Player Matchup

Janus
Janus
Astrodudejam
Janus
Level 28
God Stats
10W - 13L
1,475 SR
Queue Stats
222W - 236L
1,372 Elo+
Party 3
Cthulhu
Cthulhu
GalaxiesNinja
Cthulhu
Level 23
God Stats
2W - 3L
1,684 SR
Queue Stats
125W - 129L
1,394 Elo+
Solo
Da Ji
Da Ji
ajaxcoaster
Da Ji
Level 29
God Stats
0W - 2L
1,780 SR
Queue Stats
2W - 5L
1,387 Elo+
Party 1
Hel
Hel
padme02122007
Hel
Level 26
God Stats
1W - 1L
1,441 SR
Queue Stats
1W - 3L
1,387 Elo+
Party 1
Gilgamesh
Gilgamesh
quab-par
Gilgamesh
Level 26
God Stats
26W - 18L
1,506 SR
Queue Stats
106W - 119L
1,339 Elo+
Party 3
Team Averages
Level 26
1,577 SR
1,376 Elo+

VS

Team Averages
Level 18
1,485 SR
1,404 Elo+
Pele
Pele
Kaedriick
Pele
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Ymir
Ymir
LotusRecords
Ymir
Level 29
God Stats
10W - 6L
1,566 SR
Queue Stats
88W - 89L
1,495 Elo+
Solo
Janus
Janus
ShadowsMoves
Janus
Level 8
God Stats
5W - 5L
1,580 SR
Queue Stats
14W - 19L
1,456 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lucasp2p
Morgan Le Fay
Level 18
God Stats
24W - 24L
1,599 SR
Queue Stats
42W - 46L
1,486 Elo+
Solo
Bellona
Bellona
yungmattrix
Bellona
Level 6
God Stats
1W - 1L
1,179 SR
Queue Stats
1W - 3L
1,084 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 0
7,517
626
5,981
6,841
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
10
2 / 3 / 3
6,788
566
5,481
9,265
6,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 9 / 1
4,898
408
3,309
9,173
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 9 / 0
4,661
388
839
8,938
2,720
Gilgamesh
quab-par
Gilgamesh
10
3 / 0 / 2
6,850
571
5,133
7,674
2,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
3 / 2 / 1
6,074
506
2,571
7,354
1,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 2 / 2
5,903
492
2,805
7,100
3,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
14 / 0 / 3
8,513
709
11,867
5,630
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
lucasp2p
Morgan Le Fay
9
1 / 2 / 2
5,387
449
5,378
6,106
2,373
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
yungmattrix
Bellona
8
0 / 5 / 0
5,014
418
2,319
7,748
3,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
11
Kills
19
21
Deaths
11
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
6
0
0
6
L
Cthulhu
2
3
3
1.17
W
Pele
3
2
1
1.75
W
1
2
2
1
W
14
0
3
15.5
L
0
9
1
0.06
W
Morgan Le Fay
lucasp2p
Morgan Le Fay
1
2
2
1
L
0
9
0
0
L
Gilgamesh
quab-par
Gilgamesh
3
0
2
4
W
Bellona
yungmattrix
Bellona
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,743
Damage
24,940
41,891
Taken
33,938
16,034
Mitigated
13,539
10,441
Healing
7,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,981
264
0
2,460
6,841
1,988
592
628
6,199
39,321
0
L
Cthulhu
5,481
214
613
2,247
9,265
6,186
0
4,180
5,085
31,896
0
W
Pele
2,571
563
0
3,760
7,354
1,950
504
1,165
6,166
0
27,934
W
2,805
367
0
270
7,100
3,914
0
2,193
4,907
16,021
0
W
11,867
527
0
2,513
5,630
1,773
0
750
4,880
48,725
0
L
3,309
770
0
674
9,173
2,852
27
5,016
3,795
0
16,043
W
Morgan Le Fay
lucasp2p
Morgan Le Fay
5,378
756
0
828
6,106
2,373
504
2,515
3,591
23,338
0
L
839
97
418
1,411
8,938
2,720
130
5,365
3,091
10,952
0
L
Gilgamesh
quab-par
Gilgamesh
5,133
1,288
656
1,962
7,674
2,288
0
4,003
3,671
0
18,764
W
Bellona
yungmattrix
Bellona
2,319
363
0
492
7,748
3,529
186
5,189
2,093
0
11,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,714
Gold Earned
30,891
227
Minions Killed
231
0
Camps Cleared
0
1,171,855
Distance Traveled
1,090,302
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,517
626
93
8
0
244,583
1
L
Cthulhu
6,788
566
53
4
0
232,729
3
W
Pele
6,074
506
51
4
0
226,836
0
W
Ymir
5,903
492
20
2
0
194,730
0
W
Janus
8,513
709
94
8
0
236,414
2
L
Da Ji
4,898
408
25
2
0
220,178
0
W
Morgan Le Fay
5,387
449
44
4
0
230,282
2
L
Hel
4,661
388
15
1
0
230,087
0
L
Gilgamesh
6,850
571
41
3
0
244,278
0
W
Bellona
5,014
418
22
2
0
202,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role