Player Matchup

Ra
Ra
Cam3448
Ra
Level 159
God Stats
0W - 1L
1,345 SR
Queue Stats
24W - 35L
1,414 Elo+
Party 1
Xbalanque
Xbalanque
Direbear Grylls
Xbalanque
Level 138
God Stats
1W - 2L
1,751 SR
Queue Stats
126W - 116L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
MasterJ2687
Danzaburou
Level 99
God Stats
1W - 1L
1,690 SR
Queue Stats
45W - 34L
1,495 Elo+
Party 1
Hera
Hera
SPARTAN9076
Hera
Level 130
God Stats
0W - 1L
1,563 SR
Queue Stats
44W - 33L
1,585 Elo+
Party 1
Nu Wa
Nu Wa
WellThatWasNeat
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,610 Elo+
Solo
Team Averages
Level 110
1,570 SR
1,525 Elo+

VS

Team Averages
Level 97
1,630 SR
1,532 Elo+
Cabrakan
Cabrakan
Aaj1n
Cabrakan
Level 122
God Stats
2W - 0L
1,738 SR
Queue Stats
110W - 96L
1,537 Elo+
Party 2
Guan Yu
Guan Yu
Arbitir
Guan Yu
Level 129
God Stats
4W - 3L
1,520 SR
Queue Stats
803W - 799L
1,534 Elo+
Solo
Anhur
Anhur
JaegerGriffin
Anhur
Level 140
God Stats
5W - 2L
1,744 SR
Queue Stats
145W - 141L
1,548 Elo+
Party 2
Gilgamesh
Gilgamesh
Sparty8881
Gilgamesh
Level 27
God Stats
10W - 2L
1,646 SR
Queue Stats
272W - 315L
1,494 Elo+
Solo
Serqet
Serqet
joz30000
Serqet
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 75L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 7
10,894
681
18,755
16,668
6,426
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
Direbear Grylls
Xbalanque
19
5 / 6 / 8
11,580
724
25,443
18,319
6,435
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
MasterJ2687
Danzaburou
18
4 / 6 / 7
11,516
720
19,210
19,612
7,087
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 6 / 10
10,946
684
18,247
18,802
19,446
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 4 / 11
11,255
703
22,844
17,334
6,111
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Aaj1n
Cabrakan
20
5 / 1 / 18
13,054
816
15,701
24,371
37,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
Arbitir
Guan Yu
19
6 / 6 / 17
12,442
778
11,775
31,078
39,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
7 / 5 / 18
12,692
793
22,758
25,783
11,604
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Sparty8881
Gilgamesh
19
5 / 3 / 17
11,252
703
26,032
32,464
27,319
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
joz30000
Serqet
19
4 / 5 / 16
11,539
721
7,311
18,591
13,188
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
113
20
Kills
27
27
Deaths
20
43
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Aaj1n
Cabrakan
5
1
18
14
W
Guan Yu
Arbitir
Guan Yu
6
6
17
2.42
L
4
5
7
1.5
L
Xbalanque
Direbear Grylls
Xbalanque
5
6
8
1.5
W
7
5
18
3.2
L
Danzaburou
MasterJ2687
Danzaburou
4
6
7
1.25
L
3
6
10
1.33
W
Gilgamesh
Sparty8881
Gilgamesh
5
3
17
4.5
L
4
4
11
2.38
W
Serqet
joz30000
Serqet
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,499
Damage
83,577
90,735
Taken
132,287
45,505
Mitigated
129,386
40,731
Healing
74,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Aaj1n
Cabrakan
15,701
1,759
2,630
2,656
24,371
37,981
245
11,412
12,959
24,234
0
W
Guan Yu
Arbitir
Guan Yu
11,775
2,626
18,539
13,881
31,078
39,294
443
11,861
19,217
0
25,260
L
18,755
3,086
13,091
6,215
16,668
6,426
158
2,763
13,650
35,039
0
L
Xbalanque
Direbear Grylls
Xbalanque
25,443
11,311
1,911
2,801
18,319
6,435
2,377
3,178
14,343
0
45,380
W
22,758
8,183
3,298
9,693
25,783
11,604
2,988
13,805
11,978
0
72,354
L
Danzaburou
MasterJ2687
Danzaburou
19,210
5,905
1,518
4,747
19,612
7,087
1,030
2,097
17,119
0
32,209
L
18,247
5,405
2,862
2,891
18,802
19,446
457
4,763
13,849
29,589
0
W
Gilgamesh
Sparty8881
Gilgamesh
26,032
1,929
3,969
11,951
32,464
27,319
782
16,150
16,314
4,884
51,016
L
22,844
6,646
2,277
2,418
17,334
6,111
1,107
4,465
12,464
42,011
0
W
Serqet
joz30000
Serqet
7,311
826
4,093
3,607
18,591
13,188
311
6,618
11,973
0
20,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,191
Gold Earned
60,979
175
Minions Killed
202
0
Camps Cleared
0
1,294,009
Distance Traveled
1,579,061
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,054
816
12
1
0
325,635
0
W
Guan Yu
12,442
778
8
1
0
309,088
0
L
Ra
10,894
681
35
2
0
278,943
0
L
Xbalanque
11,580
724
50
3
0
235,104
0
W
Anhur
12,692
793
93
6
0
253,676
3
L
Danzaburou
11,516
720
31
2
0
253,384
0
L
Hera
10,946
684
28
2
0
276,403
0
W
Gilgamesh
11,252
703
57
4
0
356,206
0
L
Nu Wa
11,255
703
31
2
0
250,175
0
W
Serqet
11,539
721
32
2
0
334,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role