Player Matchup

Merlin
Merlin
BayBlack
Merlin
Level 68
God Stats
5W - 6L
1,793 SR
Queue Stats
92W - 98L
1,362 Elo+
Party 3
Ao Kuang
Ao Kuang
BinGo3542
Ao Kuang
Level 18
God Stats
2W - 0L
1,706 SR
Queue Stats
4W - 6L
1,321 Elo+
Solo
Zhong Kui
Zhong Kui
Bobomirson
Zhong Kui
Level 138
God Stats
15W - 14L
1,613 SR
Queue Stats
631W - 632L
1,404 Elo+
Party 1
Jormungandr
Jormungandr
Hunk ZER0
Jormungandr
Level 88
God Stats
7W - 4L
1,564 SR
Queue Stats
301W - 323L
1,328 Elo+
Party 1
Gilgamesh
Gilgamesh
ozersama
Gilgamesh
Level 40
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 16L
1,174 Elo+
Party 3
Team Averages
Level 70
1,635 SR
1,318 Elo+

VS

Team Averages
Level 97
1,445 SR
1,387 Elo+
Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
NierAutomata2B
Geb
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
395W - 408L
1,411 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sixteen0Four1Sev
Cu Chulainn
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 64L
1,286 Elo+
Party 4
Ganesha
Ganesha
VonChester
Ganesha
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,395 Elo+
Party 2
Achilles
Achilles
ZCage
Achilles
Level 116
God Stats
1W - 2L
1,227 SR
Queue Stats
138W - 150L
1,344 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BayBlack
Merlin
20
3 / 2 / 17
11,986
749
15,784
9,820
4,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
BinGo3542
Ao Kuang
19
10 / 5 / 6
12,066
754
10,229
19,678
10,213
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Bobomirson
Zhong Kui
17
3 / 7 / 20
11,232
702
17,258
20,090
11,353
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Hunk ZER0
Jormungandr
20
2 / 2 / 21
11,999
750
14,070
29,125
21,897
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
ozersama
Gilgamesh
20
13 / 6 / 14
13,295
831
20,089
20,980
22,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
9 / 5 / 5
12,404
775
24,263
10,983
5,204
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
3 / 6 / 9
11,250
703
12,884
18,478
22,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Sixteen0Four1Sev
Cu Chulainn
17
4 / 7 / 9
10,674
667
13,974
19,771
10,152
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
VonChester
Ganesha
18
0 / 5 / 14
10,104
632
11,179
19,601
24,291
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
ZCage
Achilles
19
6 / 8 / 9
11,369
711
14,971
21,397
18,259
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
68
31
Kills
22
22
Deaths
31
78
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
9
5
5
2.3
W
Merlin
BayBlack
Merlin
3
2
17
5.75
W
Ao Kuang
BinGo3542
Ao Kuang
10
5
6
2.6
W
Zhong Kui
Bobomirson
Zhong Kui
3
7
20
1.86
W
Jormungandr
Hunk ZER0
Jormungandr
2
2
21
6.25
L
3
6
9
1.25
L
Cu Chulainn
Sixteen0Four1Sev
Cu Chulainn
4
7
9
1.21
L
Ganesha
VonChester
Ganesha
0
5
14
1.4
L
Achilles
ZCage
Achilles
6
8
9
1.31
W
Gilgamesh
ozersama
Gilgamesh
13
6
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,430
Damage
77,271
99,693
Taken
90,230
70,773
Mitigated
80,878
42,875
Healing
24,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
24,263
3,294
2,582
780
10,983
5,204
477
7,328
3,655
44,843
0
W
Merlin
BayBlack
Merlin
15,784
1,176
2,618
1,485
9,820
4,691
1,477
5,585
4,235
50,561
0
W
Ao Kuang
BinGo3542
Ao Kuang
10,229
1,684
1,906
6,324
19,678
10,213
2,037
11,367
8,311
13,484
0
W
Zhong Kui
Bobomirson
Zhong Kui
17,258
1,093
2,572
8,079
20,090
11,353
737
7,782
12,308
27,538
0
W
Jormungandr
Hunk ZER0
Jormungandr
14,070
3,895
2,203
11,071
29,125
21,897
359
13,853
15,272
34,127
0
L
12,884
770
1,960
3,814
18,478
22,972
420
9,495
8,983
26,736
0
L
Cu Chulainn
Sixteen0Four1Sev
Cu Chulainn
13,974
2,685
1,410
3,417
19,771
10,152
647
14,370
5,401
0
24,439
L
Ganesha
VonChester
Ganesha
11,179
322
1,707
3,244
19,601
24,291
252
12,433
7,168
23,072
0
L
Achilles
ZCage
Achilles
14,971
1,588
1,245
4,365
21,397
18,259
141
13,715
7,682
0
24,625
W
Gilgamesh
ozersama
Gilgamesh
20,089
2,876
3,373
3,244
20,980
22,619
206
9,739
11,241
0
32,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,578
Gold Earned
55,801
156
Minions Killed
141
0
Camps Cleared
0
1,432,947
Distance Traveled
1,321,555
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,404
775
60
4
0
230,554
0
W
Merlin
11,986
749
74
5
0
292,412
0
W
Ao Kuang
12,066
754
8
1
0
279,299
0
W
Zhong Kui
11,232
702
24
2
0
260,134
0
W
Jormungandr
11,999
750
34
2
0
285,744
0
L
Geb
11,250
703
27
2
0
246,594
5
L
Cu Chulainn
10,674
667
31
2
0
282,383
0
L
Ganesha
10,104
632
2
0
0
278,380
0
L
Achilles
11,369
711
21
1
0
283,644
0
W
Gilgamesh
13,295
831
16
1
0
315,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role