Player Matchup

Scylla
Scylla
Cosmere21
Scylla
Level 27
God Stats
25W - 19L
1,652 SR
Queue Stats
183W - 176L
1,515 Elo+
Solo
Thoth
Thoth
RyanHardt1997
Thoth
Level 26
God Stats
6W - 9L
1,379 SR
Queue Stats
90W - 97L
1,453 Elo+
Party 1
Vamana
Vamana
SpitzmasterGod
Vamana
Level 23
God Stats
12W - 10L
1,531 SR
Queue Stats
65W - 64L
1,477 Elo+
Party 1
Sylvanus
Sylvanus
Trerajan
Sylvanus
Level 18
God Stats
31W - 17L
1,489 SR
Queue Stats
98W - 82L
1,448 Elo+
Solo
Awilix
Awilix
ninjafeets
Awilix
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
254W - 279L
1,531 Elo+
Solo
Team Averages
Level 24
1,510 SR
1,485 Elo+

VS

Team Averages
Level 17
1,477 SR
1,476 Elo+
Aphrodite
Aphrodite
Augtober
Aphrodite
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,487 Elo+
Solo
Kukulkan
Kukulkan
Bowedacious
Kukulkan
Level 26
God Stats
1W - 4L
1,321 SR
Queue Stats
57W - 52L
1,547 Elo+
Solo
Nemesis
Nemesis
Imperion12
Nemesis
Level 24
God Stats
7W - 2L
1,745 SR
Queue Stats
69W - 72L
1,437 Elo+
Solo
Izanami
Izanami
SkorgeDaddii
Izanami
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,423 Elo+
Solo
Cerberus
Cerberus
dunhem
Cerberus
Level 17
God Stats
9W - 7L
1,320 SR
Queue Stats
189W - 184L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cosmere21
Scylla
20
8 / 5 / 17
14,857
1,061
21,972
12,651
5,665
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 4 / 19
14,815
1,058
30,711
13,508
8,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 3 / 16
14,059
1,004
12,398
26,800
28,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sylvanus
Trerajan
Sylvanus
20
2 / 1 / 20
15,154
1,082
12,088
22,128
33,953
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Awilix
ninjafeets
Awilix
20
9 / 5 / 13
14,415
1,030
20,226
15,763
7,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Augtober
Aphrodite
18
0 / 6 / 3
11,749
839
6,136
19,540
15,923
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
Bowedacious
Kukulkan
20
16 / 6 / 1
17,714
1,265
44,208
20,952
6,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Imperion12
Nemesis
20
0 / 10 / 10
12,965
926
11,661
26,489
21,903
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
SkorgeDaddii
Izanami
17
0 / 1 / 0
10,629
759
275
1,004
390
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
dunhem
Cerberus
20
2 / 9 / 13
14,334
1,024
20,298
35,553
42,673
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
45
32
Kills
18
18
Deaths
32
85
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Augtober
Aphrodite
0
6
3
0.25
L
Kukulkan
Bowedacious
Kukulkan
16
6
1
2.75
W
Scylla
Cosmere21
Scylla
8
5
17
3.3
L
Nemesis
Imperion12
Nemesis
0
10
10
0.5
W
8
4
19
4.38
L
Izanami
SkorgeDaddii
Izanami
0
1
0
0
W
5
3
16
4.33
W
Sylvanus
Trerajan
Sylvanus
2
1
20
12
L
Cerberus
dunhem
Cerberus
2
9
13
0.94
W
Awilix
ninjafeets
Awilix
9
5
13
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,395
Damage
82,578
90,850
Taken
103,538
83,753
Mitigated
87,262
20,417
Healing
16,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Augtober
Aphrodite
6,136
2,528
2,591
4,493
19,540
15,923
0
13,101
6,178
22,650
0
L
Kukulkan
Bowedacious
Kukulkan
44,208
2,216
0
2,929
20,952
6,373
0
16,601
4,142
90,671
0
W
Scylla
Cosmere21
Scylla
21,972
4,218
0
0
12,651
5,665
0
9,243
3,408
65,750
0
L
Nemesis
Imperion12
Nemesis
11,661
2,838
0
1,402
26,489
21,903
0
16,027
10,188
0
22,870
W
30,711
885
152
1,255
13,508
8,456
0
8,896
4,612
59,067
0
L
Izanami
SkorgeDaddii
Izanami
275
161
0
0
1,004
390
0
784
220
0
3,529
W
12,398
5,877
0
4,100
26,800
28,259
0
21,976
4,824
0
27,331
W
Sylvanus
Trerajan
Sylvanus
12,088
3,709
6,959
6,310
22,128
33,953
0
17,755
4,373
24,002
0
L
Cerberus
dunhem
Cerberus
20,298
1,021
0
5,175
35,553
42,673
0
18,258
16,331
39,061
0
W
Awilix
ninjafeets
Awilix
20,226
12,455
0
1,641
15,763
7,420
0
12,772
2,991
0
33,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,300
Gold Earned
67,391
265
Minions Killed
256
9
Camps Cleared
5
1,267,098
Distance Traveled
1,031,576
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,749
839
48
3
0
205,417
0
L
Kukulkan
17,714
1,265
124
9
4
290,737
0
W
Scylla
14,857
1,061
117
8
3
234,727
1
L
Nemesis
12,965
926
25
2
0
257,322
1
W
Thoth
14,815
1,058
57
4
0
248,463
0
L
Izanami
10,629
759
2
0
0
23,886
0
W
Vamana
14,059
1,004
41
3
1
314,535
0
W
Sylvanus
15,154
1,082
17
1
2
235,538
0
L
Cerberus
14,334
1,024
57
4
1
254,214
0
W
Awilix
14,415
1,030
33
2
3
233,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role