Player Matchup

Neith
Neith
Akaishi265
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,344 Elo+
Party 2
Ymir
Ymir
L0stN1c0
Ymir
Level 20
God Stats
2W - 4L
1,525 SR
Queue Stats
64W - 53L
1,348 Elo+
Party 2
Nemesis
Nemesis
flloxx
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
lIlB Y ElIl
Baron Samedi
Level 16
God Stats
0W - 7L
1,160 SR
Queue Stats
26W - 34L
1,274 Elo+
Party 2
Kukulkan
Kukulkan
oprxssed
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 53L
1,344 Elo+
Solo
Team Averages
Level 16
1,437 SR
1,362 Elo+

VS

Team Averages
Level 19
1,411 SR
1,327 Elo+
Izanami
Izanami
Giudrums
Izanami
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,439 Elo+
Solo
Odin
Odin
Pallazzo27
Odin
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,349 Elo+
Solo
Ymir
Ymir
aitortilla_05
Ymir
Level 17
God Stats
3W - 9L
1,235 SR
Queue Stats
69W - 76L
1,280 Elo+
Party 1
Loki
Loki
bravo2773
Loki
Level 23
God Stats
20W - 13L
1,555 SR
Queue Stats
145W - 138L
1,307 Elo+
Party 1
Merlin
Merlin
gonbenpan_31
Merlin
Level 22
God Stats
18W - 32L
1,265 SR
Queue Stats
209W - 283L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
4 / 3 / 0
8,774
516
3,570
8,000
2,034
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
12
1 / 5 / 2
8,540
502
5,658
15,308
7,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
flloxx
Nemesis
10
0 / 10 / 2
6,397
376
2,458
10,224
2,227
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baron Samedi
lIlB Y ElIl
Baron Samedi
9
1 / 6 / 4
6,637
390
2,359
7,634
1,958
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kukulkan
oprxssed
Kukulkan
11
4 / 5 / 3
7,560
445
6,921
8,312
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Giudrums
Izanami
14
0 / 1 / 4
8,775
516
3,552
8,187
2,905
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
7 / 1 / 11
9,488
558
5,632
12,422
7,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 2 / 8
8,336
490
5,168
8,756
3,537
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
15
11 / 2 / 6
10,169
598
8,930
9,732
3,280
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
14
8 / 4 / 6
9,578
563
11,792
10,588
3,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
10
Kills
29
29
Deaths
10
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Neith
4
3
0
1.33
W
Izanami
Giudrums
Izanami
0
1
4
2
L
Ymir
1
5
2
0.4
W
7
1
11
12.5
W
3
2
8
3.5
W
Loki
11
2
6
7
L
Nemesis
flloxx
Nemesis
0
10
2
0.1
W
Merlin
8
4
6
2.75
L
Baron Samedi
lIlB Y ElIl
Baron Samedi
1
6
4
0.5
L
Kukulkan
oprxssed
Kukulkan
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,966
Damage
35,074
49,478
Taken
49,685
16,487
Mitigated
21,454
4,304
Healing
12,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,570
1,235
0
737
8,000
2,034
2,049
788
7,196
0
38,929
W
Izanami
Giudrums
Izanami
3,552
2,589
0
3,327
8,187
2,905
6,130
1,286
6,901
0
45,149
L
Ymir
5,658
2,521
0
925
15,308
7,995
100
6,724
8,417
29,082
0
W
5,632
2,382
0
6,139
12,422
7,945
822
4,527
7,895
0
34,812
W
5,168
2,171
0
84
8,756
3,537
1,717
2,953
5,803
22,688
0
W
Loki
8,930
1,758
618
946
9,732
3,280
3,671
1,018
8,714
0
48,711
L
Nemesis
flloxx
Nemesis
2,458
1,109
0
130
10,224
2,227
128
3,680
6,214
0
10,943
W
Merlin
11,792
589
480
1,114
10,588
3,787
1,128
5,154
5,434
47,398
0
L
Baron Samedi
lIlB Y ElIl
Baron Samedi
2,359
373
297
518
7,634
1,958
291
2,677
4,596
12,355
0
L
Kukulkan
oprxssed
Kukulkan
6,921
784
0
1,697
8,312
2,273
830
1,925
6,095
36,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,908
Gold Earned
46,346
222
Minions Killed
340
0
Camps Cleared
0
1,253,219
Distance Traveled
1,556,138
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,774
516
82
5
0
252,597
0
W
Izanami
8,775
516
83
5
0
253,366
0
L
Ymir
8,540
502
44
3
0
213,923
0
W
Odin
9,488
558
57
3
0
309,907
1
W
Ymir
8,336
490
43
3
0
317,559
0
W
Loki
10,169
598
82
5
0
353,396
0
L
Nemesis
6,397
376
18
1
0
357,764
3
W
Merlin
9,578
563
75
4
0
321,910
0
L
Baron Samedi
6,637
390
20
1
0
195,689
0
L
Kukulkan
7,560
445
58
3
0
233,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role