Player Matchup

Gilgamesh
Gilgamesh
GodKingKarp
Gilgamesh
Level 25
God Stats
5W - 7L
1,498 SR
Queue Stats
38W - 35L
1,473 Elo+
Solo
Jormungandr
Jormungandr
LaBuenaRacha
Jormungandr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 50L
1,663 Elo+
Solo
Neith
Neith
RiotZ Cloak
Neith
Level 27
God Stats
11W - 7L
1,644 SR
Queue Stats
16W - 14L
1,510 Elo+
Solo
Chang'e
Chang'e
bipoLORian
Chang'e
Level 16
God Stats
3W - 0L
1,796 SR
Queue Stats
15W - 16L
1,422 Elo+
Solo
Ullr
Ullr
smeckgames
Ullr
Level 11
God Stats
12W - 9L
1,559 SR
Queue Stats
13W - 10L
1,558 Elo+
Solo
Team Averages
Level 21
1,599 SR
1,525 Elo+

VS

Team Averages
Level 30
1,428 SR
1,529 Elo+
Tiamat
Tiamat
CouchyPotato
Tiamat
Level 29
God Stats
7W - 8L
1,344 SR
Queue Stats
416W - 404L
1,548 Elo+
Solo
Jormungandr
Jormungandr
ReprovedBull446
Jormungandr
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
TyrDropper90
Cthulhu
Level 68
God Stats
5W - 9L
1,615 SR
Queue Stats
5W - 9L
1,501 Elo+
Party 1
Cu Chulainn
Cu Chulainn
eeddfc
Cu Chulainn
Level 25
God Stats
1W - 7L
1,264 SR
Queue Stats
129W - 133L
1,548 Elo+
Solo
Anhur
Anhur
jot0matador420
Anhur
Level 18
God Stats
20W - 15L
1,414 SR
Queue Stats
66W - 52L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GodKingKarp
Gilgamesh
20
9 / 5 / 10
15,353
1,097
24,906
29,747
17,037
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
LaBuenaRacha
Jormungandr
20
14 / 5 / 15
16,525
1,180
29,474
23,179
23,621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 3 / 16
14,570
1,041
23,797
16,067
6,839
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
bipoLORian
Chang'e
20
4 / 6 / 19
13,582
970
15,815
17,281
10,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 6 / 15
12,386
885
15,497
20,635
8,344
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

102

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
5 / 11 / 11
14,440
1,031
30,075
29,439
18,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
ReprovedBull446
Jormungandr
20
0 / 6 / 15
12,387
885
9,755
24,533
21,500
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
TyrDropper90
Cthulhu
20
8 / 3 / 14
14,891
1,064
23,820
18,047
21,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
eeddfc
Cu Chulainn
20
3 / 7 / 7
13,143
939
11,660
26,301
34,032
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 8 / 6
14,669
1,048
24,848
20,313
8,164
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
78
34
Kills
25
25
Deaths
35
75
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Tiamat
5
11
11
0.95
W
Gilgamesh
GodKingKarp
Gilgamesh
9
5
10
2.8
W
Jormungandr
LaBuenaRacha
Jormungandr
14
5
15
4.3
L
Jormungandr
ReprovedBull446
Jormungandr
0
6
15
1.25
W
5
3
16
4.33
L
Cthulhu
TyrDropper90
Cthulhu
8
3
14
5
W
Chang'e
bipoLORian
Chang'e
4
6
19
2.25
L
Cu Chulainn
eeddfc
Cu Chulainn
3
7
7
0.93
L
9
8
6
1.5
W
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,489
Damage
100,158
106,909
Taken
118,633
66,649
Mitigated
103,460
11,609
Healing
14,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
30,075
2,258
691
3,132
29,439
18,404
0
10,596
18,313
66,407
0
W
Gilgamesh
GodKingKarp
Gilgamesh
24,906
7,311
0
270
29,747
17,037
0
16,623
12,283
8,703
34,033
W
Jormungandr
LaBuenaRacha
Jormungandr
29,474
6,282
0
88
23,179
23,621
0
12,316
10,863
51,939
0
L
Jormungandr
ReprovedBull446
Jormungandr
9,755
1,794
0
0
24,533
21,500
0
10,650
13,335
21,434
0
W
23,797
13,254
0
2,555
16,067
6,839
0
9,787
6,280
0
63,186
L
Cthulhu
TyrDropper90
Cthulhu
23,820
854
2,270
720
18,047
21,360
0
8,453
9,070
37,288
958
W
Chang'e
bipoLORian
Chang'e
15,815
2,943
4,132
2,899
17,281
10,808
0
13,015
4,266
26,592
0
L
Cu Chulainn
eeddfc
Cu Chulainn
11,660
2,316
1,188
3,124
26,301
34,032
0
10,335
15,440
0
37,738
L
24,848
18,741
0
3,476
20,313
8,164
0
8,196
11,671
0
48,725
W
15,497
7,375
0
1,665
20,635
8,344
0
11,675
8,960
0
28,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,416
Gold Earned
69,530
250
Minions Killed
233
7
Camps Cleared
8
1,151,202
Distance Traveled
1,306,461
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
14,440
1,031
90
6
2
276,501
0
W
Gilgamesh
15,353
1,097
33
2
4
260,099
0
W
Jormungandr
16,525
1,180
52
4
0
236,495
0
L
Jormungandr
12,387
885
28
2
0
261,488
1
W
Neith
14,570
1,041
90
6
2
226,268
0
L
Cthulhu
14,891
1,064
33
2
1
293,510
0
W
Chang'e
13,582
970
45
3
1
245,546
1
L
Cu Chulainn
13,143
939
49
4
2
255,757
0
L
Anhur
14,669
1,048
33
2
3
219,205
0
W
Ullr
12,386
885
30
2
0
182,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role