Player Matchup

Morgan Le Fay
Morgan Le Fay
FallenAutarch
Morgan Le Fay
Level 82
God Stats
18W - 9L
1,556 SR
Queue Stats
189W - 125L
1,656 Elo+
Party 1
Cthulhu
Cthulhu
FluffyD000m
Cthulhu
Level 149
God Stats
7W - 4L
1,372 SR
Queue Stats
275W - 161L
1,660 Elo+
Party 1
Chiron
Chiron
ineedaspare
Chiron
Level 158
God Stats
10W - 11L
1,356 SR
Queue Stats
272W - 200L
1,651 Elo+
Party 1
Team Averages
Level 130
1,428 SR
1,656 Elo+

VS

Team Averages
Level 29
1,606 SR
1,570 Elo+
Artemis
Artemis
GoomDaDoom
Artemis
Level 15
God Stats
0W - 2L
1,237 SR
Queue Stats
17W - 18L
1,394 Elo+
Solo
Nox
Nox
Kawesh2
Nox
Level 45
God Stats
79W - 49L
1,761 SR
Queue Stats
347W - 272L
1,647 Elo+
Party 2
Gilgamesh
Gilgamesh
MitsuKaz3
Gilgamesh
Level 28
God Stats
13W - 6L
1,821 SR
Queue Stats
212W - 143L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FallenAutarch
Morgan Le Fay
13
1 / 2 / 5
9,050
696
8,388
8,398
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
FluffyD000m
Cthulhu
12
0 / 1 / 3
9,126
702
7,219
13,676
16,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
14
6 / 0 / 1
10,059
774
8,656
7,518
2,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GoomDaDoom
Artemis
12
0 / 2 / 3
7,738
595
7,836
9,754
3,296
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
13
3 / 2 / 0
8,339
641
6,652
9,042
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
MitsuKaz3
Gilgamesh
11
0 / 3 / 3
8,273
636
8,983
11,906
7,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
7
Kills
3
3
Deaths
7
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
FallenAutarch
Morgan Le Fay
1
2
5
1.75
W
Cthulhu
FluffyD000m
Cthulhu
0
1
3
1.5
L
Artemis
GoomDaDoom
Artemis
0
2
3
0.75
L
Nox
3
2
0
1.5
L
Gilgamesh
MitsuKaz3
Gilgamesh
0
3
3
0.5
W
Chiron
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,263
Damage
23,471
29,592
Taken
30,702
22,951
Mitigated
14,404
13,165
Healing
6,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
FallenAutarch
Morgan Le Fay
8,388
189
0
2,721
8,398
3,673
468
2,548
5,850
26,682
0
W
Cthulhu
FluffyD000m
Cthulhu
7,219
518
251
3,665
13,676
16,365
25
3,070
10,606
21,335
0
L
Artemis
GoomDaDoom
Artemis
7,836
2,407
0
1,519
9,754
3,296
0
4,708
4,647
0
32,340
L
Nox
6,652
297
0
1,165
9,042
3,698
0
3,881
4,951
34,296
0
L
Gilgamesh
MitsuKaz3
Gilgamesh
8,983
2,566
319
3,060
11,906
7,410
0
6,142
5,497
159
20,427
W
Chiron
8,656
2,132
1,704
4,824
7,518
2,913
1,462
1,193
6,325
0
47,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,235
Gold Earned
24,350
141
Minions Killed
114
0
Camps Cleared
0
801,830
Distance Traveled
716,529
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,050
696
41
3
0
269,224
3
W
Cthulhu
9,126
702
12
1
0
270,711
5
L
Artemis
7,738
595
52
4
0
206,775
2
L
Nox
8,339
641
43
3
0
256,525
3
L
Gilgamesh
8,273
636
19
1
0
253,229
2
W
Chiron
10,059
774
88
7
0
261,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role