Player Matchup

Da Ji
Da Ji
ItsMeJoshG
Da Ji
Level 88
God Stats
1W - 0L
1,515 SR
Queue Stats
7W - 5L
1,606 Elo+
Solo
Sol
Sol
Jaztehbeast
Sol
Level 103
God Stats
22W - 6L
1,744 SR
Queue Stats
620W - 460L
1,669 Elo+
Party 1
Ymir
Ymir
sweatypandas
Ymir
Level 68
God Stats
12W - 7L
1,625 SR
Queue Stats
366W - 267L
1,662 Elo+
Party 1
Team Averages
Level 86
1,628 SR
1,646 Elo+

VS

Team Averages
Level 98
1,402 SR
1,577 Elo+
Ganesha
Ganesha
BelaStung69
Ganesha
Level 122
God Stats
17W - 13L
1,368 SR
Queue Stats
283W - 296L
1,492 Elo+
Party 2
Merlin
Merlin
Isight
Merlin
Level 43
God Stats
3W - 2L
1,116 SR
Queue Stats
36W - 36L
1,430 Elo+
Solo
Rama
Rama
Leonixo
Rama
Level 129
God Stats
4W - 1L
1,721 SR
Queue Stats
172W - 83L
1,808 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
6 / 3 / 4
9,006
751
12,762
10,313
5,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 1 / 7
10,033
836
13,899
9,965
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 2 / 11
8,973
748
4,801
14,400
13,588
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BelaStung69
Ganesha
12
1 / 4 / 5
8,173
681
4,756
15,315
16,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
Isight
Merlin
11
3 / 6 / 2
8,366
697
7,776
8,955
2,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
Leonixo
Rama
10
2 / 4 / 1
7,540
628
8,917
10,627
3,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
14
Kills
6
6
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BelaStung69
Ganesha
1
4
5
0.88
L
Merlin
Isight
Merlin
3
6
2
0.67
W
Da Ji
6
3
4
2.67
W
6
1
7
9.5
L
Rama
Leonixo
Rama
2
4
1
0.63
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,462
Damage
21,449
34,678
Taken
34,897
22,647
Mitigated
22,068
9,272
Healing
5,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BelaStung69
Ganesha
4,756
917
0
3,374
15,315
16,476
0
8,755
6,560
16,388
0
L
Merlin
Isight
Merlin
7,776
662
0
584
8,955
2,570
0
5,064
3,891
23,504
0
W
Da Ji
12,762
4,427
0
2,732
10,313
5,362
0
2,526
7,787
0
32,256
W
13,899
5,112
0
3,709
9,965
3,697
2,544
4,152
5,813
67,127
0
L
Rama
Leonixo
Rama
8,917
6,880
0
1,873
10,627
3,022
0
4,652
5,746
0
25,488
W
4,801
820
838
1,993
14,400
13,588
110
5,854
8,546
20,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,012
Gold Earned
24,079
175
Minions Killed
107
0
Camps Cleared
0
693,238
Distance Traveled
583,301
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,173
681
0
0
0
210,715
5
L
Merlin
8,366
697
47
4
0
167,241
3
W
Da Ji
9,006
751
29
2
0
223,360
5
W
Sol
10,033
836
109
9
0
229,140
2
L
Rama
7,540
628
60
5
0
205,345
4
W
Ymir
8,973
748
37
3
0
240,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role