Player Matchup

Izanami
Izanami
Misacora
Izanami
Level 31
God Stats
4W - 4L
1,819 SR
Queue Stats
12W - 11L
1,495 Elo+
Party 3
Chang'e
Chang'e
rpg7ndr
Chang'e
Level 44
God Stats
4W - 0L
1,277 SR
Queue Stats
47W - 32L
1,732 Elo+
Solo
Bakasura
Bakasura
xQcdG
Bakasura
Level 141
God Stats
2W - 1L
1,490 SR
Queue Stats
182W - 175L
1,428 Elo+
Party 2
Neith
Neith
xQcdV
Neith
Level 16
God Stats
25W - 25L
1,536 SR
Queue Stats
29W - 31L
1,413 Elo+
Party 2
Terra
Terra
xSocialsloth
Terra
Level 89
God Stats
9W - 8L
1,575 SR
Queue Stats
34W - 38L
1,474 Elo+
Party 3
Team Averages
Level 64
1,539 SR
1,509 Elo+

VS

Team Averages
Level 37
1,562 SR
1,414 Elo+
Izanami
Izanami
ATK_Crusty-_-
Izanami
Level 27
God Stats
7W - 7L
1,665 SR
Queue Stats
77W - 74L
1,444 Elo+
Party 1
Xing Tian
Xing Tian
Dercct
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 65L
1,417 Elo+
Party 1
Baron Samedi
Baron Samedi
Galaheadexe
Baron Samedi
Level 41
God Stats
6W - 5L
1,404 SR
Queue Stats
197W - 209L
1,465 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PoppaOmen
Tsukuyomi
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
343W - 384L
1,299 Elo+
Solo
Nu Wa
Nu Wa
pascalneb
Nu Wa
Level 42
God Stats
5W - 2L
1,742 SR
Queue Stats
198W - 195L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Misacora
Izanami
14
3 / 0 / 1
8,671
619
4,967
5,935
1,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
rpg7ndr
Chang'e
12
2 / 1 / 8
7,323
523
5,501
7,561
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
xQcdG
Bakasura
16
7 / 2 / 4
9,089
649
5,989
10,857
4,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
xQcdV
Neith
13
8 / 1 / 4
8,145
582
9,859
6,996
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 11
8,069
576
6,845
9,920
9,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
1 / 3 / 1
7,201
514
2,591
7,105
1,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Xing Tian
Dercct
Xing Tian
8
0 / 5 / 1
6,044
432
1,429
13,074
4,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Galaheadexe
Baron Samedi
12
0 / 3 / 0
6,781
484
4,349
8,360
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
PoppaOmen
Tsukuyomi
9
1 / 7 / 2
6,362
454
7,357
11,642
3,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
pascalneb
Nu Wa
12
2 / 5 / 1
7,146
510
7,099
8,692
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
23
Kills
4
4
Deaths
23
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
3
1
0.5
L
Xing Tian
Dercct
Xing Tian
0
5
1
0.1
L
Baron Samedi
Galaheadexe
Baron Samedi
0
3
0
0
W
Izanami
Misacora
Izanami
3
0
1
3.5
L
Tsukuyomi
PoppaOmen
Tsukuyomi
1
7
2
0.29
L
Nu Wa
pascalneb
Nu Wa
2
5
1
0.5
W
Chang'e
rpg7ndr
Chang'e
2
1
8
6
W
Bakasura
xQcdG
Bakasura
7
2
4
4.5
W
Neith
xQcdV
Neith
8
1
4
10
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,161
Damage
22,825
41,269
Taken
48,873
21,102
Mitigated
16,129
15,395
Healing
6,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
2,591
1,579
0
1,895
7,105
1,876
904
1,327
5,627
0
46,088
L
Xing Tian
Dercct
Xing Tian
1,429
110
0
1,310
13,074
4,829
0
4,480
8,594
9,039
0
L
Baron Samedi
Galaheadexe
Baron Samedi
4,349
0
0
2,018
8,360
3,345
0
795
7,525
41,657
0
W
Izanami
Misacora
Izanami
4,967
3,329
0
1,300
5,935
1,912
1,758
3,541
1,948
0
51,318
L
Tsukuyomi
PoppaOmen
Tsukuyomi
7,357
3,091
0
1,089
11,642
3,701
0
2,525
8,972
0
33,419
L
Nu Wa
pascalneb
Nu Wa
7,099
2,213
0
0
8,692
2,378
9
3,391
5,139
38,274
0
W
Chang'e
rpg7ndr
Chang'e
5,501
922
1,542
3,526
7,561
2,187
833
2,741
4,574
35,905
0
W
Bakasura
xQcdG
Bakasura
5,989
3,508
0
3,276
10,857
4,986
107
1,857
8,774
0
60,464
W
Neith
xQcdV
Neith
9,859
4,597
0
2,144
6,996
2,101
1,732
1,314
5,609
0
38,722
W
6,845
981
508
3,099
9,920
9,916
472
2,303
7,487
15,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,297
Gold Earned
33,534
375
Minions Killed
305
0
Camps Cleared
0
1,346,274
Distance Traveled
1,187,185
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,201
514
79
6
0
218,592
1
L
Xing Tian
6,044
432
12
1
0
255,985
1
L
Baron Samedi
6,781
484
88
6
0
233,676
2
W
Izanami
8,671
619
114
8
0
246,461
3
L
Tsukuyomi
6,362
454
57
4
0
242,797
1
L
Nu Wa
7,146
510
69
5
0
236,135
0
W
Chang'e
7,323
523
52
4
0
266,374
5
W
Bakasura
9,089
649
129
9
0
322,993
4
W
Neith
8,145
582
62
4
0
242,213
0
W
Terra
8,069
576
18
1
0
268,233
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role