Player Matchup

Morgan Le Fay
Morgan Le Fay
Bieroslav_Dose
Morgan Le Fay
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 11L
923 Elo+
Solo
Skadi
Skadi
EternaL_JlM3N3Z
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,207 Elo+
Party 1
Thanatos
Thanatos
HikaRy_776
Thanatos
Level 16
God Stats
1W - 2L
1,502 SR
Queue Stats
72W - 53L
1,251 Elo+
Party 1
Loki
Loki
Vajas181
Loki
Level 24
God Stats
0W - 1L
1,273 SR
Queue Stats
15W - 20L
1,327 Elo+
Solo
Cthulhu
Cthulhu
wfzogger
Cthulhu
Level 26
God Stats
2W - 2L
1,257 SR
Queue Stats
34W - 38L
1,257 Elo+
Solo
Team Averages
Level 16
1,406 SR
1,193 Elo+

VS

Team Averages
Level 24
1,467 SR
1,366 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Mafiacow10
Merlin
Level 26
God Stats
5W - 7L
1,341 SR
Queue Stats
90W - 79L
1,334 Elo+
Party 2
King Arthur
King Arthur
NovaTheSecond
King Arthur
Level 27
God Stats
12W - 10L
1,463 SR
Queue Stats
140W - 149L
1,334 Elo+
Party 2
Pele
Pele
david_risitas
Pele
Level 24
God Stats
9W - 10L
1,482 SR
Queue Stats
133W - 155L
1,350 Elo+
Solo
Ah Puch
Ah Puch
plasmole
Ah Puch
Level 16
God Stats
12W - 7L
1,548 SR
Queue Stats
81W - 90L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bieroslav_Dose
Morgan Le Fay
12
4 / 9 / 1
8,143
388
8,863
17,032
5,513
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 10 / 4
7,966
379
8,174
17,791
5,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mace

Mace

+10
Physical Power

Thanatos
HikaRy_776
Thanatos
15
9 / 9 / 5
10,530
501
15,488
18,999
6,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
16
4 / 8 / 7
10,796
514
6,880
16,736
5,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
wfzogger
Cthulhu
15
1 / 6 / 1
7,796
371
6,923
17,314
17,839
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
3 / 4 / 12
11,185
533
6,761
20,144
22,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
Mafiacow10
Merlin
17
11 / 9 / 8
11,827
563
13,290
13,065
4,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
NovaTheSecond
King Arthur
19
8 / 0 / 7
11,909
567
12,197
19,888
17,865
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
14 / 3 / 10
12,476
594
20,166
13,506
5,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
plasmole
Ah Puch
17
5 / 4 / 9
10,811
515
14,917
14,852
6,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
87
19
Kills
41
42
Deaths
20
18
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
4
12
2.25
L
Morgan Le Fay
Bieroslav_Dose
Morgan Le Fay
4
9
1
0.5
L
1
10
4
0.3
L
Thanatos
HikaRy_776
Thanatos
9
9
5
1.28
W
Merlin
Mafiacow10
Merlin
11
9
8
1.67
W
King Arthur
NovaTheSecond
King Arthur
8
0
7
11.5
L
Loki
4
8
7
0.94
W
14
3
10
6.33
W
Ah Puch
plasmole
Ah Puch
5
4
9
2.38
L
Cthulhu
wfzogger
Cthulhu
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,328
Damage
67,331
87,872
Taken
81,455
40,993
Mitigated
55,817
19,207
Healing
29,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,761
2,483
3,666
6,963
20,144
22,444
769
5,308
14,836
25,000
0
L
Morgan Le Fay
Bieroslav_Dose
Morgan Le Fay
8,863
1,834
60
3,627
17,032
5,513
0
8,305
8,727
30,976
0
L
8,174
4,152
0
0
17,791
5,403
922
10,560
6,759
0
25,957
L
Thanatos
HikaRy_776
Thanatos
15,488
4,767
0
10,258
18,999
6,877
312
6,310
12,247
0
49,914
W
Merlin
Mafiacow10
Merlin
13,290
874
0
767
13,065
4,318
2,305
901
12,164
49,140
0
W
King Arthur
NovaTheSecond
King Arthur
12,197
1,530
0
9,318
19,888
17,865
625
5,360
14,528
0
69,111
L
Loki
6,880
3,161
0
4,126
16,736
5,361
0
3,476
13,124
0
51,714
W
20,166
7,083
0
5,124
13,506
5,033
1,212
833
12,673
0
71,257
W
Ah Puch
plasmole
Ah Puch
14,917
833
0
3,414
14,852
6,157
1,748
3,384
11,468
62,210
0
L
Cthulhu
wfzogger
Cthulhu
6,923
492
46
1,090
17,314
17,839
0
5,724
11,498
28,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,231
Gold Earned
58,208
302
Minions Killed
448
0
Camps Cleared
0
1,689,246
Distance Traveled
1,851,496
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,185
533
32
2
0
296,948
10
L
Morgan Le Fay
8,143
388
54
3
0
327,792
1
L
Skadi
7,966
379
56
3
0
291,978
0
L
Thanatos
10,530
501
66
3
0
352,994
0
W
Merlin
11,827
563
96
5
0
332,263
4
W
King Arthur
11,909
567
125
6
0
415,362
2
L
Loki
10,796
514
90
4
0
379,760
0
W
Pele
12,476
594
96
5
0
460,792
1
W
Ah Puch
10,811
515
99
5
0
346,131
0
L
Cthulhu
7,796
371
36
2
0
336,722
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role