpps
Baron Samedi
Level 5
God Stats
2W - 2L
1,257 SR
Queue Stats
62W - 71L
1,262 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jagville242
Morgan Le Fay
Level 16
God Stats
5W - 8L
1,307 SR
Queue Stats
12W - 17L
1,323 Elo+
Solo
Team Averages
Level 21
1,423 SR
1,315 Elo+

VS

Team Averages
Level 31
1,378 SR
1,379 Elo+
Da Ji
Da Ji
Flaming_Cartz345
Da Ji
Level 26
God Stats
26W - 30L
1,442 SR
Queue Stats
98W - 100L
1,370 Elo+
Solo
Hades
Hades
Jzookah1739
Hades
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,043 Elo+
Solo
Chiron
Chiron
Rey_Koopa
Chiron
Level 70
God Stats
2W - 4L
1,255 SR
Queue Stats
52W - 53L
1,457 Elo+
Party 2
Ra
Ra
Sh1madaa_
Ra
Level 17
God Stats
0W - 2L
1,194 SR
Queue Stats
16W - 18L
1,538 Elo+
Party 2
Sobek
Sobek
ToGSaito-
Sobek
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 29L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arhunt96
Cthulhu
18
6 / 4 / 10
12,413
443
16,138
24,487
24,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 1 / 7
13,928
497
16,908
17,365
7,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
7 / 5 / 5
13,154
470
17,863
20,740
7,643
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
WeGotOpps
Baron Samedi
17
1 / 7 / 13
10,801
386
9,195
15,724
9,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
jagville242
Morgan Le Fay
18
8 / 5 / 3
12,324
440
15,845
15,053
5,774
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 2
14,457
516
16,071
18,807
8,305
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 6 / 3
8,835
316
4,088
9,559
5,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Rey_Koopa
Chiron
18
7 / 10 / 2
12,290
439
25,293
28,427
9,914
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 10 / 8
11,818
422
14,443
20,089
6,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
ToGSaito-
Sobek
15
1 / 5 / 7
9,968
356
6,602
22,023
20,850
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
43
32
Kills
21
22
Deaths
34
38
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Arhunt96
Cthulhu
6
4
10
2.75
W
10
1
7
13.5
L
10
3
2
3.67
W
7
5
5
1.9
L
1
6
3
0.42
L
Chiron
Rey_Koopa
Chiron
7
10
2
0.8
L
2
10
8
0.6
L
Sobek
ToGSaito-
Sobek
1
5
7
0.9
W
Baron Samedi
WeGotOpps
Baron Samedi
1
7
13
1.07
W
Morgan Le Fay
jagville242
Morgan Le Fay
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,949
Damage
66,497
93,369
Taken
98,905
54,437
Mitigated
51,097
19,670
Healing
26,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Arhunt96
Cthulhu
16,138
653
720
4,569
24,487
24,689
185
3,376
20,925
51,739
0
W
16,908
5,836
0
2,299
17,365
7,019
0
6,091
10,953
0
72,941
L
16,071
3,398
0
5,833
18,807
8,305
2,682
4,873
13,590
0
98,788
W
17,863
6,578
0
5,921
20,740
7,643
1,456
6,998
13,538
0
85,208
L
4,088
282
31
1,027
9,559
5,391
0
1,079
8,330
13,146
0
L
Chiron
Rey_Koopa
Chiron
25,293
8,273
1,313
9,112
28,427
9,914
738
11,381
16,219
0
93,584
L
14,443
2,255
3,163
4,778
20,089
6,637
496
8,151
10,994
74,875
0
L
Sobek
ToGSaito-
Sobek
6,602
287
0
1,350
22,023
20,850
48
12,807
8,131
22,401
0
W
Baron Samedi
WeGotOpps
Baron Samedi
9,195
1,591
876
1,466
15,724
9,312
1,241
4,435
11,151
34,882
0
W
Morgan Le Fay
jagville242
Morgan Le Fay
15,845
2,346
1,253
2,566
15,053
5,774
4,588
3,264
11,669
68,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,620
Gold Earned
57,368
418
Minions Killed
495
0
Camps Cleared
0
2,593,266
Distance Traveled
2,222,062
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,413
443
58
2
0
526,226
0
W
Loki
13,928
497
88
3
0
595,703
0
L
Da Ji
14,457
516
159
6
0
476,313
0
W
Pele
13,154
470
123
4
0
576,823
3
L
Hades
8,835
316
22
1
0
309,945
0
L
Chiron
12,290
439
137
5
0
467,920
3
L
Ra
11,818
422
138
5
0
466,555
0
L
Sobek
9,968
356
39
1
0
501,329
0
W
Baron Samedi
10,801
386
44
2
0
424,714
0
W
Morgan Le Fay
12,324
440
105
4
0
469,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role