Player Matchup

Hercules
Hercules
 
Hercules
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Jungi99
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,521 Elo+
Party 1
Ares
Ares
Mogami Foo
Ares
Level 11
God Stats
8W - 6L
1,515 SR
Queue Stats
100W - 89L
1,571 Elo+
Solo
Neith
Neith
RedKiuq
Neith
Level 6
God Stats
2W - 3L
1,488 SR
Queue Stats
4W - 7L
1,551 Elo+
Solo
Zeus
Zeus
Saxon99
Zeus
Level 18
God Stats
5W - 6L
1,369 SR
Queue Stats
10W - 11L
1,521 Elo+
Party 1
Team Averages
Level 18
1,474 SR
1,533 Elo+

VS

Team Averages
Level 11
1,491 SR
1,462 Elo+
Kukulkan
Kukulkan
BlackAng3lllll
Kukulkan
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,473 Elo+
Solo
Chaac
Chaac
Varossion
Chaac
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,433 Elo+
Solo
Gilgamesh
Gilgamesh
tugordibello
Gilgamesh
Level 16
God Stats
8W - 3L
1,879 SR
Queue Stats
227W - 141L
1,486 Elo+
Solo
Izanami
Izanami
xDragaz
Izanami
Level 6
God Stats
3W - 4L
1,256 SR
Queue Stats
80W - 59L
1,473 Elo+
Solo
Nemesis
Nemesis
Аkаtоsh
Nemesis
Level 19
God Stats
1W - 1L
1,317 SR
Queue Stats
39W - 29L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
4 / 6 / 8
7,560
504
7,506
14,323
9,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Ullr
Jungi99
Ullr
11
8 / 4 / 3
8,371
558
9,703
12,700
5,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 7 / 5
6,575
438
4,422
15,163
12,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
RedKiuq
Neith
10
1 / 8 / 2
6,506
434
6,358
10,196
5,083
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
Saxon99
Zeus
9
1 / 10 / 2
6,172
411
5,935
8,337
1,410
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
0 / 8 / 3
7,098
473
3,703
7,771
2,788
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Varossion
Chaac
12
4 / 2 / 6
8,049
537
8,261
9,962
6,611
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
tugordibello
Gilgamesh
14
10 / 2 / 6
9,460
631
11,345
14,915
11,791
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
xDragaz
Izanami
15
14 / 2 / 5
10,093
673
18,564
12,707
4,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Аkаtоsh
Nemesis
13
7 / 3 / 7
8,519
568
10,312
11,201
3,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
62
15
Kills
35
35
Deaths
17
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
6
8
1.33
W
Kukulkan
0
8
3
0.19
L
Ullr
Jungi99
Ullr
8
4
3
2.38
L
1
7
5
0.5
L
Neith
RedKiuq
Neith
1
8
2
0.25
L
Zeus
Saxon99
Zeus
1
10
2
0.2
W
Chaac
Varossion
Chaac
4
2
6
3.5
W
Gilgamesh
tugordibello
Gilgamesh
10
2
6
6.5
W
Izanami
xDragaz
Izanami
14
2
5
8.25
W
Nemesis
Аkаtоsh
Nemesis
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,924
Damage
52,185
60,719
Taken
56,556
33,927
Mitigated
29,728
11,480
Healing
16,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,506
3,347
0
3,230
14,323
9,451
0
1,226
13,030
0
22,789
W
Kukulkan
3,703
400
0
146
7,771
2,788
2,780
774
6,997
30,722
0
L
Ullr
Jungi99
Ullr
9,703
6,647
224
4,951
12,700
5,564
0
507
12,086
0
21,453
L
4,422
489
0
1,817
15,163
12,419
0
1,355
13,783
11,499
0
L
Neith
RedKiuq
Neith
6,358
2,410
0
1,026
10,196
5,083
0
345
9,692
0
27,373
L
Zeus
Saxon99
Zeus
5,935
1,423
86
146
8,337
1,410
0
270
8,067
14,389
0
W
Chaac
Varossion
Chaac
8,261
2,280
0
3,922
9,962
6,611
960
771
9,191
0
32,831
W
Gilgamesh
tugordibello
Gilgamesh
11,345
4,227
150
3,846
14,915
11,791
168
3,013
11,902
0
49,790
W
Izanami
xDragaz
Izanami
18,564
12,380
0
6,597
12,707
4,732
947
3,290
9,417
0
79,978
W
Nemesis
Аkаtоsh
Nemesis
10,312
4,610
0
1,750
11,201
3,806
324
2,509
8,692
0
46,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,184
Gold Earned
43,219
135
Minions Killed
388
0
Camps Cleared
0
1,270,091
Distance Traveled
1,456,363
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,560
504
39
3
0
244,737
1
W
Kukulkan
7,098
473
59
4
0
234,061
0
L
Ullr
8,371
558
25
2
0
283,168
0
L
Ares
6,575
438
12
1
0
255,486
0
L
Neith
6,506
434
33
2
0
251,928
0
L
Zeus
6,172
411
26
2
0
234,772
2
W
Chaac
8,049
537
64
4
0
323,430
1
W
Gilgamesh
9,460
631
74
5
0
327,919
2
W
Izanami
10,093
673
129
9
0
238,169
3
W
Nemesis
8,519
568
62
4
0
332,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role