Player Matchup

Tiamat
Tiamat
EckoTarket
Tiamat
Level 4
God Stats
4W - 3L
1,606 SR
Queue Stats
27W - 21L
1,601 Elo+
Solo
Persephone
Persephone
JRoxURboX
Persephone
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 68L
1,714 Elo+
Solo
Thanatos
Thanatos
ReanimatedLord
Thanatos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,605 Elo+
Solo
Medusa
Medusa
Zephyr_Soul
Medusa
Level 6
God Stats
2W - 2L
1,697 SR
Queue Stats
3W - 3L
1,865 Elo+
Solo
Xing Tian
Xing Tian
magic-cox7
Xing Tian
Level 26
God Stats
6W - 4L
1,838 SR
Queue Stats
37W - 31L
1,548 Elo+
Solo
Team Averages
Level 13
1,628 SR
1,667 Elo+

VS

Team Averages
Level 11
1,497 SR
1,553 Elo+
Yemoja
Yemoja
Backwashedtroll
Yemoja
Level 3
God Stats
58W - 69L
1,707 SR
Queue Stats
141W - 158L
1,610 Elo+
Solo
Mercury
Mercury
Darkened_Hammer0
Mercury
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 48L
1,429 Elo+
Solo
Hachiman
Hachiman
Fishsticks7403
Hachiman
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 28L
1,696 Elo+
Solo
Sylvanus
Sylvanus
YouTube-Polarver
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 80L
1,564 Elo+
Solo
Bellona
Bellona
septemberyo
Bellona
Level 3
God Stats
0W - 5L
1,278 SR
Queue Stats
1W - 5L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EckoTarket
Tiamat
9
2 / 1 / 2
5,550
505
3,600
6,494
2,664
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Persephone
JRoxURboX
Persephone
12
4 / 0 / 0
6,962
633
4,977
2,912
758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
9
1 / 1 / 1
5,484
499
2,911
6,712
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
6
0 / 4 / 1
4,394
399
1,767
4,619
1,185
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
magic-cox7
Xing Tian
11
4 / 0 / 1
5,948
541
4,258
7,251
2,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,084
553
2,774
5,682
3,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
3 / 2 / 1
5,823
529
3,377
6,624
2,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
5
0 / 5 / 1
4,178
380
1,994
4,749
1,313
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

10
1 / 1 / 1
5,835
530
3,471
6,792
3,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
septemberyo
Bellona
9
0 / 2 / 1
5,223
475
2,556
8,796
4,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
11
Kills
6
6
Deaths
12
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
3
2
1
1.75
W
Tiamat
EckoTarket
Tiamat
2
1
2
3
L
Hachiman
0
5
1
0.1
W
Persephone
JRoxURboX
Persephone
4
0
0
4
W
Thanatos
1
1
1
1.5
L
1
1
1
1.5
W
Medusa
0
4
1
0.13
W
Xing Tian
magic-cox7
Xing Tian
4
0
1
4.5
L
Bellona
septemberyo
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,513
Damage
14,172
27,988
Taken
32,643
9,546
Mitigated
14,456
13,624
Healing
7,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,774
629
754
155
5,682
3,312
375
2,873
2,809
21,243
0
L
3,377
1,570
0
411
6,624
2,096
0
2,148
4,476
0
32,580
W
Tiamat
EckoTarket
Tiamat
3,600
617
0
3,364
6,494
2,664
0
2,314
4,180
21,300
0
L
Hachiman
1,994
1,071
0
291
4,749
1,313
0
2,121
2,628
0
9,678
W
Persephone
JRoxURboX
Persephone
4,977
190
0
935
2,912
758
0
512
2,400
42,281
0
W
Thanatos
2,911
749
0
6,820
6,712
1,942
0
2,114
4,598
0
25,544
L
3,471
1,537
131
2,638
6,792
3,196
606
2,020
4,772
27,206
0
W
Medusa
1,767
820
0
243
4,619
1,185
430
974
3,645
0
8,740
W
Xing Tian
magic-cox7
Xing Tian
4,258
108
0
2,262
7,251
2,997
0
331
6,920
23,133
0
L
Bellona
septemberyo
Bellona
2,556
618
0
3,072
8,796
4,539
351
3,673
5,123
0
22,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,338
Gold Earned
27,143
249
Minions Killed
212
0
Camps Cleared
0
974,642
Distance Traveled
869,728
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,084
553
40
4
0
152,997
1
L
Mercury
5,823
529
61
6
0
229,313
1
W
Tiamat
5,550
505
41
4
0
168,498
0
L
Hachiman
4,178
380
13
1
0
138,137
0
W
Persephone
6,962
633
86
8
0
211,250
0
W
Thanatos
5,484
499
56
5
0
205,699
0
L
Sylvanus
5,835
530
46
4
0
142,944
3
W
Medusa
4,394
399
20
2
0
200,321
1
W
Xing Tian
5,948
541
46
4
0
188,874
1
L
Bellona
5,223
475
52
5
0
206,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role