Player Matchup

Sol
Sol
BraveStyle
Sol
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
NEF4R10US_V2
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Seinaru_Hi
Morgan Le Fay
Level 18
God Stats
3W - 3L
1,564 SR
Queue Stats
20W - 18L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
melvienn
Gilgamesh
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 50L
1,464 Elo+
Solo
Jing Wei
Jing Wei
v DesMond v
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 86L
1,391 Elo+
Solo
Team Averages
Level 41
1,513 SR
1,474 Elo+

VS

Team Averages
Level 17
1,476 SR
1,385 Elo+
Hachiman
Hachiman
CrowReturned
Hachiman
Level 15
God Stats
1W - 2L
1,342 SR
Queue Stats
4W - 4L
1,377 Elo+
Party 2
Set
Set
Kickerzzz
Set
Level 17
God Stats
43W - 29L
1,526 SR
Queue Stats
141W - 126L
1,378 Elo+
Solo
Arachne
Arachne
SKiLLF3
Arachne
Level 12
God Stats
1W - 2L
1,340 SR
Queue Stats
4W - 6L
1,299 Elo+
Party 2
Sylvanus
Sylvanus
Vera174
Sylvanus
Level 28
God Stats
8W - 4L
1,597 SR
Queue Stats
139W - 112L
1,524 Elo+
Solo
Kukulkan
Kukulkan
cFSirBeanz
Kukulkan
Level 12
God Stats
16W - 5L
1,576 SR
Queue Stats
92W - 76L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 8 / 1
4,720
337
3,465
6,362
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

4
0 / 4 / 0
5,105
365
211
5,142
2,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
Seinaru_Hi
Morgan Le Fay
9
2 / 9 / 0
6,170
441
8,201
11,153
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
melvienn
Gilgamesh
14
10 / 3 / 1
8,983
642
9,668
10,100
7,113
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
v DesMond v
Jing Wei
11
0 / 3 / 2
6,239
446
3,564
9,053
2,364
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CrowReturned
Hachiman
11
1 / 6 / 2
6,765
483
2,003
7,137
1,998
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 3 / 2
7,015
501
5,535
7,468
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
SKiLLF3
Arachne
11
4 / 3 / 7
7,490
535
4,081
10,247
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Vera174
Sylvanus
11
5 / 0 / 5
6,792
485
4,339
8,128
4,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
cFSirBeanz
Kukulkan
14
13 / 1 / 5
9,227
659
11,796
7,656
2,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
12
Kills
27
27
Deaths
13
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Hachiman
CrowReturned
Hachiman
1
6
2
0.33
W
4
3
2
1.67
L
0
4
0
0
W
Arachne
SKiLLF3
Arachne
4
3
7
2.5
L
Morgan Le Fay
Seinaru_Hi
Morgan Le Fay
2
9
0
0.22
W
Sylvanus
Vera174
Sylvanus
5
0
5
7.5
W
Kukulkan
cFSirBeanz
Kukulkan
13
1
5
15.5
L
Gilgamesh
melvienn
Gilgamesh
10
3
1
3.5
L
Jing Wei
v DesMond v
Jing Wei
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,109
Damage
27,754
41,810
Taken
40,636
16,901
Mitigated
16,139
6,056
Healing
8,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,465
1,925
0
923
6,362
1,360
0
2,755
3,495
8,890
0
W
Hachiman
CrowReturned
Hachiman
2,003
1,533
0
0
7,137
1,998
942
63
7,074
0
20,694
W
5,535
2,563
0
1,441
7,468
3,429
953
1,260
6,186
0
33,815
L
211
70
0
0
5,142
2,584
0
1,473
3,635
3,426
0
W
Arachne
SKiLLF3
Arachne
4,081
3,627
0
2,382
10,247
3,183
0
2,166
8,007
0
38,734
L
Morgan Le Fay
Seinaru_Hi
Morgan Le Fay
8,201
423
0
1,352
11,153
3,480
27
7,143
3,619
34,000
0
W
Sylvanus
Vera174
Sylvanus
4,339
1,917
807
3,509
8,128
4,645
570
3,795
4,191
17,044
4,808
W
Kukulkan
cFSirBeanz
Kukulkan
11,796
2,188
0
652
7,656
2,884
0
4,277
3,301
48,372
0
L
Gilgamesh
melvienn
Gilgamesh
9,668
2,598
0
661
10,100
7,113
968
2,334
7,703
0
44,466
L
Jing Wei
v DesMond v
Jing Wei
3,564
2,236
0
3,120
9,053
2,364
0
1,081
7,956
0
29,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,217
Gold Earned
37,289
218
Minions Killed
322
0
Camps Cleared
0
1,036,230
Distance Traveled
1,186,653
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,720
337
7
1
0
189,841
0
W
Hachiman
6,765
483
47
3
0
229,533
2
W
Set
7,015
501
61
4
0
244,170
0
L
Ares
5,105
365
8
1
0
111,840
0
W
Arachne
7,490
535
68
5
0
291,407
0
L
Morgan Le Fay
6,170
441
51
4
0
249,604
0
W
Sylvanus
6,792
485
45
3
0
153,329
1
W
Kukulkan
9,227
659
101
7
0
268,214
1
L
Gilgamesh
8,983
642
92
7
0
253,390
2
L
Jing Wei
6,239
446
60
4
0
231,555
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role