Player Matchup

Neith
Neith
LordLuha
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Mitutoyo
Sun Wukong
Level 10
God Stats
4W - 7L
1,370 SR
Queue Stats
6W - 8L
1,411 Elo+
Solo
Nu Wa
Nu Wa
NnSeFoTtErRoMaNo
Nu Wa
Level 6
God Stats
2W - 3L
1,625 SR
Queue Stats
6W - 6L
1,582 Elo+
Party 1
Thor
Thor
VOLOSHIN
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ZwarteDouw
Kukulkan
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 25L
1,354 Elo+
Solo
Team Averages
Level 8
1,499 SR
1,470 Elo+

VS

Team Averages
Level 14
1,459 SR
1,406 Elo+
Ares
Ares
Chirssu
Ares
Level 8
God Stats
1W - 1L
1,708 SR
Queue Stats
10W - 7L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
FrancuskaBagieta
Cthulhu
Level 8
God Stats
0W - 2L
1,313 SR
Queue Stats
11W - 7L
1,523 Elo+
Party 2
Kukulkan
Kukulkan
Meloctoni
Kukulkan
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ra
Ra
babdook
Ra
Level 28
God Stats
9W - 31L
1,274 SR
Queue Stats
93W - 249L
1,218 Elo+
Solo
Neith
Neith
zayann
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LordLuha
Neith
20
3 / 1 / 13
14,890
931
16,044
10,299
3,997
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Mitutoyo
Sun Wukong
20
5 / 5 / 18
15,783
986
15,953
25,973
13,380
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
8 / 7 / 17
16,727
1,045
38,225
21,366
8,463
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thor
20
11 / 8 / 13
17,174
1,073
20,694
19,945
8,132
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
ZwarteDouw
Kukulkan
20
5 / 0 / 15
15,760
985
30,004
13,657
5,204
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

43

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Chirssu
Ares
20
6 / 5 / 10
16,121
1,008
11,923
32,416
47,920
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
3 / 7 / 14
15,759
985
35,650
36,573
54,606
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Meloctoni
Kukulkan
20
2 / 8 / 9
14,084
880
6,236
23,214
7,764
20
8 / 9 / 7
16,938
1,059
28,636
25,575
8,565
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
zayann
Neith
19
2 / 3 / 1
12,909
807
2,712
7,971
2,491
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
62
32
Kills
21
21
Deaths
32
76
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ares
Chirssu
Ares
6
5
10
2.2
L
3
7
14
1.43
W
Neith
LordLuha
Neith
3
1
13
9.5
L
Kukulkan
Meloctoni
Kukulkan
2
8
9
0.81
W
Sun Wukong
Mitutoyo
Sun Wukong
5
5
18
2.8
W
8
7
17
2.36
W
Thor
11
8
13
2.19
W
Kukulkan
ZwarteDouw
Kukulkan
5
0
15
12.5
L
8
9
7
1.28
L
Neith
zayann
Neith
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,920
Damage
85,157
91,240
Taken
125,749
39,176
Mitigated
121,346
9,849
Healing
4,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Chirssu
Ares
11,923
1,042
0
0
32,416
47,920
0
13,696
18,720
46,674
0
L
35,650
1,592
727
0
36,573
54,606
0
18,474
18,099
74,920
0
W
Neith
LordLuha
Neith
16,044
6,403
0
1,586
10,299
3,997
0
9,994
305
0
45,199
L
Kukulkan
Meloctoni
Kukulkan
6,236
1,150
0
130
23,214
7,764
0
14,905
8,309
16,940
0
W
Sun Wukong
Mitutoyo
Sun Wukong
15,953
5,249
781
2,452
25,973
13,380
0
22,770
3,203
0
27,415
W
38,225
7,331
126
3,336
21,366
8,463
0
19,755
1,611
64,337
0
W
Thor
20,694
7,073
0
0
19,945
8,132
0
17,478
2,467
0
38,763
W
Kukulkan
ZwarteDouw
Kukulkan
30,004
2,952
0
1,568
13,657
5,204
0
12,448
1,209
85,399
0
L
28,636
1,139
1,646
1,389
25,575
8,565
0
16,904
8,671
99,343
0
L
Neith
zayann
Neith
2,712
1,502
0
485
7,971
2,491
0
4,250
3,721
0
12,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,334
Gold Earned
75,811
327
Minions Killed
357
8
Camps Cleared
5
1,474,843
Distance Traveled
1,355,712
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
16,121
1,008
73
5
2
311,533
1
L
Cthulhu
15,759
985
62
4
1
348,718
0
W
Neith
14,890
931
67
4
0
257,519
1
L
Kukulkan
14,084
880
27
2
0
255,211
0
W
Sun Wukong
15,783
986
24
2
1
323,514
2
W
Nu Wa
16,727
1,045
55
3
2
286,084
0
W
Thor
17,174
1,073
36
2
3
297,811
1
W
Kukulkan
15,760
985
145
9
2
309,915
0
L
Ra
16,938
1,059
171
11
1
331,696
2
L
Neith
12,909
807
24
2
1
108,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role