Player Matchup

Mercury
Mercury
Platinum II
 
Mercury
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
 
Zhong Kui
Platinum I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum II
KilluaHashire
Geb
Platinum II
Level 160
God Stats
2W - 0L
1,735 SR
Queue Stats
139W - 130L
1,929 MMR
Solo
Rama
Rama
Platinum IV
Menos100deMMR
Rama
Platinum IV
Level 122
God Stats
3W - 3L
1,787 SR
Queue Stats
110W - 95L
1,958 MMR
Solo
Bellona
Bellona
Platinum II
Punchmaan
Bellona
Platinum II
Level 129
God Stats
15W - 9L
1,605 SR
Queue Stats
686W - 700L
1,774 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,625 SR
1,732 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,617 SR
1,806 MMR
Heimdallr
Heimdallr
Diamond V
 
Heimdallr
Diamond V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Platinum II
ElKunsito
The Morrigan
Platinum II
Level 157
God Stats
2W - 1L
1,896 SR
Queue Stats
131W - 131L
1,981 MMR
Solo
Tyr
Tyr
Gold II
Killl22
Tyr
Gold II
Level 148
God Stats
16W - 14L
1,604 SR
Queue Stats
200W - 195L
1,689 MMR
Solo
Ymir
Ymir
Diamond V
MobyWeed
Ymir
Diamond V
Level 160
God Stats
10W - 10L
1,595 SR
Queue Stats
502W - 490L
1,953 MMR
Solo
Bakasura
Bakasura
Platinum IV
TheNutts
Bakasura
Platinum IV
Level 146
God Stats
2W - 3L
1,489 SR
Queue Stats
67W - 55L
1,909 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
5 / 3 / 12
12,653
603
8,950
14,367
5,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
 
Zhong Kui
18
9 / 2 / 7
12,494
595
14,999
16,128
10,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
2 / 3 / 11
10,366
494
3,969
15,909
15,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
2 / 1 / 7
11,734
559
13,593
15,199
5,152
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Punchmaan
Bellona
17
4 / 3 / 5
11,528
549
10,137
13,938
9,713
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
NemesisMorgan Le FayThothPersephoneScylla

VS

Bans
AthenaTsukuyomiGilgameshFenrirKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
0 / 5 / 2
9,401
448
12,382
14,352
5,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
ElKunsito
The Morrigan
17
2 / 5 / 3
10,243
488
9,779
7,559
3,448
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
17
4 / 4 / 4
10,514
501
11,291
20,412
20,547
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
16
0 / 4 / 3
9,710
462
4,047
17,791
13,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
TheNutts
Bakasura
17
5 / 4 / 2
10,879
518
10,177
20,663
10,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
22
Kills
11
12
Deaths
22
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
3
12
3.67
W
Zhong Kui
 
Zhong Kui
9
2
7
6.25
L
Heimdallr
 
Heimdallr
0
5
2
0.2
L
The Morrigan
ElKunsito
The Morrigan
2
5
3
0.7
L
Tyr
4
4
4
1.5
W
2
3
11
2.5
W
2
1
7
5.5
L
Ymir
0
4
3
0.38
W
Bellona
Punchmaan
Bellona
4
3
5
2.17
L
Bakasura
TheNutts
Bakasura
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,648
Damage
47,676
75,541
Taken
80,777
46,443
Mitigated
52,710
26,457
Healing
20,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,950
4,826
0
1,752
14,367
5,758
0
3,411
10,613
0
118,183
W
Zhong Kui
 
Zhong Kui
14,999
735
491
7,156
16,128
10,083
2,062
3,705
10,973
85,652
0
L
Heimdallr
 
Heimdallr
12,382
5,467
0
3,664
14,352
5,392
589
3,988
10,218
0
74,801
L
The Morrigan
ElKunsito
The Morrigan
9,779
2,018
0
2,078
7,559
3,448
1,000
2,982
4,418
72,613
797
L
Tyr
11,291
609
0
8,301
20,412
20,547
0
4,211
16,010
0
57,556
W
3,969
481
0
2,848
15,909
15,737
165
3,751
11,465
14,754
0
W
13,593
11,597
0
10,183
15,199
5,152
3,661
3,526
10,987
0
99,098
L
Ymir
4,047
423
0
1,513
17,791
13,313
0
4,347
13,251
52,160
0
W
Bellona
Punchmaan
Bellona
10,137
2,370
0
4,027
13,938
9,713
764
2,267
11,210
0
55,607
L
Bakasura
TheNutts
Bakasura
10,177
7,106
0
4,912
20,663
10,010
216
4,284
16,217
0
71,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,775
Gold Earned
50,747
601
Minions Killed
583
0
Camps Cleared
0
2,287,112
Distance Traveled
2,059,489
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,653
603
168
8
0
552,739
6
W
Zhong Kui
12,494
595
161
8
0
407,623
3
L
Heimdallr
9,401
448
113
5
0
385,634
6
L
The Morrigan
10,243
488
133
6
0
368,549
7
L
Tyr
10,514
501
122
6
0
464,502
3
W
Geb
10,366
494
12
1
0
473,833
8
W
Rama
11,734
559
160
8
0
394,384
7
L
Ymir
9,710
462
88
4
0
366,454
0
W
Bellona
11,528
549
100
5
0
458,533
5
L
Bakasura
10,879
518
127
6
0
474,350
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role