Player Matchup

Horus
Horus
Bayonerys
Horus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,502 Elo+
Party 1
Gilgamesh
Gilgamesh
Dekhoo
Gilgamesh
Level 29
God Stats
5W - 5L
1,438 SR
Queue Stats
33W - 27L
1,526 Elo+
Solo
Discordia
Discordia
EaggleofGodmacy
Discordia
Level 25
God Stats
7W - 3L
1,648 SR
Queue Stats
18W - 21L
1,496 Elo+
Party 3
Izanami
Izanami
FeraL06
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,436 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
katapa122
Morgan Le Fay
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 3
Team Averages
Level 22
1,517 SR
1,492 Elo+

VS

Team Averages
Level 25
1,516 SR
1,456 Elo+
Zeus
Zeus
ChapaLAFLAME
Zeus
Level 24
God Stats
10W - 3L
1,752 SR
Queue Stats
82W - 68L
1,506 Elo+
Party 2
Gilgamesh
Gilgamesh
ItxBuck
Gilgamesh
Level 29
God Stats
1W - 2L
1,475 SR
Queue Stats
17W - 25L
1,386 Elo+
Solo
Bellona
Bellona
JotaLucas
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,463 Elo+
Party 2
Ra
Ra
Vittoreh
Ra
Level 29
God Stats
4W - 9L
1,355 SR
Queue Stats
131W - 137L
1,452 Elo+
Solo
Poseidon
Poseidon
kaisurf
Poseidon
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 9L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bayonerys
Horus
18
0 / 1 / 1
11,558
826
0
1,069
421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
Dekhoo
Gilgamesh
20
10 / 6 / 6
15,354
1,097
25,583
24,034
15,977
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
EaggleofGodmacy
Discordia
20
5 / 6 / 8
14,014
1,001
18,120
13,990
4,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
FeraL06
Izanami
19
1 / 11 / 10
12,579
899
11,473
20,866
7,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
katapa122
Morgan Le Fay
20
1 / 16 / 10
13,171
941
10,819
26,130
10,212
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 3 / 17
16,086
1,149
32,195
18,456
7,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
ItxBuck
Gilgamesh
19
8 / 3 / 12
13,123
937
15,335
16,166
7,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
JotaLucas
Bellona
19
3 / 3 / 14
12,509
894
8,938
13,021
11,051
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
3 / 3 / 11
12,718
908
5,946
11,041
4,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
kaisurf
Poseidon
20
10 / 5 / 16
15,521
1,109
18,541
12,572
5,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
110
17
Kills
40
40
Deaths
17
35
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Horus
Bayonerys
Horus
0
1
1
0.5
W
16
3
17
8.17
L
Gilgamesh
Dekhoo
Gilgamesh
10
6
6
2.17
L
Discordia
EaggleofGodmacy
Discordia
5
6
8
1.5
L
Izanami
FeraL06
Izanami
1
11
10
0.55
W
Gilgamesh
ItxBuck
Gilgamesh
8
3
12
4.67
W
Bellona
JotaLucas
Bellona
3
3
14
3.33
W
3
3
11
2.83
W
Poseidon
kaisurf
Poseidon
10
5
16
3.6
L
Morgan Le Fay
katapa122
Morgan Le Fay
1
16
10
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,995
Damage
80,955
86,089
Taken
71,256
38,281
Mitigated
36,980
2,678
Healing
11,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Bayonerys
Horus
0
0
0
36
1,069
421
0
322
747
0
922
W
32,195
6,958
0
3,335
18,456
7,885
0
9,121
9,335
59,927
0
L
Gilgamesh
Dekhoo
Gilgamesh
25,583
6,762
0
827
24,034
15,977
0
11,241
12,793
2,018
39,376
L
Discordia
EaggleofGodmacy
Discordia
18,120
115
0
126
13,990
4,282
0
10,213
3,777
52,625
0
L
Izanami
FeraL06
Izanami
11,473
6,922
0
821
20,866
7,389
0
13,329
7,537
0
35,803
W
Gilgamesh
ItxBuck
Gilgamesh
15,335
5,058
0
949
16,166
7,976
0
5,339
10,827
0
28,417
W
Bellona
JotaLucas
Bellona
8,938
3,031
0
1,582
13,021
11,051
0
5,661
7,360
0
17,626
W
5,946
784
4,666
928
11,041
4,858
0
4,273
6,768
37,468
0
W
Poseidon
kaisurf
Poseidon
18,541
2,831
0
335
12,572
5,210
0
6,264
6,308
48,265
0
L
Morgan Le Fay
katapa122
Morgan Le Fay
10,819
2,842
0
868
26,130
10,212
0
21,577
4,553
46,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,676
Gold Earned
69,957
246
Minions Killed
266
5
Camps Cleared
10
1,047,325
Distance Traveled
1,232,416
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,558
826
1
0
1
18,445
0
W
Zeus
16,086
1,149
76
5
1
242,554
3
L
Gilgamesh
15,354
1,097
35
3
2
287,872
3
L
Discordia
14,014
1,001
80
6
0
265,018
0
L
Izanami
12,579
899
59
4
1
242,826
0
W
Gilgamesh
13,123
937
28
2
2
255,853
2
W
Bellona
12,509
894
18
1
4
218,405
0
W
Ra
12,718
908
90
6
1
273,092
3
W
Poseidon
15,521
1,109
54
4
2
242,512
1
L
Morgan Le Fay
13,171
941
71
5
1
233,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role