Player Matchup

Ratatoskr
Ratatoskr
JACKEDFURRY
Ratatoskr
Level 7
God Stats
9W - 12L
1,686 SR
Queue Stats
140W - 123L
1,333 Elo+
Solo
Apollo
Apollo
Penda1um
Apollo
Level 14
God Stats
3W - 3L
1,333 SR
Queue Stats
81W - 64L
1,352 Elo+
Solo
Ymir
Ymir
SomeMina
Ymir
Level 25
God Stats
16W - 6L
1,591 SR
Queue Stats
136W - 114L
1,439 Elo+
Solo
Bellona
Bellona
edanoud
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,379 Elo+
Party 1
Hel
Hel
swidix
Hel
Level 21
God Stats
2W - 0L
1,706 SR
Queue Stats
38W - 33L
1,368 Elo+
Party 1
Team Averages
Level 17
1,563 SR
1,374 Elo+

VS

Team Averages
Level 10
1,524 SR
1,409 Elo+
Hel
Hel
Dragonhook144
Hel
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 15L
1,312 Elo+
Party 3
Izanami
Izanami
Drl133er
Izanami
Level 10
God Stats
1W - 2L
1,582 SR
Queue Stats
6W - 7L
1,354 Elo+
Party 3
Ra
Ra
QUITUCHO
Ra
Level 16
God Stats
13W - 21L
1,423 SR
Queue Stats
82W - 100L
1,452 Elo+
Solo
Loki
Loki
cropp1
Loki
Level 12
God Stats
0W - 2L
1,616 SR
Queue Stats
1W - 2L
1,425 Elo+
Party 2
Nike
Nike
Ярлово
Nike
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
JACKEDFURRY
Ratatoskr
17
10 / 6 / 14
11,810
537
18,300
18,054
7,654
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
Penda1um
Apollo
19
12 / 3 / 11
12,741
579
17,871
16,210
7,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
17
9 / 6 / 17
12,912
587
14,240
26,383
34,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
edanoud
Bellona
18
11 / 2 / 14
12,105
550
16,862
20,469
16,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
swidix
Hel
17
8 / 2 / 14
11,012
501
12,676
12,208
6,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 8
10,430
474
10,686
19,721
14,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Drl133er
Izanami
15
5 / 8 / 4
10,581
481
10,522
17,955
7,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 6 / 4
11,176
508
14,113
14,922
6,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
cropp1
Loki
13
0 / 14 / 5
8,622
392
9,147
19,471
5,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 13 / 2
10,074
458
13,575
25,108
19,729
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
41
50
Kills
18
19
Deaths
51
70
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
10
8
0.6
L
Izanami
Drl133er
Izanami
5
8
4
0.88
W
Ratatoskr
JACKEDFURRY
Ratatoskr
10
6
14
2.83
W
Apollo
Penda1um
Apollo
12
3
11
5.83
L
4
6
4
1
W
Ymir
9
6
17
2.92
L
Loki
cropp1
Loki
0
14
5
0.18
W
Bellona
edanoud
Bellona
11
2
14
9
W
Hel
swidix
Hel
8
2
14
7.5
L
7
13
2
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,949
Damage
58,043
93,324
Taken
97,177
71,448
Mitigated
53,929
22,708
Healing
21,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,686
2,698
4,028
4,847
19,721
14,622
423
6,051
13,670
31,991
0
L
Izanami
Drl133er
Izanami
10,522
6,984
0
1,978
17,955
7,136
76
2,914
15,041
0
49,544
W
Ratatoskr
JACKEDFURRY
Ratatoskr
18,300
5,467
0
1,004
18,054
7,654
810
4,450
13,604
0
81,235
W
Apollo
Penda1um
Apollo
17,871
13,545
0
3,937
16,210
7,133
5,085
4,658
11,552
0
95,386
L
14,113
1,403
2,060
4,287
14,922
6,654
393
3,734
11,188
85,517
0
W
Ymir
14,240
3,904
0
3,204
26,383
34,171
1,362
8,574
17,809
39,706
0
L
Loki
cropp1
Loki
9,147
2,863
0
2,656
19,471
5,788
0
4,864
14,607
0
43,444
W
Bellona
edanoud
Bellona
16,862
6,448
0
5,151
20,469
16,267
1,314
5,575
14,894
0
41,844
W
Hel
swidix
Hel
12,676
2,257
4,798
4,614
12,208
6,223
2,278
5,531
6,677
54,842
0
L
13,575
2,140
0
1,570
25,108
19,729
0
9,353
15,755
8,809
30,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,580
Gold Earned
50,883
441
Minions Killed
394
0
Camps Cleared
0
1,949,297
Distance Traveled
1,711,521
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,430
474
48
2
0
330,948
1
L
Izanami
10,581
481
93
4
0
344,546
2
W
Ratatoskr
11,810
537
96
4
0
459,636
1
W
Apollo
12,741
579
152
7
0
383,395
0
L
Ra
11,176
508
147
7
0
380,484
7
W
Ymir
12,912
587
44
2
0
348,395
1
L
Loki
8,622
392
62
3
0
303,558
4
W
Bellona
12,105
550
52
2
0
362,123
0
W
Hel
11,012
501
97
4
0
395,748
0
L
Nike
10,074
458
44
2
0
351,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role