Player Matchup

Kumbhakarna
Kumbhakarna
DaniHotProXX
Kumbhakarna
Level 107
God Stats
1W - 1L
1,640 SR
Queue Stats
21W - 26L
1,599 Elo+
Party 1
Mercury
Mercury
IvarLodbrok8202
Mercury
Level 141
God Stats
3W - 1L
1,668 SR
Queue Stats
20W - 22L
1,570 Elo+
Party 1
Nike
Nike
Noble 066
Nike
Level 27
God Stats
0W - 1L
1,266 SR
Queue Stats
5W - 5L
1,493 Elo+
Party 1
Scylla
Scylla
Pabl076
Scylla
Level 141
God Stats
0W - 1L
1,525 SR
Queue Stats
19W - 27L
1,403 Elo+
Party 1
Skadi
Skadi
SanOribe
Skadi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,601 Elo+
Party 1
Team Averages
Level 109
1,520 SR
1,533 Elo+

VS

Team Averages
Level 97
1,508 SR
1,636 Elo+
Ymir
Ymir
 
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
MidsToEasy
Thanatos
Level 160
God Stats
20W - 9L
1,509 SR
Queue Stats
449W - 267L
1,690 Elo+
Party 2
Baron Samedi
Baron Samedi
RhinoRick123
Baron Samedi
Level 96
God Stats
4W - 2L
1,533 SR
Queue Stats
299W - 233L
1,623 Elo+
Party 2
Hachiman
Hachiman
TipsyBaccus
Hachiman
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 13L
1,869 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DaniHotProXX
Kumbhakarna
9
0 / 5 / 1
5,353
446
2,465
8,708
5,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 1 / 1
7,450
621
4,719
6,378
1,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nike
7
0 / 4 / 1
5,249
437
2,203
5,889
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Pabl076
Scylla
11
3 / 4 / 2
6,789
566
4,305
6,117
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
SanOribe
Skadi
10
0 / 4 / 0
5,421
452
961
5,867
1,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 0 / 6
6,832
569
1,798
5,376
4,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
 
Chaac
11
1 / 1 / 2
6,541
545
3,116
7,084
5,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
MidsToEasy
Thanatos
13
10 / 1 / 2
7,992
666
6,355
8,414
3,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
RhinoRick123
Baron Samedi
11
1 / 4 / 5
6,691
558
3,521
6,303
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
TipsyBaccus
Hachiman
13
4 / 0 / 6
7,677
640
7,876
4,076
982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
6
Kills
18
18
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
6
5
W
Chaac
 
Chaac
1
1
2
2
L
Kumbhakarna
DaniHotProXX
Kumbhakarna
0
5
1
0.1
L
3
1
1
3.5
W
Thanatos
MidsToEasy
Thanatos
10
1
2
11
L
Nike
0
4
1
0.13
L
Scylla
Pabl076
Scylla
3
4
2
1
W
Baron Samedi
RhinoRick123
Baron Samedi
1
4
5
0.88
L
Skadi
SanOribe
Skadi
0
4
0
0
W
Hachiman
TipsyBaccus
Hachiman
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,653
Damage
22,666
32,959
Taken
31,253
13,834
Mitigated
17,536
4,940
Healing
17,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,798
166
0
1,605
5,376
4,333
29
1,007
4,369
17,232
0
W
Chaac
 
Chaac
3,116
633
0
2,146
7,084
5,511
432
1,544
5,540
0
28,731
L
Kumbhakarna
DaniHotProXX
Kumbhakarna
2,465
174
138
1,877
8,708
5,807
0
1,148
7,527
19,071
0
L
4,719
1,416
0
978
6,378
1,816
0
742
5,469
0
45,015
W
Thanatos
MidsToEasy
Thanatos
6,355
1,455
0
8,808
8,414
3,735
0
2,268
6,146
0
42,676
L
Nike
2,203
365
0
0
5,889
3,282
0
723
4,752
0
16,855
L
Scylla
Pabl076
Scylla
4,305
265
0
745
6,117
1,617
490
2,039
3,886
31,860
0
W
Baron Samedi
RhinoRick123
Baron Samedi
3,521
123
513
1,771
6,303
2,975
565
1,272
5,031
29,904
0
L
Skadi
SanOribe
Skadi
961
612
0
1,202
5,867
1,312
0
255
5,612
0
26,010
W
Hachiman
TipsyBaccus
Hachiman
7,876
4,139
0
2,468
4,076
982
564
771
3,305
0
57,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,262
Gold Earned
35,733
303
Minions Killed
338
0
Camps Cleared
0
1,126,482
Distance Traveled
1,176,162
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,832
569
33
3
0
236,605
4
W
Chaac
6,541
545
67
6
0
227,232
1
L
Kumbhakarna
5,353
446
30
3
0
227,783
3
L
Mercury
7,450
621
103
9
0
288,586
2
W
Thanatos
7,992
666
83
7
0
264,068
2
L
Nike
5,249
437
35
3
0
174,163
2
L
Scylla
6,789
566
73
6
0
222,071
2
W
Baron Samedi
6,691
558
63
5
0
213,546
1
L
Skadi
5,421
452
62
5
0
213,879
4
W
Hachiman
7,677
640
92
8
0
234,711
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role