Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
MrKamyk
Chaac
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
683W - 395L
1,765 Elo+
Party 1
Neith
Neith
firefox2030
Neith
Level 18
God Stats
17W - 0L
2,014 SR
Queue Stats
70W - 6L
1,999 Elo+
Party 1
Team Averages
Level 103
1,671 SR
1,754 Elo+

VS

Team Averages
Level 49
1,544 SR
1,428 Elo+
Cthulhu
Cthulhu
GrubEner
Cthulhu
Level 20
God Stats
4W - 5L
1,504 SR
Queue Stats
8W - 12L
1,367 Elo+
Party 2
Bellona
Bellona
The_Rocket_93
Bellona
Level 87
God Stats
2W - 2L
1,489 SR
Queue Stats
376W - 337L
1,446 Elo+
Party 2
Sol
Sol
Zeqyox
Sol
Level 40
God Stats
46W - 29L
1,638 SR
Queue Stats
109W - 94L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
3 / 3 / 6
9,619
740
10,431
9,376
7,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
MrKamyk
Chaac
14
7 / 1 / 3
10,282
791
14,367
18,171
19,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 3 / 5
8,504
654
7,658
6,797
2,453
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GrubEner
Cthulhu
11
2 / 3 / 4
8,081
622
6,590
12,222
11,171
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
12
1 / 3 / 5
8,455
650
7,268
11,894
7,713
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sol
Zeqyox
Sol
13
4 / 5 / 2
9,339
718
8,900
12,597
3,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
11
Kills
7
7
Deaths
11
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
3
6
2
L
Cthulhu
GrubEner
Cthulhu
2
3
4
1.33
W
Chaac
MrKamyk
Chaac
7
1
3
8.5
L
Bellona
1
3
5
1.17
L
Sol
Zeqyox
Sol
4
5
2
1
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,456
Damage
22,758
34,344
Taken
36,713
29,040
Mitigated
22,800
14,192
Healing
8,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,431
1,094
0
3,409
9,376
7,383
406
4,343
5,033
36,075
0
L
Cthulhu
GrubEner
Cthulhu
6,590
610
458
1,418
12,222
11,171
0
3,516
8,165
21,368
0
W
Chaac
MrKamyk
Chaac
14,367
3,483
0
9,720
18,171
19,204
534
7,227
10,944
0
49,076
L
Bellona
7,268
2,200
664
1,904
11,894
7,713
0
3,696
7,979
0
23,812
L
Sol
Zeqyox
Sol
8,900
4,850
0
3,782
12,597
3,916
0
3,219
8,927
35,268
0
W
7,658
2,837
0
1,063
6,797
2,453
853
3,920
2,877
0
27,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,405
Gold Earned
25,875
160
Minions Killed
124
0
Camps Cleared
0
772,192
Distance Traveled
762,109
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,619
740
50
4
0
262,161
3
L
Cthulhu
8,081
622
23
2
0
255,455
0
W
Chaac
10,282
791
61
5
0
283,100
3
L
Bellona
8,455
650
32
2
0
262,589
4
L
Sol
9,339
718
69
5
0
244,065
2
W
Neith
8,504
654
49
4
0
226,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role