Player Matchup

Ares
Ares
Platinum III
Ancilla
Ares
Platinum III
Level 160
God Stats
1W - 4L
1,485 SR
Queue Stats
173W - 172L
1,650 MMR
Solo
Scylla
Scylla
Platinum V
SacredGuarrior
Scylla
Platinum V
Level 94
God Stats
12W - 19L
1,481 SR
Queue Stats
295W - 291L
1,680 MMR
Solo
Chaac
Chaac
Gold III
Smatt94
Chaac
Gold III
Level 146
God Stats
4W - 2L
1,413 SR
Queue Stats
140W - 131L
1,637 MMR
Solo
Apollo
Apollo
Gold I
StarsWen
Apollo
Gold I
Level 145
God Stats
1W - 6L
1,345 SR
Queue Stats
34W - 34L
1,634 MMR
Party 2
Amaterasu
Amaterasu
Platinum III
VorovskyMiha
Amaterasu
Platinum III
Level 160
God Stats
1W - 0L
1,471 SR
Queue Stats
433W - 421L
1,690 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,439 SR
1,658 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,518 SR
1,627 MMR
Tiamat
Tiamat
Gold II
 
Tiamat
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Gold II
Adibibi
Sylvanus
Gold II
Level 66
God Stats
2W - 6L
1,506 SR
Queue Stats
270W - 260L
1,628 MMR
Solo
Fenrir
Fenrir
Gold I
Altie
Fenrir
Gold I
Level 154
God Stats
16W - 8L
1,721 SR
Queue Stats
244W - 244L
1,755 MMR
Party 1
Jing Wei
Jing Wei
Gold III
JadriHC
Jing Wei
Gold III
Level 129
God Stats
2W - 4L
1,354 SR
Queue Stats
231W - 246L
1,617 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
superStardark99
Cu Chulainn
Silver I
Level 140
God Stats
1W - 2L
1,508 SR
Queue Stats
20W - 18L
1,633 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ancilla
Ares
11
3 / 0 / 6
7,409
570
5,680
7,709
7,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 1 / 4
8,799
677
9,260
6,386
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Smatt94
Chaac
12
1 / 2 / 6
7,668
590
5,409
14,613
7,913
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
StarsWen
Apollo
13
1 / 1 / 1
7,580
583
5,046
8,270
2,891
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
VorovskyMiha
Amaterasu
15
5 / 0 / 5
8,911
685
7,864
12,288
6,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Morgan Le FaySetAthenaGilgameshTsukuyomi

VS

Bans
PersephoneKing ArthurTyrLokiChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 4 / 0
7,016
540
2,714
7,183
3,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Adibibi
Sylvanus
8
0 / 3 / 0
5,852
450
3,491
11,112
4,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Altie
Fenrir
12
4 / 4 / 0
7,558
581
8,378
10,771
4,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
JadriHC
Jing Wei
12
0 / 2 / 1
7,475
575
3,626
7,418
2,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
superStardark99
Cu Chulainn
12
0 / 3 / 2
6,985
537
9,358
12,004
7,788
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
16
Kills
4
4
Deaths
16
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
0
0
L
Sylvanus
Adibibi
Sylvanus
0
3
0
0
L
Fenrir
Altie
Fenrir
4
4
0
1
W
Ares
Ancilla
Ares
3
0
6
6
L
Jing Wei
JadriHC
Jing Wei
0
2
1
0.25
W
6
1
4
8
W
Chaac
Smatt94
Chaac
1
2
6
2
W
Apollo
StarsWen
Apollo
1
1
1
1.5
W
Amaterasu
VorovskyMiha
Amaterasu
5
0
5
7.5
L
Cu Chulainn
superStardark99
Cu Chulainn
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,259
Damage
27,567
49,266
Taken
48,488
27,283
Mitigated
22,137
23,357
Healing
10,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,714
516
0
2,116
7,183
3,305
13
4,564
2,391
45,317
0
L
Sylvanus
Adibibi
Sylvanus
3,491
1,158
1,091
2,058
11,112
4,314
13
3,514
7,496
13,986
0
L
Fenrir
Altie
Fenrir
8,378
3,073
0
2,172
10,771
4,504
0
2,544
8,213
0
52,248
W
Ares
Ancilla
Ares
5,680
238
0
2,513
7,709
7,088
0
1,590
6,119
17,769
0
L
Jing Wei
JadriHC
Jing Wei
3,626
2,197
0
1,058
7,418
2,226
0
2,393
4,997
0
47,514
W
9,260
811
80
2,518
6,386
2,485
58
2,610
3,776
59,910
0
W
Chaac
Smatt94
Chaac
5,409
703
0
6,773
14,613
7,913
94
2,608
12,005
0
42,910
W
Apollo
StarsWen
Apollo
5,046
3,677
0
4,502
8,270
2,891
0
886
7,384
0
56,049
W
Amaterasu
VorovskyMiha
Amaterasu
7,864
3,158
0
6,971
12,288
6,906
0
2,430
9,858
0
69,477
L
Cu Chulainn
superStardark99
Cu Chulainn
9,358
1,589
0
2,093
12,004
7,788
0
1,521
10,451
6,786
36,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,367
Gold Earned
34,886
482
Minions Killed
408
0
Camps Cleared
0
1,408,041
Distance Traveled
1,289,466
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,016
540
111
9
0
255,303
7
L
Sylvanus
5,852
450
15
1
0
241,898
1
L
Fenrir
7,558
581
82
6
0
278,465
5
W
Ares
7,409
570
28
2
0
265,678
5
L
Jing Wei
7,475
575
109
8
0
278,688
1
W
Scylla
8,799
677
121
9
0
266,774
9
W
Chaac
7,668
590
92
7
0
282,817
3
W
Apollo
7,580
583
116
9
0
255,015
5
W
Amaterasu
8,911
685
125
10
0
337,757
1
L
Cu Chulainn
6,985
537
91
7
0
235,112
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role