Player Matchup

Kali
Kali
TiranosCorruptos
Kali
Level 3
God Stats
11W - 3L
1,500 SR
Queue Stats
28W - 20L
1,129 Elo+
Solo
Izanami
Izanami
crazarias
Izanami
Level 26
God Stats
6W - 5L
1,475 SR
Queue Stats
121W - 140L
1,382 Elo+
Solo
Eset
Eset
panelarachada
Eset
Level 7
God Stats
3W - 0L
1,788 SR
Queue Stats
17W - 8L
1,557 Elo+
Solo
Sun Wukong
Sun Wukong
sahumpe
Sun Wukong
Level 29
God Stats
17W - 10L
1,636 SR
Queue Stats
189W - 228L
1,411 Elo+
Solo
Merlin
Merlin
xrattobarx
Merlin
Level 25
God Stats
14W - 11L
1,646 SR
Queue Stats
68W - 92L
1,499 Elo+
Solo
Team Averages
Level 18
1,609 SR
1,395 Elo+

VS

Team Averages
Level 13
1,588 SR
1,372 Elo+
Ares
Ares
Flavia1306
Ares
Level 7
God Stats
0W - 2L
1,506 SR
Queue Stats
0W - 5L
1,028 Elo+
Solo
Apollo
Apollo
G1OV4NN1-536_
Apollo
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 167L
1,572 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Granola2004
Morgan Le Fay
Level 17
God Stats
10W - 7L
1,576 SR
Queue Stats
44W - 54L
1,433 Elo+
Solo
Ymir
Ymir
skydestroyer123
Ymir
Level 5
God Stats
1W - 1L
1,719 SR
Queue Stats
1W - 4L
1,327 Elo+
Solo
Loki
Loki
uwuJadueuwu
Loki
Level 5
God Stats
1W - 1L
1,639 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
4 / 0 / 3
4,456
743
2,171
2,144
770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
crazarias
Izanami
7
1 / 0 / 4
4,076
679
996
1,417
429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
4 / 0 / 4
4,750
792
3,305
1,752
387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
sahumpe
Sun Wukong
8
2 / 0 / 0
4,411
735
1,255
2,797
1,014
Mace

Mace

+10
Physical Power

Merlin
xrattobarx
Merlin
5
1 / 0 / 2
3,543
591
1,119
793
258
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
3,113
519
673
4,096
2,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
0 / 3 / 0
3,016
503
486
2,845
664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Granola2004
Morgan Le Fay
2
0 / 1 / 0
2,685
448
0
587
161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

3
0 / 2 / 0
3,184
531
107
2,530
787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 3 / 0
3,348
558
1,007
3,679
809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
12
Kills
0
0
Deaths
13
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
3
0
0
L
Morgan Le Fay
Granola2004
Morgan Le Fay
0
1
0
0
W
4
0
3
5.5
W
Izanami
crazarias
Izanami
1
0
4
3
W
4
0
4
6
W
Sun Wukong
sahumpe
Sun Wukong
2
0
0
2
L
0
2
0
0
L
0
3
0
0
W
Merlin
xrattobarx
Merlin
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,846
Damage
2,273
8,903
Taken
13,737
2,858
Mitigated
5,247
3,113
Healing
1,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
673
84
0
0
4,096
2,826
133
1,903
2,193
6,465
0
L
486
237
0
243
2,845
664
0
767
2,078
0
9,667
L
Morgan Le Fay
Granola2004
Morgan Le Fay
0
0
0
40
587
161
0
395
192
767
0
W
2,171
1,622
0
1,312
2,144
770
0
532
1,612
0
13,585
W
Izanami
crazarias
Izanami
996
495
0
362
1,417
429
894
94
1,323
0
16,667
W
3,305
673
51
440
1,752
387
194
211
1,541
20,263
0
W
Sun Wukong
sahumpe
Sun Wukong
1,255
297
0
730
2,797
1,014
676
0
2,797
0
18,297
L
107
32
0
0
2,530
787
0
866
1,664
2,277
0
L
1,007
438
0
773
3,679
809
0
493
3,186
0
10,683
W
Merlin
xrattobarx
Merlin
1,119
68
0
218
793
258
284
0
793
9,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,236
Gold Earned
15,346
162
Minions Killed
65
0
Camps Cleared
0
573,444
Distance Traveled
397,010
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,113
519
9
2
0
74,492
0
L
Apollo
3,016
503
23
4
0
92,325
0
L
Morgan Le Fay
2,685
448
2
0
0
18,576
0
W
Kali
4,456
743
31
5
0
139,322
1
W
Izanami
4,076
679
39
7
0
95,380
0
W
Eset
4,750
792
35
6
0
114,083
2
W
Sun Wukong
4,411
735
41
7
0
109,372
1
L
Ymir
3,184
531
4
1
0
98,815
0
L
Loki
3,348
558
27
5
0
112,802
0
W
Merlin
3,543
591
16
3
0
115,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role