Player Matchup

Chaac
Chaac
ARich10
Chaac
Level 29
God Stats
1W - 4L
1,318 SR
Queue Stats
38W - 54L
1,428 Elo+
Party 1
Sylvanus
Sylvanus
NeonElephant45
Sylvanus
Level 37
God Stats
1W - 6L
1,223 SR
Queue Stats
76W - 105L
1,462 Elo+
Solo
Poseidon
Poseidon
Protobrain
Poseidon
Level 47
God Stats
0W - 2L
1,353 SR
Queue Stats
39W - 53L
1,440 Elo+
Party 1
Fenrir
Fenrir
Raclos
Fenrir
Level 66
God Stats
1W - 3L
1,524 SR
Queue Stats
130W - 151L
1,555 Elo+
Party 2
Ah Puch
Ah Puch
ZeyRakh
Ah Puch
Level 13
God Stats
1W - 2L
1,494 SR
Queue Stats
3W - 7L
1,373 Elo+
Party 2
Team Averages
Level 38
1,382 SR
1,451 Elo+

VS

Team Averages
Level 45
1,506 SR
1,521 Elo+
Ah Puch
Ah Puch
DeathJR302
Ah Puch
Level 46
God Stats
2W - 1L
1,070 SR
Queue Stats
407W - 462L
1,464 Elo+
Solo
Danzaburou
Danzaburou
Dookieahh
Danzaburou
Level 29
God Stats
30W - 22L
1,539 SR
Queue Stats
151W - 142L
1,454 Elo+
Party 3
The Morrigan
The Morrigan
Major505
The Morrigan
Level 38
God Stats
20W - 15L
1,549 SR
Queue Stats
262W - 205L
1,629 Elo+
Solo
Fenrir
Fenrir
PossiblyStooky
Fenrir
Level 41
God Stats
10W - 12L
1,469 SR
Queue Stats
118W - 96L
1,543 Elo+
Solo
Bacchus
Bacchus
samdog2001
Bacchus
Level 69
God Stats
21W - 7L
1,902 SR
Queue Stats
411W - 421L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ARich10
Chaac
14
0 / 6 / 0
8,745
398
9,310
20,373
17,887
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
14
2 / 4 / 5
9,445
429
5,127
20,684
17,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Protobrain
Poseidon
16
4 / 8 / 1
9,732
442
9,956
13,197
4,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Raclos
Fenrir
14
3 / 6 / 3
9,027
410
5,550
15,597
6,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
ZeyRakh
Ah Puch
15
3 / 8 / 4
9,654
439
12,320
13,243
4,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DeathJR302
Ah Puch
18
4 / 4 / 14
11,489
522
15,226
13,114
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Dookieahh
Danzaburou
16
2 / 6 / 2
10,462
476
6,731
12,072
4,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
Major505
The Morrigan
20
16 / 0 / 11
13,628
619
16,976
8,855
3,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
7 / 0 / 8
12,761
580
10,317
16,385
19,974
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
samdog2001
Bacchus
16
3 / 2 / 17
10,544
479
12,413
18,019
25,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
84
12
Kills
32
32
Deaths
12
13
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Chaac
ARich10
Chaac
0
6
0
0
W
Ah Puch
DeathJR302
Ah Puch
4
4
14
2.75
W
Danzaburou
Dookieahh
Danzaburou
2
6
2
0.5
W
The Morrigan
Major505
The Morrigan
16
0
11
21.5
L
Sylvanus
2
4
5
1.13
W
7
0
8
11
L
Poseidon
Protobrain
Poseidon
4
8
1
0.56
L
Fenrir
Raclos
Fenrir
3
6
3
0.75
L
Ah Puch
ZeyRakh
Ah Puch
3
8
4
0.63
W
Bacchus
samdog2001
Bacchus
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,263
Damage
61,663
83,094
Taken
68,445
50,973
Mitigated
58,327
19,211
Healing
12,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ARich10
Chaac
9,310
1,546
0
4,239
20,373
17,887
0
8,325
11,337
0
52,635
W
Ah Puch
DeathJR302
Ah Puch
15,226
557
0
1,777
13,114
4,636
367
7,054
5,736
82,075
0
W
Danzaburou
Dookieahh
Danzaburou
6,731
2,836
0
850
12,072
4,556
3,304
6,839
5,189
0
68,983
W
The Morrigan
Major505
The Morrigan
16,976
2,636
0
1,959
8,855
3,622
0
3,652
5,125
112,589
0
L
Sylvanus
5,127
982
2,292
7,105
20,684
17,957
180
13,900
6,648
33,002
0
W
10,317
3,134
0
6,148
16,385
19,974
94
2,163
14,128
0
89,298
L
Poseidon
Protobrain
Poseidon
9,956
864
367
501
13,197
4,624
204
8,400
4,751
70,975
0
L
Fenrir
Raclos
Fenrir
5,550
1,138
0
3,333
15,597
6,023
0
7,283
8,213
0
44,670
L
Ah Puch
ZeyRakh
Ah Puch
12,320
893
0
1,374
13,243
4,482
662
6,659
6,478
57,724
0
W
Bacchus
samdog2001
Bacchus
12,413
1,164
0
2,248
18,019
25,539
102
7,580
10,225
39,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,603
Gold Earned
58,884
508
Minions Killed
656
0
Camps Cleared
0
1,749,327
Distance Traveled
1,998,713
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,745
398
109
5
0
367,694
4
W
Ah Puch
11,489
522
145
7
0
389,004
0
W
Danzaburou
10,462
476
129
6
0
341,356
3
W
The Morrigan
13,628
619
166
8
0
438,426
8
L
Sylvanus
9,445
429
53
2
0
337,172
4
W
Fenrir
12,761
580
171
8
0
422,133
6
L
Poseidon
9,732
442
145
7
0
351,883
1
L
Fenrir
9,027
410
82
4
0
371,555
3
L
Ah Puch
9,654
439
119
5
0
321,023
0
W
Bacchus
10,544
479
45
2
0
407,794
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role