Player Matchup

Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
NCA_530
Sylvanus
Level 139
God Stats
0W - 2L
1,511 SR
Queue Stats
104W - 77L
1,588 Elo+
Party 1
Hel
Hel
dion_green
Hel
Level 142
God Stats
9W - 5L
1,549 SR
Queue Stats
199W - 182L
1,551 Elo+
Party 1
Team Averages
Level 143
1,520 SR
1,546 Elo+

VS

Team Averages
Level 17
1,711 SR
1,873 Elo+
Kukulkan
Kukulkan
Littynippys
Kukulkan
Level 16
God Stats
4W - 0L
1,907 SR
Queue Stats
37W - 6L
1,918 Elo+
Party 2
Anhur
Anhur
Loosetoots
Anhur
Level 18
God Stats
1W - 1L
1,219 SR
Queue Stats
44W - 9L
1,845 Elo+
Party 2
Artio
Artio
LooseyGoosey531
Artio
Level 17
God Stats
9W - 0L
2,005 SR
Queue Stats
42W - 10L
1,857 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 4 / 1
7,278
607
8,181
10,260
3,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
NCA_530
Sylvanus
10
0 / 5 / 2
6,893
574
4,472
10,716
7,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 5 / 1
6,963
580
2,981
9,727
3,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Littynippys
Kukulkan
14
7 / 0 / 6
9,409
784
13,891
4,803
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
14
5 / 0 / 7
9,672
806
8,156
8,176
3,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 2 / 11
8,335
695
3,727
10,054
9,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
14
14
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
1
0.38
W
Kukulkan
Littynippys
Kukulkan
7
0
6
10
W
Anhur
5
0
7
8.5
W
2
2
11
3.75
L
Sylvanus
NCA_530
Sylvanus
0
5
2
0.2
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,634
Damage
25,774
30,703
Taken
23,033
13,930
Mitigated
14,620
8,710
Healing
6,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,181
2,685
0
641
10,260
3,115
162
5,123
5,137
0
37,864
W
Kukulkan
Littynippys
Kukulkan
13,891
685
0
498
4,803
1,593
730
2,207
2,596
56,324
0
W
Anhur
8,156
3,190
0
2,482
8,176
3,158
967
2,979
5,197
0
34,304
W
3,727
420
638
2,699
10,054
9,869
554
2,201
7,853
6,603
0
L
Sylvanus
NCA_530
Sylvanus
4,472
178
1,047
1,217
10,716
7,010
0
7,130
3,586
10,250
2,784
L
2,981
101
2,992
2,813
9,727
3,805
0
5,365
4,362
13,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,134
Gold Earned
27,416
114
Minions Killed
155
0
Camps Cleared
0
626,723
Distance Traveled
636,919
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,278
607
63
5
0
217,320
1
W
Kukulkan
9,409
784
95
8
0
207,549
1
W
Anhur
9,672
806
49
4
0
211,973
2
W
Artio
8,335
695
11
1
0
217,397
1
L
Sylvanus
6,893
574
27
2
0
196,968
3
L
Hel
6,963
580
24
2
0
212,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role