Player Matchup

Skadi
Skadi
Dwolf0811
Skadi
Level 27
God Stats
0W - 1L
1,736 SR
Queue Stats
26W - 33L
1,254 Elo+
Party 1
Arachne
Arachne
Jwolf1228
Arachne
Level 128
God Stats
7W - 13L
1,482 SR
Queue Stats
39W - 59L
1,318 Elo+
Party 1
Khepri
Khepri
Owiliwen
Khepri
Level 52
God Stats
1W - 4L
1,220 SR
Queue Stats
15W - 27L
1,280 Elo+
Party 4
Hercules
Hercules
Vacs316
Hercules
Level 15
God Stats
0W - 3L
1,210 SR
Queue Stats
17W - 29L
1,330 Elo+
Party 4
Kukulkan
Kukulkan
carlycuban
Kukulkan
Level 46
God Stats
12W - 17L
1,593 SR
Queue Stats
37W - 55L
1,434 Elo+
Solo
Team Averages
Level 54
1,448 SR
1,323 Elo+

VS

Team Averages
Level 53
1,490 SR
1,363 Elo+
Olorun
Olorun
BitofNothin
Olorun
Level 26
God Stats
21W - 18L
1,391 SR
Queue Stats
219W - 243L
1,267 Elo+
Party 2
Guan Yu
Guan Yu
KausticKlown
Guan Yu
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,390 Elo+
Party 3
Nemesis
Nemesis
THEAPPLEMASTER
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,404 Elo+
Party 3
Tiamat
Tiamat
erick4327
Tiamat
Level 41
God Stats
7W - 8L
1,451 SR
Queue Stats
107W - 121L
1,341 Elo+
Solo
Odin
Odin
saladism
Odin
Level 59
God Stats
8W - 8L
1,606 SR
Queue Stats
402W - 434L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dwolf0811
Skadi
17
1 / 13 / 7
12,175
420
15,515
22,082
7,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Jwolf1228
Arachne
20
10 / 6 / 5
15,176
523
24,463
33,086
17,319
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
Owiliwen
Khepri
16
3 / 6 / 14
12,755
440
6,693
23,717
28,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
Vacs316
Hercules
18
3 / 8 / 2
12,626
435
10,529
24,616
18,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
carlycuban
Kukulkan
19
5 / 6 / 6
13,346
460
24,449
17,133
7,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
14 / 4 / 9
15,719
542
25,271
27,452
13,405
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
KausticKlown
Guan Yu
20
11 / 3 / 15
16,019
552
33,530
39,931
62,017
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 6 / 11
14,961
516
11,103
23,066
13,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
erick4327
Tiamat
19
4 / 8 / 4
13,852
478
12,198
20,293
12,655
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
18
5 / 2 / 18
14,517
501
11,144
22,922
33,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
96
22
Kills
39
39
Deaths
23
34
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Olorun
14
4
9
4.63
L
Skadi
Dwolf0811
Skadi
1
13
7
0.35
L
Arachne
Jwolf1228
Arachne
10
6
5
2.08
W
Guan Yu
KausticKlown
Guan Yu
11
3
15
6.17
L
Khepri
Owiliwen
Khepri
3
6
14
1.67
W
5
6
11
1.75
L
Hercules
Vacs316
Hercules
3
8
2
0.5
L
Kukulkan
carlycuban
Kukulkan
5
6
6
1.33
W
Tiamat
erick4327
Tiamat
4
8
4
0.75
W
Odin
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,649
Damage
93,246
120,634
Taken
133,664
79,566
Mitigated
135,210
21,689
Healing
53,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
25,271
13,303
1,035
15,909
27,452
13,405
2,247
8,715
18,737
133,439
0
L
Skadi
Dwolf0811
Skadi
15,515
6,659
106
1,295
22,082
7,447
274
9,684
12,398
0
74,340
L
Arachne
Jwolf1228
Arachne
24,463
15,975
0
9,625
33,086
17,319
1,364
7,658
25,428
0
151,248
W
Guan Yu
KausticKlown
Guan Yu
33,530
4,731
3,611
16,621
39,931
62,017
1,679
8,604
31,327
0
110,683
L
Khepri
Owiliwen
Khepri
6,693
1,112
0
2,030
23,717
28,388
22
15,832
7,885
15,251
0
W
11,103
5,624
0
2,015
23,066
13,278
1,668
5,289
17,777
0
123,663
L
Hercules
Vacs316
Hercules
10,529
2,205
0
6,605
24,616
18,892
1,368
6,778
17,838
0
56,326
L
Kukulkan
carlycuban
Kukulkan
24,449
1,622
0
2,028
17,133
7,520
484
3,432
13,701
100,300
0
W
Tiamat
erick4327
Tiamat
12,198
880
126
6,169
20,293
12,655
938
7,983
12,310
82,451
0
W
Odin
11,144
2,174
1,713
6,458
22,922
33,855
540
7,179
15,743
1,849
50,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,078
Gold Earned
75,068
504
Minions Killed
633
0
Camps Cleared
0
2,579,298
Distance Traveled
2,680,591
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
15,719
542
130
4
0
522,482
4
L
Skadi
12,175
420
98
3
0
487,343
1
L
Arachne
15,176
523
158
5
0
601,344
1
W
Guan Yu
16,019
552
158
5
0
580,102
2
L
Khepri
12,755
440
15
1
0
502,674
1
W
Nemesis
14,961
516
154
5
0
555,004
4
L
Hercules
12,626
435
102
4
0
506,250
1
L
Kukulkan
13,346
460
131
5
0
481,687
12
W
Tiamat
13,852
478
126
4
0
444,289
0
W
Odin
14,517
501
65
2
0
578,714
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role