Player Matchup

Sol
Sol
J03L_P3R3Z_-
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
Reisol
Yemoja
Level 3
God Stats
1W - 1L
1,738 SR
Queue Stats
3W - 3L
1,683 Elo+
Party 3
Guan Yu
Guan Yu
Soberanada
Guan Yu
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Thanatos
Thanatos
elefante839terco
Thanatos
Level 5
God Stats
0W - 2L
1,051 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Apollo
Apollo
oProibido
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Team Averages
Level 4
1,458 SR
1,537 Elo+

VS

Team Averages
Level 13
1,527 SR
1,407 Elo+
Anubis
Anubis
 
Anubis
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
ArmyBlinkNaVida1
Hel
Level 11
God Stats
3W - 1L
1,295 SR
Queue Stats
16W - 14L
1,317 Elo+
Party 1
Izanami
Izanami
Iroha2441
Izanami
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
36W - 42L
1,500 Elo+
Solo
Bacchus
Bacchus
N1R7T0_NRT_W7M
Bacchus
Level 25
God Stats
1W - 1L
1,841 SR
Queue Stats
152W - 176L
1,218 Elo+
Party 1
Thanatos
Thanatos
R0RON0A
Thanatos
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 1
7,362
409
9,939
17,676
5,516
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Reisol
Yemoja
11
0 / 5 / 0
7,620
423
5,090
9,412
4,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Guan Yu
Soberanada
Guan Yu
11
1 / 5 / 0
6,996
389
3,129
13,287
8,848
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 11 / 1
7,716
429
2,675
14,062
4,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
oProibido
Apollo
10
1 / 8 / 0
7,016
390
2,531
11,109
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 1 / 11
9,071
504
7,040
7,065
2,878
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
9 / 2 / 14
10,599
589
18,908
13,772
5,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Iroha2441
Izanami
18
6 / 0 / 5
11,507
639
4,427
9,681
3,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 1 / 10
8,738
485
5,550
9,659
6,518
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
R0RON0A
Thanatos
18
16 / 1 / 12
12,083
671
16,100
15,369
6,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
90
3
Kills
38
38
Deaths
5
2
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
11
7.5
W
9
2
14
8
W
Izanami
Iroha2441
Izanami
6
0
5
8.5
L
0
9
1
0.06
W
5
1
10
10
W
Thanatos
R0RON0A
Thanatos
16
1
12
22
L
Yemoja
Reisol
Yemoja
0
5
0
0
L
Guan Yu
Soberanada
Guan Yu
1
5
0
0.2
L
1
11
1
0.14
L
Apollo
oProibido
Apollo
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,364
Damage
52,025
65,546
Taken
55,546
25,924
Mitigated
24,564
13,017
Healing
40,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,040
487
180
4,713
7,065
2,878
740
1,883
5,182
38,541
0
W
18,908
2,107
1,909
8,200
13,772
5,043
1,468
8,518
5,254
59,446
0
W
Izanami
Iroha2441
Izanami
4,427
2,658
0
6,952
9,681
3,947
9,558
1,051
8,630
0
100,827
L
9,939
4,643
0
5,240
17,676
5,516
0
11,229
6,447
38,458
0
W
5,550
1,525
502
1,533
9,659
6,518
365
1,720
7,939
20,157
0
W
Thanatos
R0RON0A
Thanatos
16,100
6,704
0
16,718
15,369
6,178
1,556
2,468
12,901
0
78,523
L
Yemoja
Reisol
Yemoja
5,090
505
879
129
9,412
4,866
206
5,114
4,298
19,267
0
L
Guan Yu
Soberanada
Guan Yu
3,129
1,133
334
1,770
13,287
8,848
231
7,098
6,189
0
25,049
L
2,675
791
0
3,074
14,062
4,280
0
3,557
10,505
0
29,521
L
Apollo
oProibido
Apollo
2,531
1,566
0
1,591
11,109
2,414
395
4,500
6,609
0
18,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,710
Gold Earned
51,998
212
Minions Killed
468
0
Camps Cleared
0
1,481,427
Distance Traveled
1,697,966
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,071
504
75
4
0
305,561
4
W
Hel
10,599
589
84
5
0
317,744
2
W
Izanami
11,507
639
168
9
0
342,371
2
L
Sol
7,362
409
57
3
0
250,972
1
W
Bacchus
8,738
485
15
1
0
364,619
2
W
Thanatos
12,083
671
126
7
0
367,671
8
L
Yemoja
7,620
423
24
1
0
309,306
3
L
Guan Yu
6,996
389
40
2
0
332,128
2
L
Thanatos
7,716
429
56
3
0
295,719
0
L
Apollo
7,016
390
35
2
0
293,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role