Player Matchup

Thor
Thor
ITzSpooks3863
Thor
Level 89
God Stats
0W - 1L
1,741 SR
Queue Stats
26W - 20L
1,572 Elo+
Party 2
Chaac
Chaac
ItsBeardog
Chaac
Level 105
God Stats
0W - 3L
1,476 SR
Queue Stats
12W - 12L
1,570 Elo+
Party 2
Geb
Geb
OberCranober
Geb
Level 28
God Stats
19W - 16L
1,539 SR
Queue Stats
20W - 16L
1,577 Elo+
Party 2
Thanatos
Thanatos
Restless--Nights
Thanatos
Level 123
God Stats
0W - 1L
1,661 SR
Queue Stats
18W - 10L
1,663 Elo+
Party 2
Kukulkan
Kukulkan
perki30
Kukulkan
Level 13
God Stats
2W - 1L
1,384 SR
Queue Stats
2W - 3L
1,419 Elo+
Party 2
Team Averages
Level 72
1,560 SR
1,560 Elo+

VS

Team Averages
Level 40
1,796 SR
1,674 Elo+
Neith
Neith
Fracture88
Neith
Level 4
God Stats
3W - 2L
1,883 SR
Queue Stats
4W - 3L
1,760 Elo+
Party 1
Izanami
Izanami
HabibM423
Izanami
Level 28
God Stats
52W - 29L
1,656 SR
Queue Stats
64W - 45L
1,619 Elo+
Party 1
Ares
Ares
ZGuap
Ares
Level 72
God Stats
17W - 12L
1,818 SR
Queue Stats
43W - 40L
1,631 Elo+
Party 1
Ymir
Ymir
chumba170
Ymir
Level 27
God Stats
18W - 4L
1,826 SR
Queue Stats
38W - 21L
1,773 Elo+
Party 1
Arachne
Arachne
youngkilla515
Arachne
Level 67
God Stats
20W - 9L
1,796 SR
Queue Stats
32W - 26L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 2
12,146
868
14,768
14,880
11,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
18
2 / 5 / 3
11,973
855
16,944
17,994
21,570
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
0 / 6 / 4
11,090
792
11,108
21,003
19,714
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
1 / 5 / 3
11,591
828
8,507
13,620
9,891
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
perki30
Kukulkan
18
0 / 3 / 3
11,878
848
16,102
12,747
6,762
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

91

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
5 / 2 / 10
13,202
943
8,613
8,673
4,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
HabibM423
Izanami
20
4 / 3 / 16
13,309
951
22,326
13,429
6,261
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
ZGuap
Ares
20
5 / 0 / 14
13,417
958
17,819
14,955
15,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
20
3 / 0 / 17
12,828
916
14,035
17,553
21,415
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
19
5 / 1 / 10
12,716
908
13,236
18,255
8,081
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
89
6
Kills
22
22
Deaths
6
15
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Neith
5
2
10
5
W
Izanami
HabibM423
Izanami
4
3
16
4
L
3
3
2
1.33
L
Chaac
2
5
3
0.7
L
0
6
4
0.33
L
1
5
3
0.5
W
Ares
ZGuap
Ares
5
0
14
12
W
Ymir
3
0
17
11.5
L
Kukulkan
perki30
Kukulkan
0
3
3
0.5
W
Arachne
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,429
Damage
76,029
80,244
Taken
72,865
69,304
Mitigated
55,369
14,564
Healing
6,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
8,613
3,204
0
1,405
8,673
4,337
0
1,307
7,366
0
26,645
W
Izanami
HabibM423
Izanami
22,326
12,867
0
771
13,429
6,261
0
5,221
8,208
0
72,161
L
14,768
2,197
0
1,803
14,880
11,367
0
5,971
8,909
0
33,461
L
Chaac
16,944
1,454
0
4,418
17,994
21,570
0
4,655
13,339
0
42,965
L
11,108
118
0
2,608
21,003
19,714
0
10,752
10,251
24,184
0
L
8,507
1,468
0
3,969
13,620
9,891
0
5,570
8,050
0
18,451
W
Ares
ZGuap
Ares
17,819
152
0
0
14,955
15,275
0
7,263
7,692
24,137
0
W
Ymir
14,035
1,540
0
0
17,553
21,415
0
7,955
9,598
35,372
0
L
Kukulkan
perki30
Kukulkan
16,102
1,040
0
1,766
12,747
6,762
0
4,906
7,841
58,649
0
W
Arachne
13,236
8,762
0
3,999
18,255
8,081
0
5,464
12,791
0
22,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,678
Gold Earned
65,472
268
Minions Killed
260
8
Camps Cleared
9
1,367,961
Distance Traveled
1,427,079
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,202
943
46
3
1
269,000
1
W
Izanami
13,309
951
136
10
3
254,629
0
L
Thor
12,146
868
37
3
2
252,765
0
L
Chaac
11,973
855
53
4
2
289,485
0
L
Geb
11,090
792
29
2
2
300,829
0
L
Thanatos
11,591
828
26
2
1
277,570
0
W
Ares
13,417
958
11
1
1
305,621
0
W
Ymir
12,828
916
46
3
0
270,588
0
L
Kukulkan
11,878
848
123
9
1
247,312
0
W
Arachne
12,716
908
21
2
4
327,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role