Player Matchup

Ymir
Ymir
BabyCrisos
Ymir
Level 18
God Stats
23W - 15L
1,567 SR
Queue Stats
34W - 36L
1,367 Elo+
Party 1
Horus
Horus
PPfrita
Horus
Level 22
God Stats
4W - 4L
1,176 SR
Queue Stats
49W - 55L
1,387 Elo+
Solo
Anubis
Anubis
Smokee02
Anubis
Level 18
God Stats
16W - 15L
1,701 SR
Queue Stats
113W - 108L
1,387 Elo+
Solo
Izanami
Izanami
chusty69
Izanami
Level 26
God Stats
42W - 29L
1,479 SR
Queue Stats
86W - 89L
1,356 Elo+
Party 1
Bakasura
Bakasura
weenir
Bakasura
Level 8
God Stats
3W - 5L
1,401 SR
Queue Stats
4W - 8L
1,149 Elo+
Solo
Team Averages
Level 18
1,465 SR
1,329 Elo+

VS

Team Averages
Level 13
1,583 SR
1,274 Elo+
Bellona
Bellona
DeathPunch108
Bellona
Level 6
God Stats
6W - 2L
1,500 SR
Queue Stats
39W - 39L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Mephisto598
Heimdallr
Level 22
God Stats
2W - 3L
1,528 SR
Queue Stats
48W - 62L
1,269 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kingsimp1296
Morgan Le Fay
Level 23
God Stats
69W - 66L
1,513 SR
Queue Stats
173W - 205L
1,434 Elo+
Solo
Ymir
Ymir
nagol777
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 50L
1,164 Elo+
Party 3
Ares
Ares
shintac
Ares
Level 10
God Stats
1W - 2L
1,873 SR
Queue Stats
15W - 22L
1,004 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 9
7,939
567
7,257
10,384
9,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
PPfrita
Horus
12
3 / 2 / 6
7,193
514
4,125
9,026
5,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Smokee02
Anubis
12
3 / 2 / 12
7,228
516
13,346
10,344
5,559
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
chusty69
Izanami
14
8 / 0 / 9
8,747
625
7,703
7,401
2,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
weenir
Bakasura
13
7 / 3 / 4
8,148
582
5,301
9,582
5,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
0 / 7 / 1
6,002
429
2,717
9,151
4,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Mephisto598
Heimdallr
9
1 / 4 / 2
5,739
410
4,358
7,989
2,162
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
kingsimp1296
Morgan Le Fay
11
3 / 6 / 1
6,726
480
9,133
8,553
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
9
0 / 4 / 2
5,535
395
4,406
12,542
8,585
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
shintac
Ares
9
3 / 5 / 1
6,936
495
4,685
10,688
7,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
26
Kills
7
7
Deaths
26
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
L
Bellona
0
7
1
0.07
L
Heimdallr
Mephisto598
Heimdallr
1
4
2
0.5
W
Horus
PPfrita
Horus
3
2
6
3
W
Anubis
Smokee02
Anubis
3
2
12
4.5
W
Izanami
chusty69
Izanami
8
0
9
12.5
L
Morgan Le Fay
kingsimp1296
Morgan Le Fay
3
6
1
0.58
L
Ymir
0
4
2
0.25
L
Ares
shintac
Ares
3
5
1
0.7
W
Bakasura
weenir
Bakasura
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,732
Damage
25,299
46,737
Taken
48,923
27,507
Mitigated
25,089
17,330
Healing
4,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,257
645
0
1,678
10,384
9,022
538
4,740
5,644
15,999
0
L
Bellona
2,717
983
0
319
9,151
4,874
784
531
8,351
0
24,136
L
Heimdallr
Mephisto598
Heimdallr
4,358
2,869
0
1,436
7,989
2,162
371
4,556
3,413
0
24,365
W
Horus
PPfrita
Horus
4,125
1,865
116
2,252
9,026
5,346
517
3,505
5,521
82
30,257
W
Anubis
Smokee02
Anubis
13,346
1,058
0
5,237
10,344
5,559
147
6,395
3,949
46,263
0
W
Izanami
chusty69
Izanami
7,703
5,289
0
4,190
7,401
2,432
3,373
1,732
5,490
0
60,104
L
Morgan Le Fay
kingsimp1296
Morgan Le Fay
9,133
355
95
639
8,553
2,115
470
4,674
3,879
35,770
0
L
Ymir
4,406
1,190
453
914
12,542
8,585
176
6,978
5,069
17,810
0
L
Ares
shintac
Ares
4,685
369
0
180
10,688
7,353
138
3,908
6,652
9,867
0
W
Bakasura
weenir
Bakasura
5,301
3,559
0
3,857
9,582
5,148
73
1,673
7,909
0
38,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,255
Gold Earned
30,938
359
Minions Killed
186
0
Camps Cleared
0
1,328,676
Distance Traveled
1,157,272
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,939
567
21
2
0
291,180
3
L
Bellona
6,002
429
50
4
0
229,999
0
L
Heimdallr
5,739
410
38
3
0
227,714
1
W
Horus
7,193
514
58
4
0
279,266
1
W
Anubis
7,228
516
67
5
0
225,005
0
W
Izanami
8,747
625
117
8
0
237,315
0
L
Morgan Le Fay
6,726
480
55
4
0
224,656
2
L
Ymir
5,535
395
25
2
0
216,871
0
L
Ares
6,936
495
18
1
0
258,032
2
W
Bakasura
8,148
582
96
7
0
295,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role