Player Matchup

Osiris
Osiris
NoobAnubis
Osiris
Level 106
God Stats
15W - 10L
1,523 SR
Queue Stats
367W - 457L
1,463 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pixelthecatgirl
Morgan Le Fay
Level 60
God Stats
26W - 26L
1,487 SR
Queue Stats
268W - 415L
1,382 Elo+
Party 1
Cthulhu
Cthulhu
tommyboy950
Cthulhu
Level 65
God Stats
3W - 1L
1,199 SR
Queue Stats
306W - 410L
1,369 Elo+
Party 1
Team Averages
Level 77
1,403 SR
1,405 Elo+

VS

Team Averages
Level 76
1,573 SR
1,554 Elo+
Hel
Hel
GS2 PistO
Hel
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 88L
1,579 Elo+
Solo
Apollo
Apollo
Mr PhantomNight
Apollo
Level 108
God Stats
1W - 1L
1,720 SR
Queue Stats
118W - 93L
1,584 Elo+
Solo
Thor
Thor
cubic_politics85
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
NoobAnubis
Osiris
14
17 / 2 / 1
10,397
945
17,370
10,451
10,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Pixelthecatgirl
Morgan Le Fay
11
3 / 2 / 13
8,331
757
7,999
7,144
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
tommyboy950
Cthulhu
12
0 / 2 / 18
8,701
791
9,130
14,005
15,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
7,243
658
5,693
11,502
3,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
3 / 8 / 2
8,094
736
8,266
12,835
4,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
0 / 8 / 3
6,441
586
1,990
13,864
4,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
20
Kills
4
6
Deaths
20
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
3
8
2
0.5
W
Osiris
NoobAnubis
Osiris
17
2
1
8.75
W
Morgan Le Fay
Pixelthecatgirl
Morgan Le Fay
3
2
13
4.75
L
0
8
3
0.19
W
Cthulhu
tommyboy950
Cthulhu
0
2
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,499
Damage
15,949
31,600
Taken
38,201
29,739
Mitigated
12,336
5,562
Healing
9,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,693
143
4,805
4,070
11,502
3,391
0
4,450
7,052
17,184
0
L
8,266
4,581
0
275
12,835
4,868
0
6,438
6,397
0
27,214
W
Osiris
NoobAnubis
Osiris
17,370
6,468
337
1,118
10,451
10,750
185
2,308
8,143
0
34,977
W
Morgan Le Fay
Pixelthecatgirl
Morgan Le Fay
7,999
511
0
878
7,144
3,217
1,213
835
6,309
31,467
0
L
1,990
298
0
137
13,864
4,077
0
6,241
7,623
0
10,244
W
Cthulhu
tommyboy950
Cthulhu
9,130
402
1,093
2,136
14,005
15,772
182
2,550
11,455
19,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,429
Gold Earned
21,778
110
Minions Killed
75
0
Camps Cleared
0
610,648
Distance Traveled
532,213
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,243
658
21
2
0
201,855
0
L
Apollo
8,094
736
41
4
0
170,342
0
W
Osiris
10,397
945
29
3
0
215,809
1
W
Morgan Le Fay
8,331
757
54
5
0
170,633
0
L
Thor
6,441
586
13
1
0
160,016
1
W
Cthulhu
8,701
791
27
2
0
224,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role