Player Matchup

Ao Kuang
Ao Kuang
Divize_GalaXy
Ao Kuang
Level 148
God Stats
7W - 3L
1,483 SR
Queue Stats
698W - 520L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
Marvelnman
Cthulhu
Level 126
God Stats
16W - 11L
1,481 SR
Queue Stats
517W - 478L
1,454 Elo+
Party 1
Danzaburou
Danzaburou
WfxSmoky
Danzaburou
Level 7
God Stats
2W - 0L
1,678 SR
Queue Stats
2W - 1L
1,485 Elo+
Solo
Team Averages
Level 94
1,547 SR
1,466 Elo+

VS

Team Averages
Level 46
1,480 SR
1,546 Elo+
Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
L14m00
Thor
Level 6
God Stats
0W - 1L
1,441 SR
Queue Stats
1W - 1L
1,637 Elo+
Solo
Bakasura
Bakasura
radical_gaff9
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Divize_GalaXy
Ao Kuang
15
19 / 2 / 5
12,090
864
17,338
10,595
4,046
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Marvelnman
Cthulhu
15
5 / 1 / 16
10,621
759
10,878
10,716
8,424
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
WfxSmoky
Danzaburou
14
7 / 1 / 17
11,321
809
11,357
6,735
2,564
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
4 / 1 / 0
9,912
708
10,805
16,321
17,413
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
L14m00
Thor
8
0 / 14 / 1
7,517
537
3,316
15,741
6,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bakasura
radical_gaff9
Bakasura
11
0 / 17 / 3
8,397
600
975
16,364
5,953

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
8
31
Kills
4
4
Deaths
32
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
1
0
4
W
Ao Kuang
Divize_GalaXy
Ao Kuang
19
2
5
10.75
L
Thor
L14m00
Thor
0
14
1
0.04
W
Cthulhu
Marvelnman
Cthulhu
5
1
16
13
W
Danzaburou
WfxSmoky
Danzaburou
7
1
17
15.5
L
Bakasura
radical_gaff9
Bakasura
0
17
3
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,573
Damage
15,096
28,046
Taken
48,426
15,034
Mitigated
29,809
9,183
Healing
2,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
10,805
2,162
165
1,631
16,321
17,413
0
8,973
7,348
41,999
0
W
Ao Kuang
Divize_GalaXy
Ao Kuang
17,338
5,618
0
4,014
10,595
4,046
945
3,708
6,747
29,840
0
L
Thor
L14m00
Thor
3,316
227
0
231
15,741
6,443
27
9,692
6,049
0
6,587
W
Cthulhu
Marvelnman
Cthulhu
10,878
803
257
4,444
10,716
8,424
0
3,649
7,067
47,012
0
W
Danzaburou
WfxSmoky
Danzaburou
11,357
5,545
0
468
6,735
2,564
1,351
3,448
3,237
0
42,609
L
Bakasura
radical_gaff9
Bakasura
975
679
0
562
16,364
5,953
22
9,551
6,813
0
3,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,032
Gold Earned
25,826
148
Minions Killed
65
0
Camps Cleared
0
706,675
Distance Traveled
635,403
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,912
708
47
3
0
252,963
1
W
Ao Kuang
12,090
864
24
2
0
213,475
2
L
Thor
7,517
537
7
1
0
184,399
2
W
Cthulhu
10,621
759
62
4
0
232,514
4
W
Danzaburou
11,321
809
62
4
0
260,686
0
L
Bakasura
8,397
600
11
1
0
198,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role